Hello everyone!
So I made a game mode in SM that forces a skin with the ForceModelId field of a player.
It works great when I test it in local, and it also works when starting a multiplayer server in the game's client menu (I made a test yesterday with ~10 players).
However, the skin is not applied to players in dedicated servers.
I only tested in Linux with the 2019-04-01 and 2019-05-13 versions, but I asked someone else to make a dedicated server in his linux server and it still doesn't work.
I don't what are the differences between the game's client server and the dedicated, I can't think of anything other than the version maybe?
[SOLVED] Force Model doesn't work in dedicated server
Moderator: NADEO
[SOLVED] Force Model doesn't work in dedicated server
Last edited by smokegun on 16 Jul 2019, 23:47, edited 1 time in total.
Re: Force Model doesn't work in dedicated server
Where did you place the skin?
Are custom skins disabled in general on the dedicated server (which could even prevent the force)?
Perhaps you should consider creating a title which includes your skin.
Are custom skins disabled in general on the dedicated server (which could even prevent the force)?
Perhaps you should consider creating a title which includes your skin.
Re: Force Model doesn't work in dedicated server
The game mode and the skin are both in the titlepack of course ^^
Who is online
Users browsing this forum: No registered users and 1 guest