Search found 123 matches

by Kegulf
09 Jun 2013, 21:51
Forum: Maniaplanet
Topic: Hello Planet #3
Replies: 14
Views: 2613

Re: Hello Planet #3

Ok, looking forward to it if it gets released :)

By the way, you should somehow advertise a manialink called Titlepack-center.
I don't know if you have seen it, if not, it's worth a couple of minutes to check out :)
by Kegulf
09 Jun 2013, 21:49
Forum: Shootmania
Topic: For NADEO
Replies: 7
Views: 1427

Re: For NADEO

If they did this the whole game has to move to the client's side. Steeffeen, creator of the mode Obstacle is releasing a title soon. Would it be possible to make it so that the title actually is client side? Trackmania works exactly this way (and is exactly why it doesn't support "real" multiplayer...
by Kegulf
09 Jun 2013, 19:42
Forum: Multiplayer
Topic: Just something i'd like to adress
Replies: 28
Views: 4800

Re: Just something i'd like to adress

Best idea ever: Advertise Free To Play weekends. I know that COD Bo2 has done this a couple of times, and I KNOW that people are trying it out. I fell for Shootmania instantly, but you should put up some tutorials in-game as well. I know that Nadeo is against the whole "we don't want people to get t...
by Kegulf
09 Jun 2013, 19:24
Forum: Shootmania
Topic: For NADEO
Replies: 7
Views: 1427

For NADEO

Hi guys and girls :) This post is regarding Snapshot Delta Time in Obstacle. I think that the SDT is a good idea for all multiplayer modes, but I really think that it should be possible to turn it off through the script in Obstacle since this is a SOLO mode. Sadly there is no way Steeffeen (creator ...
by Kegulf
09 Jun 2013, 19:22
Forum: MPAseco
Topic: Question for Kremsy or anyone interested in a project :)
Replies: 13
Views: 9354

Re: Question for Kremsy or anyone interested in a project :)

I already started to make that, but I think it is not time worth for Shootmania and it is almost a Impossible Project, you know that Plugin has 16000 lines ;). I also think there would be way too much hud for SM, at the moment it is already too much. It's actually 17000 lines :p I would not have it...
by Kegulf
09 Jun 2013, 19:15
Forum: Trackmania 2
Topic: Valley: Screenshot/Video/Article Discussion
Replies: 457
Views: 46972

Re: Valley: Screenshot/Video/Article Discussion

My dream is to have a TrackMania version, call it TrackMania³ or TrackMania Complete (not to say United ), where all blocks of all environments/titles and also all landscape types are available on the same map, of size 128x128 or even 256x256. The block part, should this not be able in theory? I me...
by Kegulf
09 Jun 2013, 04:57
Forum: Trackmania 2
Topic: Valley: Screenshot/Video/Article Discussion
Replies: 457
Views: 46972

Re: Valley: Screenshot/Video/Article Discussion

GIEF ME VALLEY!!

I can't wait anymore, I just watched the trailer again, for the 500th time. Baaaaah I neeeed it!
Btw in the trailer 1:08 - 1:09, notice the cars front weels whilst it is drifting, if it is not just random, or animation, I belive it will be a nice drifting car :D
by Kegulf
09 Jun 2013, 04:43
Forum: MPAseco
Topic: Question for Kremsy or anyone interested in a project :)
Replies: 13
Views: 9354

Question for Kremsy or anyone interested in a project :)

Hi all :) So, there is something I would love to see in ShootMania, especially for Obstacle, and that is a modified version of The Records_Eyepiece plugin developed by undef.de for Xaseco2. What I was wondering were: is there anyone to have the time to have a look at it? Removing stuff not need in m...
by Kegulf
09 Jun 2013, 03:49
Forum: Shootmania
Topic: Macros, macros everywhere.
Replies: 119
Views: 20580

Re: Macros, macros everywhere.

I never miss a microjump and I don't use any macros, just hammer your right click and you're good to go. Sure ;) lemme see how you jump exactly the same height EVERYTIME please let me show you? I can do it, really, I can show you with my Logitech G700 or a sucky mouse I bought for 10 euros a couple...
by Kegulf
09 Jun 2013, 03:37
Forum: Shootmania Storm Reports
Topic: [Fixed] Bots cause CrashToDesktop when using ForcedTarget
Replies: 7
Views: 2601

Re: [Fixed] Bots cause CrashToDesktop when using ForcedTarge

TGYoshi wrote:I'll start playing again with these bots and stuff when I'm done with finals (after Monday), I'll update this when I receive any crashes.
If not, it's probably fixed. :1010
May I ask what you are working on with the bots? :P

Just a curious soul :P

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