Question about flat planes etc.
Posted: 17 Feb 2020, 19:31
Most of the time when i make a flat block, be it a curve or whatever, i always copy/paste and then invert the texture under it, even if its not seen on the map.
I do this because previously i have suspected that clipping a lot of flat blocks into one another that doesnt have a texture on the other side, causes fps drops.
I dont do this for cubes or blocks with depth that you can close of but i do this on flat dirt roads that i clip into terrain and whatnot.
Is this really necessary or can i just go ahead and delete 50% of all polygons on most of my items?.
I do this because previously i have suspected that clipping a lot of flat blocks into one another that doesnt have a texture on the other side, causes fps drops.
I dont do this for cubes or blocks with depth that you can close of but i do this on flat dirt roads that i clip into terrain and whatnot.
Is this really necessary or can i just go ahead and delete 50% of all polygons on most of my items?.