Search found 3 matches
- 16 Jul 2012, 21:09
- Forum: Shootmania
- Topic: More fluid/advanced movement? (like Q3/UT2004)
- Replies: 36
- Views: 8369
Re: More fluid/advanced movement? (like Q3/UT2004)
I agree that the controls are a little sticky. It is most evident when you are moving from left to right and the controls do not respond quick enough resulting in you falling off a ledge or into the electric frag pools.
- 16 Jul 2012, 21:07
- Forum: Shootmania
- Topic: Character Not Facing Where They Always Shoot
- Replies: 8
- Views: 1512
Character Not Facing Where They Always Shoot
I find that the characters are a little stiff in their movements. As a result, you are lead to believe that they may not be pointing at you when, in fact, their crosshairs are so you get fragged thinking they were pointing a few feet away on either side of you. This is more evident in close quarter ...
- 16 Jul 2012, 21:03
- Forum: Shootmania
- Topic: Jumping
- Replies: 24
- Views: 3864
Re: Jumping
Similar to UT3, would like a double jump or wall jump considering the shear number of close quarter battles that occur on most maps and game types.