[SOLVED] Force Model doesn't work in dedicated server

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smokegun
Posts: 25
Joined: 14 May 2017, 16:55

[SOLVED] Force Model doesn't work in dedicated server

Post by smokegun »

Hello everyone!
So I made a game mode in SM that forces a skin with the ForceModelId field of a player.
It works great when I test it in local, and it also works when starting a multiplayer server in the game's client menu (I made a test yesterday with ~10 players).
However, the skin is not applied to players in dedicated servers.
I only tested in Linux with the 2019-04-01 and 2019-05-13 versions, but I asked someone else to make a dedicated server in his linux server and it still doesn't work.

I don't what are the differences between the game's client server and the dedicated, I can't think of anything other than the version maybe?
Last edited by smokegun on 16 Jul 2019, 23:47, edited 1 time in total.
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TMarc
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Joined: 05 Apr 2011, 19:10
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Re: Force Model doesn't work in dedicated server

Post by TMarc »

Where did you place the skin?
Are custom skins disabled in general on the dedicated server (which could even prevent the force)?

Perhaps you should consider creating a title which includes your skin.
smokegun
Posts: 25
Joined: 14 May 2017, 16:55

Re: Force Model doesn't work in dedicated server

Post by smokegun »

The game mode and the skin are both in the titlepack of course ^^
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