Look at the start post at "6. Xml information" and then "grid snapping"maxi031 wrote:[...]Still have to figure out how to connect 2 objects in editor so they dont overlap.

Look at the start post at "6. Xml information" and then "grid snapping"maxi031 wrote:[...]Still have to figure out how to connect 2 objects in editor so they dont overlap.
damien wrote:Hi,
We'll add support for binary alpha (ie only white or black pixels in alpha channel)
There won't traslucent alpha, since it's only partially supported, and generates artifacts.