[BUG?] PageAlwaysUpdateScript does not work
Posted: 15 Dec 2019, 16:13
Hello,
In order to do our own loading screen for the TMOne Titlepacks, (similar to Turbo's), I created a CUILayer of the type CUILayer::EUILayerType::LoadingScreen. But I noticed the layer is stopped when playing a map, and we need it to run to randomly change the image and the text. To avoid this, I set PageAlwaysUpdateScript to true, but did not work. How did you do in Turbo? Is it a bug? If so, I would like it to be fixed
Thanks,
Nerp & Unbitn
In order to do our own loading screen for the TMOne Titlepacks, (similar to Turbo's), I created a CUILayer of the type CUILayer::EUILayerType::LoadingScreen. But I noticed the layer is stopped when playing a map, and we need it to run to randomly change the image and the text. To avoid this, I set PageAlwaysUpdateScript to true, but did not work. How did you do in Turbo? Is it a bug? If so, I would like it to be fixed

Thanks,
Nerp & Unbitn