Search found 38 matches

by Cuts
05 Apr 2015, 20:18
Forum: Shootmania
Topic: Matchmaking: Ubisoft EU GOLD+SILVER Elite Lobby
Replies: 106
Views: 59818

Re: Ubisoft EU GOLD+SILVER Elite Lobby

Also we changed the machine hosting the lobby and its match servers ; it should be the same as before, but if you experience a change in performance/responsiveness feel free to report it here. I'll just leave this here shall I? http://s1155.photobucket.com/user/Annomander_uk/media/ScreenShot01_zpsd...
by Cuts
21 Mar 2015, 20:00
Forum: Shootmania
Topic: [POLL / FIX] player with bad connection=Lagg for all others
Replies: 28
Views: 6906

Re: [POLL / FIX] player with bad connection=Lagg for all oth

I find it funny that you always talk why need there to be a snap there or there, without a "snap" no game would work, ManiaPlanet is just the only game who displays this, it's nothing which could be removed (except the displaying label). Other games don't display this and you see only the...
by Cuts
16 Mar 2015, 13:40
Forum: Shootmania
Topic: Explanation on trilaser...
Replies: 21
Views: 4213

Re: Explanation on trilaser...

Explanation why you "can't" hit further than "92m" or any other long distance (without zooming with the railpad) : If you are too far, then obviously then ennemy will be smaller, and will be represented by a couple of pixels. Then if he moves a little (like 1m), this change will...
by Cuts
09 Mar 2015, 13:20
Forum: Shootmania
Topic: Looking for Streamers for CPLAY Series
Replies: 8
Views: 2054

Re: Looking for Streamers for CPLAY Series

hi again,i dont coment my playtroughs often because english is not my native language. I preffer to only play and get my audiense enjoy the game so my question is. Can u provide more information about the certen things i must do when i stream your game/s? Hi there, Each Monday & Wednesday there...
by Cuts
05 Mar 2015, 22:32
Forum: Shootmania
Topic: Explanation on trilaser...
Replies: 21
Views: 4213

Re: Explanation on trilaser...

I made this video sry for the quality not good as i want. But it show the difference bettween one dot / trilaser. And as you will see you can hit so much part of hitbox without trilaser ... https://www.youtube.com/watch?v=FiQ4N418BS0 Some of the shots before 1:10, looks like you're not actually mov...
by Cuts
05 Mar 2015, 21:53
Forum: Shootmania
Topic: Explanation on trilaser...
Replies: 21
Views: 4213

Re: Explanation on trilaser...

I made this video sry for the quality not good as i want. But it show the difference bettween one dot / trilaser. And as you will see you can hit so much part of hitbox without trilaser ... https://www.youtube.com/watch?v=FiQ4N418BS0 Some of the shots before 1:10, looks like you're not actually mov...
by Cuts
05 Mar 2015, 13:52
Forum: Shootmania
Topic: Explanation on trilaser...
Replies: 21
Views: 4213

Re: Explanation on trilaser...

According to something Sens said once, it's only 2 dots needed for a hit, not 3. Just curious, but how / where did you find out these maximum (or theoretical maximum) ranges for laser hits, Xenom? Join a server with a friend and try to make the longest shot possible. now : 90m if your lucky? before...
by Cuts
05 Mar 2015, 13:21
Forum: Shootmania
Topic: Explanation on trilaser...
Replies: 21
Views: 4213

Re: Explanation on trilaser...

According to something Sens said once, it's only 2 dots needed for a hit, not 3. Just curious, but how / where did you find out these maximum (or theoretical maximum) ranges for laser hits, Xenom? The idea behind the tri-laser seems to be that it makes things inconsistent. Apparently making the game...
by Cuts
04 Mar 2015, 13:50
Forum: Shootmania
Topic: [POLL / FIX] player with bad connection=Lagg for all others
Replies: 28
Views: 6906

Re: [POLL / FIX] player with bad connection=Lagg for all oth

Hi, Having snap over 75/80 results in a bad gaming experience . I usually play with 115-120 snap in matchmaking. My ping is usually 30-32. If my connection was the problem, I would expect my ping to be higher. In most games, high ping usually indicates a problem with your connection. This is on a U...
by Cuts
02 Mar 2015, 13:29
Forum: Shootmania
Topic: "Specators / Players that left" shouldnt be on scoreboards
Replies: 18
Views: 4381

Re: "Specators / Players that left" shouldnt be on scoreboar

In the next update the scores table will have two new settings to sort the spectators and/or the disconnected players at the end of the scores table. Is there any chance we can get the Royal Dynamic points changed so that only players who are still in the game can win? Example: 8 People playing. Dy...

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