Search found 13 matches
- 19 Jan 2014, 00:30
- Forum: Title Packs
- Topic: TITLE PACK /// Hunger Games!
- Replies: 22
- Views: 9532
Re: TITLE PACK /// Hunger Games!
Oh sick! Great work! Thanks for making a wish of mine i never talked about come true xD
- 17 Nov 2013, 16:59
- Forum: Medias
- Topic: [Community Fragmovie] - Send your Replays to CPLAY TV
- Replies: 18
- Views: 4758
Re: [Community Fragmovie] - Send your Replays to CPLAY TV
That's awesome! Thanks! I will do that for sure 

- 17 Nov 2013, 15:16
- Forum: Medias
- Topic: [Community Fragmovie] - Send your Replays to CPLAY TV
- Replies: 18
- Views: 4758
Re: [Community Fragmovie] - Send your Replays to CPLAY TV
Why aren't any public games allowed? I would be very happy to take part, but I'm not that good yet and are relatively new to elite. And I don't have a team that wants to play official games. I still have crazy games with epic frag shots sometimes and I'm very proud of them
Just wanna know it 


- 16 Nov 2013, 17:42
- Forum: Shootmania
- Topic: [VIDEO] Hylis interview @ PGW 2013 (FR+ ENG SUBS)
- Replies: 17
- Views: 5197
Re: [VIDEO] Hylis interview @ PGW 2013 (FR+ ENG SUBS)
I think too that a royal demo is required. It's a completely different style and brings back the mass of players felling from tm for some people.
- 11 Nov 2013, 00:05
- Forum: Shootmania
- Topic: IDEAS: Player profile & faster sharing of content
- Replies: 23
- Views: 7638
Re: IDEAS: Player profile & faster sharing of content
What I would like too see is numbers of multikills. Amount of double kills, maybe amount of triple kills, but I haven't seen one singe triple kill with the laser jet :/ And highest multikill including an icon of laser, nucleous or arrow. This wouldn't represent skill but it's something to shine with...
- 10 Nov 2013, 21:34
- Forum: Shootmania
- Topic: IDEAS: Player profile & faster sharing of content
- Replies: 23
- Views: 7638
Re: IDEAS: Player profile & faster sharing of content
+1 for sure!
The economy idea is brilliant but has to be supported in the process of pack creation too!
The economy idea is brilliant but has to be supported in the process of pack creation too!
- 08 Nov 2013, 19:18
- Forum: Title Pack & Custom Data Creation
- Topic: NadeoImporter [update 2019/10/09]
- Replies: 1023
- Views: 352460
Re: NadeoImporter [update 2013/08/21]
Wait... how can i include objects in my packs when I can't chose any .shape.gbx files?! (Or... what am I doing wrong?!)
- 06 Nov 2013, 20:55
- Forum: Title Pack & Custom Data Creation
- Topic: NadeoImporter [update 2019/10/09]
- Replies: 1023
- Views: 352460
Re: NadeoImporter [update 2013/08/21]
Thanks for the reply! I thought that it was titlepack only.
That it CTDs is pretty stupid...
In one titlepack (don't remember which one) I saw how objects were downloaded when I started a map. And generally it would be useful to let the client download stuff automatically.
That it CTDs is pretty stupid...
In one titlepack (don't remember which one) I saw how objects were downloaded when I started a map. And generally it would be useful to let the client download stuff automatically.
- 06 Nov 2013, 20:27
- Forum: Title Pack & Custom Data Creation
- Topic: NadeoImporter [update 2019/10/09]
- Replies: 1023
- Views: 352460
Re: NadeoImporter [update 2013/08/21]
Hey everyone! I have... One Suggestion: What about making it possible to define the path of the object in the XML file. I don't have all the data for multiple objects in one folder but have it nicely sorted in folders per object. This results in an folder per object ingame too. And when I move them ...
- 30 Oct 2013, 17:53
- Forum: Title Pack & Custom Data Creation
- Topic: NadeoImporter [update 2019/10/09]
- Replies: 1023
- Views: 352460
Re: NadeoImporter [update 2013/08/21]
This solves some of my problems, too; or at least explains them, thanks Fix.
But the glass material has to have a normal name too, otherwise:
But the glass material has to have a normal name too, otherwise:
