Search found 22 matches

by tpower
24 Apr 2013, 06:59
Forum: Trackmania² Canyon Reports
Topic: [RC1?] Stadium - CAM2 on 4:3 and AA
Replies: 0
Views: 629

[RC1?] Stadium - CAM2 on 4:3 and AA

I know that majority of users asked for old CAM2 to be back in TM2S, and it is, i just want to ask if there is any possibility of bringing "old new" CAM2 as CAM 4 or so? It's not a bug, but here is a little demonstration how it looks on 4:3 and how much is missing can be easily noted by wa...
by tpower
20 Mar 2013, 01:56
Forum: Trackmania 2
Topic: Trackmania² Stadium Open Beta
Replies: 336
Views: 84786

Re: Trackmania² Stadium Open Beta

omen.cz wrote:It would be a mistake to cancel a current new CAM2.I am about to be on hunger strike for keeping it :D
+1 :1010
by tpower
18 Mar 2013, 15:33
Forum: Shootmania Reports
Topic: Performance report
Replies: 75
Views: 82492

Re: Performance report

Just to add some interesting findings, and this seems to be good section for it, I'm not sure if developers are aware of this. 1.Conditions When refresh rate is above 100Hz, and target FPS is the same (as minimum), but drops to say 75-80FPS (on large area view). Disabling "Enable Multi-Threads&...
by tpower
16 Mar 2013, 03:15
Forum: Trackmania 2
Topic: Trackmania² Stadium Open Beta
Replies: 336
Views: 84786

Re: Trackmania² Stadium Open Beta

745 wrote:
Me too =/

Add old cam2 as cam4?
Hope so, i don't mind old cam2, but game just feels faster with new one, will see what will happen.
by tpower
15 Mar 2013, 21:45
Forum: Trackmania 2
Topic: Trackmania² Stadium Open Beta
Replies: 336
Views: 84786

Re: Trackmania² Stadium Open Beta

So, it is say "bye bye" to the new cam2 or?

Maybe that is the right thing to do, but, all work for new cam2 was in vain then. Anyway, i like new cam2.
by tpower
13 Mar 2013, 19:51
Forum: Trackmania² Canyon Reports
Topic: [B3.1][Stadium] Graphics performance/quality
Replies: 17
Views: 6380

Re: [B3.1][Stadium] Graphics performance/quality

There is no 'fps limiter'.. only a refresh rate override. Not exactly the same, unless you take buffering and vsync in to account. Setting it to zero -- the default method of letting the game handle itself.. http://img443.imageshack.us/img443/7397/fpslimiter.jpg FPS Limiter is in no way connected w...
by tpower
13 Mar 2013, 19:21
Forum: Trackmania² Canyon Reports
Topic: [B3.1][Stadium] Graphics performance/quality
Replies: 17
Views: 6380

Re: [B3.1][Stadium] Graphics performance/quality

Thanks tpower, By setting the fps-limiter to zero fps are up to more than 50 avg. using the same settings as in my first post. i will also play around a little With the other settings you mention. With the increase in fps, the game looks a little better but it becomes more apparent there is no work...
by tpower
12 Mar 2013, 17:45
Forum: Trackmania² Canyon Reports
Topic: [B3.1][Stadium] Graphics performance/quality
Replies: 17
Views: 6380

Re: [B3.1][Stadium] Graphics performance/quality

Try this: Set FPS limiter to 0 instead of 150. Set background quality to medium. Particle quality of cars to High-medium opponents. Light from maps to none (also, you can test difference with My car only). Set geometry details to fast. Set bloom to medium (it looks better, i saw it is none in your s...
by tpower
11 Mar 2013, 19:04
Forum: Trackmania 2
Topic: Trackmania² Stadium Open Beta
Replies: 336
Views: 84786

Re: Trackmania² Stadium Open Beta

I completely understand where you are coming from on the issue of track builders and custom cam views, BUT, and its a huge but, the majority of players do not understand this. An example is the full speed server I was playing on today. Complaint after complaint from players (especially cam 2 driver...
by tpower
06 Mar 2013, 22:26
Forum: Trackmania² Canyon Reports
Topic: 3 2 1 Go!
Replies: 3
Views: 864

Re: 3 2 1 Go!

Just to add bug with 3, 2, 1, GO!, sounds. It happens sometimes (multiplayer, not sure about solo) that counting sound is missing, for example 3, 2, ..., GO!, or any other situation, it is rare, but often enough to take notice of it, it migh be caused by server lag, I've tried to replicate it now in...

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