Nadeo, what were your targets? What about now?
Posted: 10 Feb 2012, 12:21
We have all read the post that Hylis wrote about how TM2 is doing so well, and we are off to a great start. Our response on the general scale has been that we don't think this is the case for because of lack of advertisement, many bugs etc, but of course, there are exceptions and I know there are some players that think things are going well.
Obviously, I don't want to go off another rant about what Nadeo/ubisoft should or should not do because I know the usual response will come right in my face, something along the lines of 'this is MP, TM2 is just part of the puzzle and many more players will come with SM' or some other metaphor.
I think what would be interesting to do at this point is ask (which I doubt we will get an answer) what the original expectations and targets were, in terms of hard facts and figures- not just comparison to TMU or saying things have gone well...
- How many players did Nadeo expect in the 1st month, by the 3rd month, by the 6th month, after SM?
- Why does the community (in general) feel that we are not getting many players on board? Are we justified to think this?
- Why did you say every 3 months we would get a new game and now it's been 5 months and I still havn't heard any news about TMV or SM?
- What about now... what are your targets and objectives, again, in terms of numbers? SM? QM? You must have some specific idea of your expectations?
I'm very curious to know exactly what's going on and would appreciate a real response to these questions... i'm sure others might also have some questions too. I want MP to succeed but I want to know why it doesn't feel like it is at the moment .
Obviously, I don't want to go off another rant about what Nadeo/ubisoft should or should not do because I know the usual response will come right in my face, something along the lines of 'this is MP, TM2 is just part of the puzzle and many more players will come with SM' or some other metaphor.
I think what would be interesting to do at this point is ask (which I doubt we will get an answer) what the original expectations and targets were, in terms of hard facts and figures- not just comparison to TMU or saying things have gone well...
- How many players did Nadeo expect in the 1st month, by the 3rd month, by the 6th month, after SM?
- Why does the community (in general) feel that we are not getting many players on board? Are we justified to think this?
- Why did you say every 3 months we would get a new game and now it's been 5 months and I still havn't heard any news about TMV or SM?
- What about now... what are your targets and objectives, again, in terms of numbers? SM? QM? You must have some specific idea of your expectations?
I'm very curious to know exactly what's going on and would appreciate a real response to these questions... i'm sure others might also have some questions too. I want MP to succeed but I want to know why it doesn't feel like it is at the moment .