Search found 1348 matches

by Dommy
28 Jun 2020, 11:36
Forum: Title Packs
Topic: TM // Split Screen 1.0 // Time Attack with up to 4 players!
Replies: 14
Views: 8128

Re: TM // Split Screen 1.0 // Time Attack with up to 4 players!

Late answer but to anyone wondering, this project is abandoned and not supported.

You can check out Openplanet to access splitscreen through old menus or try Galaxy, which has native splitscreen support for its modes.
by Dommy
05 Feb 2020, 18:08
Forum: Maniaplanet
Topic: Suggestion+Complaint: Map sizes and lightmap quality in 2020
Replies: 14
Views: 1464

Re: Suggestion+Complaint: Map sizes and lightmap quality in 2020

Still don't understand the reasoning behind totally scrapping the high-resolution lightmap file you compute locally for sake of embedding a drastically downscaled version of the same picture. The high-resolution lightmaps only ever exist in the map author's ManiaPlanet cache, they aren't even bundle...
by Dommy
09 Jan 2020, 09:30
Forum: Maniaplanet
Topic: How does squad works ?
Replies: 6
Views: 1352

Re: How does squad works ?

Squads are unimplemented chat feature that would allow up to 6 players to form a group, in which they can chat together and play on the same servers. There was "ally" system which you could use to tell matchmaker to match you and your friends as one team during matchmaking. It was replaced with just...
by Dommy
17 Nov 2019, 20:07
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [Bug] Medal times cannot be set in descending order
Replies: 0
Views: 297

[Bug] Medal times cannot be set in descending order

I'm working on a mode that requires its own map type, where the more points you gain, the better the medal you achieve. However, this cannot be done in the current version of the game. If you try to set a value lower than better medal (let's say trying to set 4500 points for the gold medal, while th...
by Dommy
14 Nov 2019, 21:23
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: Client FILES, Documentation and PlayerPage are outdated !
Replies: 5
Views: 577

Re: Client FILES, Documentation and PlayerPage are outdated !

When you create a local LAN or online server from your client installation you still need this TimeAttack.Script.txt and seems that it is not loaded out of the titlepacks. Also the files for creating a Titlepack etc. seems to be outdated i found newer inside your MP Updates. Nope, I don't have the ...
by Dommy
11 Nov 2019, 08:19
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [Bug?] Records not saving in AscendingScore context
Replies: 4
Views: 551

[Bug?] Records not saving in AscendingScore context

I'm currently trying to make a point-based campaign in TM, where the best player is determined by their points score. However, I encountered a problem while setting the player's new record. I have tested both in title edit mode and compiled title, results are the same. My title right now has one cam...
by Dommy
22 Oct 2019, 15:50
Forum: Off-Topics
Topic: [Meta] Unofficial dark theme for ManiaPlanet Forum
Replies: 2
Views: 1268

[Meta] Unofficial dark theme for ManiaPlanet Forum

I made a dimmed blue theme for this forum, for anyone who likes it dark. :D https://i.imgur.com/NZBUDFV.png https://i.imgur.com/Hl3a1um.png You can enable it through Stylus ( for Firefox , for Chrome ). It doesn't show up in suggestions yet, so here's the installation link: https://userstyles.org/st...
by Dommy
21 Oct 2019, 22:40
Forum: Support & Bug Reports
Topic: [Tutorial] How to create a portable ManiaPlanet installation
Replies: 1
Views: 1563

[Tutorial] How to create a portable ManiaPlanet installation

Some players have previously asked if it's possible to make a portable installation of ManiaPlanet. The answer is: yes! Besides some limitations, you should be able to run ManiaPlanet from a USB stick/drive or a network location (NAS) normally, assuming that the host machine has all dependencies (Di...
by Dommy
17 Oct 2019, 18:45
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: Chained animations are discarded when a layer is hidden
Replies: 2
Views: 605

Re: Chained animations are discarded when a layer is hidden

That's really good to hear, skipped animations bothered me for a while. Thanks for the fix!

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