[Bug or not]the map editor and the shadows
Posted: 15 Feb 2012, 22:50
I'm not sure if this only happens to me, but in my experience, there are some strange things about the shadows.
1) If i validate a map, calculate the shadows and save it, everything is okay.
2) If i calculate the shadows, save the map, close the editor and open the map again, the shadows are gone (but the map size is as big as if the shadows are calculated).
3) If i play a map in local play (with shadows calculated on normal), everything is okay. If i open the same map in the editor, the shadows are gone. Doesn't happen, if the shadows are calculated on high quality.
About point two, i find it really strange and it costs me about 5 hours calculation for each map i build.
About point three, again a strange thing. It happens to me quite often during map testing sessions for tournaments.
1) If i validate a map, calculate the shadows and save it, everything is okay.
2) If i calculate the shadows, save the map, close the editor and open the map again, the shadows are gone (but the map size is as big as if the shadows are calculated).
3) If i play a map in local play (with shadows calculated on normal), everything is okay. If i open the same map in the editor, the shadows are gone. Doesn't happen, if the shadows are calculated on high quality.
About point two, i find it really strange and it costs me about 5 hours calculation for each map i build.
About point three, again a strange thing. It happens to me quite often during map testing sessions for tournaments.