[Tutorial] Modifying Physics

Moderator: NADEO

Post Reply
User avatar
eyebo
Translator
Translator
Posts: 3522
Joined: 15 Jun 2010, 12:01
Location: Kansas, USA
Contact:

[Tutorial] Modifying Physics

Post by eyebo »

Here's two methods you can use for modifying the physics of a block, while keeping the block looking a different way. Very useful when you need to apply physics in an environment where no material exists containing that physics.

For example, Lagoon-style magnets in Canyon. Or making bumpers, nogrip, nosteering, etc. blocks in non-Stadium environments.

https://youtu.be/pLriKamw2Lk
Former QC Manager at Ubisoft Nadeo.
My tracks on: Mania Exchange (TM2) | TrackMania Exchange (TMUF)

For the devs: Ryzen 7 1800X / 32GB RAM / GTX 1080 (477.22) @ 3840x2160 / Win10 64bit
Post Reply

Return to “Mesh Modeler”

Who is online

Users browsing this forum: No registered users and 0 guests