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[video]WildTracks - 555

Posted: 18 Dec 2011, 15:21
by babsolune
WildTracks: 555
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555 replays climbing Central Cliffs
thanks to CT members spending their time on that crazy project

Have fun :p

TMTube
lien direct .flv
lien direct .mp4 HD
lien CT site




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555 trailer
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Since the beginning of TM ², I've always wondered: "Why such a small area mapping in a vast SURROUNDINGS?".
Okay, I understand, for reasons of file size and thus flow in the game, il would risk ending up with citysize maps. unplayable
So, yes but no :P (<= typical french expression)
Either you can use the whole environment, or you just set a little more than the playing surface, otherwise, we are frustrated deep in our body of gamer :P
The worst part is that it's still playable. :x
So here is a first foray outside the field of racing battles, at least a preview. for now.

This is not a K- project. The real goal is to find "playable natural tracks" in the whole environment. This video is made to show you the first wildtrack i've found. To get a consitant and dynamic video I had to fill it full of cars.

I found a second track, longer but easier, I would invite the community to participate, when it's ready.

have fun

trailer on CT website

Re: [video]WildTracks - 555

Posted: 25 Dec 2011, 14:38
by babsolune
So
it's on
merry christmas

Re: [video]WildTracks - 555

Posted: 25 Dec 2011, 17:08
by riolu
A really nice video, not too much unnecessary editing and some great cams! Really fun to watch :)
:1010

Re: [video]WildTracks - 555

Posted: 26 Dec 2011, 12:18
by sprint
Awesome video! I loved the climbing =)

gratz!

Re: [video]WildTracks - 555

Posted: 27 Dec 2011, 18:55
by babsolune
thx :)

now I know I can raise this kind of project by myself. That was my 1st aim.

As shown in the second part of the video, a natural way is in the canyon.
it wont be climbing ^^ but, i think we can have a lot of fun. We could mix race and stunt or something like that.

I'm actually working on tutorial screen to show what can be possible