Search found 5 matches
- 15 Sep 2012, 16:35
- Forum: Shootmania
- Topic: Seeing marked players through walls
- Replies: 4
- Views: 1070
- 11 Jun 2012, 00:38
- Forum: Shootmania
- Topic: How moddable will the game be?
- Replies: 17
- Views: 3418
Re: How moddable will the game be?
Well, I disagree with that because being moddable never hurt any other company in that manner in fact it adds incredible value to the game to have a bunch of extra content available which makes people more likely to buy future titles.
- 10 Jun 2012, 23:32
- Forum: Shootmania
- Topic: How moddable will the game be?
- Replies: 17
- Views: 3418
Re: How moddable will the game be?
It's a good thing too that it's restricted in that way. Do we really want to see CS/Quake/UT replicated? You might say yes but I guarantee it will get stale very fast. Time for something fresh I say, like Tron in a grassy castle ruins environment! I think it will get more stale to have restrictions...
- 10 Jun 2012, 04:36
- Forum: Shootmania
- Topic: How moddable will the game be?
- Replies: 17
- Views: 3418
Re: How moddable will the game be?
But will we have full control over the assets, as in map objects, shaders, lights, particles, etc, could we code an entire new gametype with new guns, the kind of thing we can do in UT or CS?
- 10 Jun 2012, 03:43
- Forum: Shootmania
- Topic: How moddable will the game be?
- Replies: 17
- Views: 3418
How moddable will the game be?
Shootmania seems like the kind of game I've been waiting for, I'd like to mod/map like I used to in UT. But how much of the game will be accessible to modification? Will we be able to make full gametypes / guns, change movement physics, etc, will we be able to import our own assets (animations, text...