Search found 828 matches

by Eole
05 Mar 2019, 14:53
Forum: Shootmania
Topic: Reviving Royal Roulette
Replies: 17
Views: 636

Re: Reviving Royal Roulette

Can you try with the royal squad modules from this .zip ?
by Eole
01 Mar 2019, 15:20
Forum: ActionMaker and Item editor
Topic: [ACTION MAKER][WEAPON][SCRIPT][SOLVED] Yield
Replies: 5
Views: 180

Re: [ACTION MAKER][WEAPON][SCRIPT] Yield

Indeed, it seems there is a problem with the EnergyReload property. What you can do in the meantime is to replace the line EnergyReload = C_EnergyReload; by this:

Code: Select all

// EnergyReload = C_EnergyReload;
if (Energy < EnergyMax) {
	Energy += 10;
	if (Energy > EnergyMax) {
		Energy = EnergyMax;
	}
}
by Eole
28 Feb 2019, 14:16
Forum: ActionMaker and Item editor
Topic: [ACTION MAKER][WEAPON][SCRIPT][SOLVED] Yield
Replies: 5
Views: 180

Re: [ACTION MAKER][WEAPON][SCRIPT] Yield

The script of your action should be in a main() function. This function will be called at each yield by the engine, so you do not need to yield yourself. #RequireContext CSmAction // The function is executed at each yield main() { declare Integer SomeVariable; // Will be back to 0 each time declare ...
by Eole
19 Feb 2019, 08:34
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [TM] Team.Script.txt likely to be broken
Replies: 5
Views: 273

Re: [TM] Team.Script.txt likely to be broken

Which version of the server did you use ?
by Eole
18 Feb 2019, 09:49
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [TM] Team.Script.txt likely to be broken
Replies: 5
Views: 273

Re: [TM] Team.Script.txt likely to be broken

I was not able to reproduce the problem for now. Do you have an example of values you sent to the setTrackmaniaTeamPoints() function that caused the error ? Which version of the server did you use before encountering this problem ? Did you try to update to the new version ( 2019-02-11 ) ? I can conf...
by Eole
07 Jan 2019, 17:15
Forum: Shootmania
Topic: [REQUEST][CHANNEL][BATTLE] Force afk players to spec in channel
Replies: 5
Views: 318

Re: [REQUEST][CHANNEL][BATTLE] Force afk players to spec in channel

Yes! Program creators can now enable a new setting (S_AutoManageAFK) when they create a server configuration for Battle. It will kick AFK players to spectator mode. It is now enabled on the Zyix Battle program on the Shootmania channel.
by Eole
26 Nov 2018, 15:29
Forum: Announcements
Topic: 15th Trackmania Anniversary!
Replies: 65
Views: 5198

Re: 15th Trackmania Anniversary!

I discovered Trackmania in 2006 with Nations. I grew up in Reunion island and at the time it was the only game I could play online where my horrible ping and 56K modem didn't matter. :P The other players were teleporting all other the place, but it still was a fascinating experience to be able to me...
by Eole
21 Nov 2018, 14:04
Forum: Dedicated Server
Topic: ManiaplanetServer 2018-11-15
Replies: 30
Views: 1644

Re: ManiaplanetServer 2018-11-15

fng_thatoneguy wrote:
20 Nov 2018, 20:39
Were the base scripts for Royal updated too?
Only Royal Squad was updated. The other mode variants were not updated for a while.
by Eole
05 Nov 2018, 10:19
Forum: Maniaplanet Reports
Topic: Scripted modes: UI.ResetProperties is very slow
Replies: 1
Views: 650

Re: Scripted modes: UI.ResetProperties is very slow

Sorry for the delay before the answer.

Shootmania.UI.ResetProperties and Trackmania.UI.ResetProperties do not return a response. Generally speaking methods that do not take a "responseid" parameter do not send back a response.
by Eole
28 Aug 2018, 08:22
Forum: Trackmania² Reports
Topic: Cup Mode - Constant warmup panel
Replies: 8
Views: 621

Re: Cup Mode - Constant warmup panel

The "allwarmupduration" value in the MatchSettings file is a setting for the legacy modes. Setting it to 1 probably cause an interference with the scripted game modes. It's the same thing for "chat_time", "finishtimeout" and "disablerespawn", they all have an equivalent in the mode_script_settings s...

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