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[AllGames] What kinds of little features...

Posted: 07 Feb 2011, 15:10
by Trackmaniack
Do you think Nadeo will put in to add to the suspension of disbelief this time around? In previous TM games, while there always have been crisp visuals and eardrum-rattling sounds, certain other things have been noticeably absent. For example, only in TMUF do I feel that they really got dynamic lights and bloom down right. And still, there's no HDR, automated camshake on bumpy roads or things like that. So, what do you think they'd put in to make it feel like you're really in the game or what would you like them to put in?

Re: [AllGames] What kinds of little features...

Posted: 07 Feb 2011, 17:08
by tcq
Trackmaniack wrote:Do you think Nadeo will put in to add to the suspension of disbelief this time around? In previous TM games, while there always have been crisp visuals and eardrum-rattling sounds, certain other things have been noticeably absent. For example, only in TMUF do I feel that they really got dynamic lights and bloom down right. And still, there's no HDR, automated camshake on bumpy roads or things like that. So, what do you think they'd put in to make it feel like you're really in the game or what would you like them to put in?
Please no automated camshake! About the rest, i don't know and i don't care because my PC can't handle it :p

Re: [AllGames] What kinds of little features...

Posted: 08 Feb 2011, 01:48
by Trackmaniack
I don't mean like shaking all over the screen camshake, but little bumps like you would have if you were REALLY driving on a road. Or at least SOME instability or something. In every other racing game I've played, there's always been a feeling that you were really behind the race car and it was really there. TM almost feels like you're racing toys. Very fast, very beautiful, almost hi-def toys, but still, small toys.

Re: [AllGames] What kinds of little features...

Posted: 09 Feb 2011, 12:48
by haenry
But this is the unique style of TM. It is more like an arcade racer, than a realistic race-simulation ;)
As tcq already said, camera bumps would destroy it.