Search found 3 matches

by Cryspy
16 Jul 2012, 21:09
Forum: Shootmania
Topic: More fluid/advanced movement? (like Q3/UT2004)
Replies: 36
Views: 8369

Re: More fluid/advanced movement? (like Q3/UT2004)

I agree that the controls are a little sticky. It is most evident when you are moving from left to right and the controls do not respond quick enough resulting in you falling off a ledge or into the electric frag pools.
by Cryspy
16 Jul 2012, 21:07
Forum: Shootmania
Topic: Character Not Facing Where They Always Shoot
Replies: 8
Views: 1512

Character Not Facing Where They Always Shoot

I find that the characters are a little stiff in their movements. As a result, you are lead to believe that they may not be pointing at you when, in fact, their crosshairs are so you get fragged thinking they were pointing a few feet away on either side of you. This is more evident in close quarter ...
by Cryspy
16 Jul 2012, 21:03
Forum: Shootmania
Topic: Jumping
Replies: 24
Views: 3864

Re: Jumping

Similar to UT3, would like a double jump or wall jump considering the shear number of close quarter battles that occur on most maps and game types.

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