Search found 30 matches

by Nicklander
10 Oct 2019, 21:12
Forum: ManiaControl
Topic: Allow Karma plugin to accept +++/--- votes
Replies: 4
Views: 750

Re: Allow Karma plugin to accept +++/--- votes

The +++ and --- (and ++, +, -- and -) votes come from the ManiaKarma plugin I made for XAseco(2) and UASECO, but for ManiaControl nobody did the plugin yet. Well there's a KarmaPlugin that even syncs with MX, it works perfectly. Could you add +++ and --- as an alias, so that it does the same as ++/...
by Nicklander
10 Oct 2019, 18:40
Forum: ManiaControl
Topic: Allow Karma plugin to accept +++/--- votes
Replies: 4
Views: 750

Allow Karma plugin to accept +++/--- votes

Lots of people are used to the tripple votes +++ and ---. ManiaControl's MX Karma plugin only supports ++ and -- tho. Is it possible to allow +++/--- like in TMNF ? If yes, how ? If not, then can I at least create +++/--- as an alias for ++/-- as a workaround ? So that voting +++ does the same as ++...
by Nicklander
14 Sep 2019, 23:18
Forum: ManiaControl
Topic: Invalid Dedimania Response
Replies: 1
Views: 1101

push
by Nicklander
18 Aug 2019, 05:28
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [Urgent] Maps using Custom Blocks included in TitlePacks fail to load on servers
Replies: 29
Views: 34845

Re: [Urgent] Maps using Custom Blocks included in TitlePacks fail to load on servers

Ehh... I'm confused. What is the problem here ? If you run a dedicated server you simply need to add the titlepack to the server, then you can load all the maps made with that title pack. TBH: If you want your maps to be playable on vanilla servers you have to embed the blocks in the map file. The b...
by Nicklander
18 Aug 2019, 05:02
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: Mesh Modeler Items/Blocks Conversion Fix, Missing Features and New Features Suggestions
Replies: 4
Views: 355

Re: Mesh Modeler Items/Blocks Conversion Fix, Missing Features and New Features Suggestions

You can easily create a void block ingame, if you place it on the stadium floor, the grass is gone.
To do that, simple take the default road block and erase it's whole body.
I'm currently searching for a way to convert block clips to items in order to edit them and place them freely. Any ideas ?
by Nicklander
18 Aug 2019, 04:27
Forum: Track Editor
Topic: Block variations
Replies: 4
Views: 9108

Re: Block variations

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by Nicklander
23 Jul 2019, 12:59
Forum: Track Editor
Topic: Block variations
Replies: 4
Views: 9108

Re: Block variations

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by Nicklander
22 Jun 2019, 21:29
Forum: Track Editor
Topic: Block variations
Replies: 4
Views: 9108

Block variations

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by Nicklander
22 Jun 2019, 14:58
Forum: ManiaControl
Topic: Invalid Dedimania Response
Replies: 1
Views: 1101

Invalid Dedimania Response

On some maps the dedimania plugin gives me this error: https://pastebin.com/MvFCyk0c Maybe it's caused by players with special symbols (for example the YouTube logo) in their name ? Other than the error message, it seems to be working fine. Is there a way to disable the [ManiaControl DEBUG] messages ?
by Nicklander
19 Jun 2019, 17:36
Forum: Dedicated Server
Topic: XMLRPC Port changes after restart ?!
Replies: 10
Views: 52560

Re: XMLRPC Port changes after restart ?!

Anyway, in my eyes the dedicated server should not use a different port as the configured one, just stop if the configured port is not available as other daemons do too. To pick an other port just bring problems, the controller can't connect or the port forwarding doesn't work on that port... (beca...

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