Search found 11 matches
- 24 Mar 2020, 13:56
- Forum: Title Pack & Custom Data Creation
- Topic: NadeoImporter [update 2019/10/09]
- Replies: 1023
- Views: 353788
Re: NadeoImporter [update 2019/10/09]
The importer doesnt work anymore for me, using the latest files from https://doc.maniaplanet.com/nadeo-importer/getting-started. PS D:\Documents\ManiaPlanet> NadeoImporter.exe CharSkin Skins/Models/ArenaPlayer/SintelSample NadeoImporter 2019-10-09_22_51 Compressing Tc@ 512x1024 sintel_D.tga Created ...
- 16 Jul 2019, 19:14
- Forum: Dedicated Server
- Topic: [SOLVED][SM] Items dont work like in localplay
- Replies: 3
- Views: 14845
Re: [SM] Items dont work like in localplay
So on 07-05, the Windows dedicated server works as expected but not the linux one.
EDIT: After some hours of research, the problem was fairly obvious, I forgot to update the titlepack containing the material in my dedicated servers. -_-
EDIT: After some hours of research, the problem was fairly obvious, I forgot to update the titlepack containing the material in my dedicated servers. -_-
- 12 Jul 2019, 16:42
- Forum: Dedicated Server
- Topic: [SOLVED][SM] Items dont work like in localplay
- Replies: 3
- Views: 14845
[SOLVED][SM] Items dont work like in localplay
Hi, Dedicated servers have been annoying me lately because some features dont work like servers launched from the game (Online/Local Player or even the Map Editor). This has been the case for forced skins via script, I managed to fix it by forcing a skin via a Bot Item. But there is also a problem w...
- 15 May 2019, 13:23
- Forum: Dedicated Server
- Topic: [SOLVED] Force Model doesn't work in dedicated server
- Replies: 2
- Views: 1204
Re: Force Model doesn't work in dedicated server
The game mode and the skin are both in the titlepack of course ^^
- 15 May 2019, 11:24
- Forum: Dedicated Server
- Topic: [SOLVED] Force Model doesn't work in dedicated server
- Replies: 2
- Views: 1204
[SOLVED] Force Model doesn't work in dedicated server
Hello everyone! So I made a game mode in SM that forces a skin with the ForceModelId field of a player. It works great when I test it in local, and it also works when starting a multiplayer server in the game's client menu (I made a test yesterday with ~10 players). However, the skin is not applied ...
- 19 Mar 2018, 12:18
- Forum: Title Pack & Custom Data Creation
- Topic: [SM] Do custom campaigns actually work
- Replies: 3
- Views: 6459
[SM] Do custom campaigns actually work
Hello! I have been working at making Obstacle compatible with MP4 and improving the mode as much as I can since July 2017. I faced a lot of problems due to the lack of documentation and this is especially true for campaigns. I read a lot of different things in both Discord and the forums. https://fo...
- 11 Feb 2018, 15:37
- Forum: Maniaplanet
- Topic: Febuary Update priorities
- Replies: 48
- Views: 42523
Re: Febuary Update priorities
Custom checkpoint items in SM (currently they are recognized as Landmark but dont have gauge). 

- 31 Jan 2018, 15:16
- Forum: Bla bla
- Topic: Questions Title
- Replies: 3
- Views: 9309
Re: Questions Title
Oui tu peux upload ton titre sur le site maniaplanet.com pour le publier et tu pourras le mettre à jour ensuite.
- 17 Sep 2017, 18:53
- Forum: Shootmania Reports
- Topic: [MP4] Spectator default view
- Replies: 2
- Views: 8330
[MP4] Spectator default view
Hi,
Since some update switching to spectator mode puts your camera in 3rd person, whereas previously It was 1st person.
SM is a FPS so the default view should obviously be 1st person, I think that an update at some point broke that.
Since some update switching to spectator mode puts your camera in 3rd person, whereas previously It was 1st person.
SM is a FPS so the default view should obviously be 1st person, I think that an update at some point broke that.
- 03 Jul 2017, 17:30
- Forum: CHANNELS
- Topic: Obstacle tutorial channel
- Replies: 7
- Views: 7334
Re: Obstacle tutorial channel
The first episode will be next Wednesday (05/07) at 18h30 and will last 30min. 
