Will TrackMania(and TMX) survive.
Posted: 24 Jan 2012, 22:41
Started this thread because there is a similar one already running and I don't want to appear to be highjacking that thread, but a few points in it piqued my interest, so here goes.
To explain where I'm coming from, here's a brief trot through my history with TM.
Discovered the game Sep '07, played a ridicoulous number of hours every day for months and then (with a mate, whom I also got addicted to TM) began setting up our own servers, gave up for awhile when the new one, United or Forever or whatever (the names always confused me) came out, until we worked out that we could turn that respawn abortion off on our rounds servers. Set up forums, websites, more servers (Coast and Mixed Environmeant stuff etc.) a clan (of sorts) and had great fun running it all until Nadeo fusked us all over with the Freezone which was when we both began to lose our passion for the game. Bought the new one while it ws still in beta and imo, it sucks, the drive is so far removed from what we all loved about TM, that it's not even funny, as for the editor and it's lack of blocks, I despair!
I will most likely not even bother looking at Valley if/when it's released.
I still play some TMUF but that will surely and slowly die and with Canyon apparently not being the roaring success that Nadeo hoped or expected(?), it just looks like the whole TM universe is going down the tubes, pity, it was probably my favourite computer game of all time, but everything has to end..
Interesting point but for me the online game/scene was always what mattered most, I mean no disrespect to TMX though, it was just never that important to me personally and I speak as a long time TM addict.luftisbollentm2 wrote:quote: someone// Have you asked Nadeo ? ( I am sure you have, but I ask anyway... ) I mean TMX is probably the single most important cornerstone of our community. If we have to shut down and nobody can exchange their tracks any more, I think the game will die pretty fast.
Couldn't agree more, enough said...VonTyrconnell wrote:It looks like TM2 is dead anyway...
Again I don't understand this, is the online game not the most important aspect of TM ?eyebo wrote:If MX didn't exist, I probably wouldn't be playing this game at all. And without TMX, I would have quit TMUF long ago.
I can see some of your points here, I've had hundreds of maps that were played online (not on TMX though), I've made mods etc. but without the racing, surely we might just as well be using a fancy graphics program?Xymph wrote: To me the TM universe is far bigger than an arcade racing game: it's a platform that fosters a wide variety of creativity. For many, that's building tracks or skins or movies or models or ManiaLinks or whatever. For me and others, it's programming server controllers and other tools, and building/maintaining websites. I don't do that because I expect anything back for it, but because it's fun in and of itself, and rewarding to share.
So yes, the racing is very important (and I don't have any problems with it myself), so hopefully many improvements will be made over the next year or two, but meanwhile there are also enough other things to do in this community. That's why I'm sticking around -- maybe you can too by finding something in the aforementioned areas.
To explain where I'm coming from, here's a brief trot through my history with TM.
Discovered the game Sep '07, played a ridicoulous number of hours every day for months and then (with a mate, whom I also got addicted to TM) began setting up our own servers, gave up for awhile when the new one, United or Forever or whatever (the names always confused me) came out, until we worked out that we could turn that respawn abortion off on our rounds servers. Set up forums, websites, more servers (Coast and Mixed Environmeant stuff etc.) a clan (of sorts) and had great fun running it all until Nadeo fusked us all over with the Freezone which was when we both began to lose our passion for the game. Bought the new one while it ws still in beta and imo, it sucks, the drive is so far removed from what we all loved about TM, that it's not even funny, as for the editor and it's lack of blocks, I despair!
I will most likely not even bother looking at Valley if/when it's released.
I still play some TMUF but that will surely and slowly die and with Canyon apparently not being the roaring success that Nadeo hoped or expected(?), it just looks like the whole TM universe is going down the tubes, pity, it was probably my favourite computer game of all time, but everything has to end..