Search found 67 matches
- 06 Jul 2013, 16:55
- Forum: Support & Bug Reports
- Topic: Forest FPS.
- Replies: 12
- Views: 2647
Re: Forest FPS.
Tried to downgrade, but it didn't worked.
- 06 Jul 2013, 15:57
- Forum: Support & Bug Reports
- Topic: Forest FPS.
- Replies: 12
- Views: 2647
Re: Forest FPS.
Something that can make a difference is the screen resolution. I have 1920x1080.
- 06 Jul 2013, 15:36
- Forum: Support & Bug Reports
- Topic: Forest FPS.
- Replies: 12
- Views: 2647
Re: Forest FPS.
I wonder what can be the difference. Maybe some settings, OS, memory? I have 32-bit win xp, but OP have problems even with 8 GB. I tried to install the latest nvidia driver but I didn't get 60 fps, even if it maybe gave a small improvement.
- 06 Jul 2013, 14:07
- Forum: Support & Bug Reports
- Topic: Forest FPS.
- Replies: 12
- Views: 2647
Re: Forest FPS.
What fps do you get for A06?TGYoshi wrote:Using a GTX 660ti as well, maximum quality, no issues.
No motionblur, though.
- 06 Jul 2013, 13:33
- Forum: Support & Bug Reports
- Topic: Forest FPS.
- Replies: 12
- Views: 2647
Re: Forest FPS.
Another idea, since you have a nvidia card could be to use adaptive vsync. Possibly tripple buffering+vsync if you are very close to 60 fps. I think my system runs slightly above 40 fps at the absolutely hardest parts of A06 with everything maxed out. I hope Nadeo could do some forest optimization, ...
- 06 Jul 2013, 13:28
- Forum: Support & Bug Reports
- Topic: Forest FPS.
- Replies: 12
- Views: 2647
Re: Forest FPS.
I have a GTX 660 ti. I can run in forest with 60 fps if I use all settings on max except for Shadows which is set to minimum.
- 06 Jul 2013, 09:01
- Forum: Trackmania 2
- Topic: Stadium is great, but I have two small complaints
- Replies: 26
- Views: 5634
Re: Valley is great, but I have two small complaints
As it is now, I consider official runs to be representative of our average runs. If you crash on official tries, then crashing is probably what your average run looks like. I tend to run official tries until I have a slightly better than average run. My official runs for those tracks I have high sk...
- 05 Jul 2013, 09:10
- Forum: Trackmania 2
- Topic: Valley first impressions
- Replies: 56
- Views: 13189
Re: Valley first impressions
My first impression of Valley was both a little confusion and almost disappointment. On my second day of driving, together with some settings optimization, I like it much more. The parts on dirt roads in the forest are really fun when you learn how to drive them. I guess Valley is an environment tha...
- 05 Jul 2013, 03:47
- Forum: Trackmania 2
- Topic: Trackmania² Valley Released!
- Replies: 250
- Views: 52087
Re: Trackmania² Valley Released!
If only positive opinions are allowed, there's not much of a point having a forum.firstdriver wrote: If you like it, buy it and support Nadeo .... If you don't like it or think it's over-priced then JUST DON'T BUY IT!! Just please don't whine about it.
- 02 Jul 2013, 10:38
- Forum: Trackmania 2
- Topic: Trackmania² Stadium
- Replies: 299
- Views: 61531
Re: Trackmania² Stadium
And why would those players then value antialiasing? In fact, when you focus on driving you very seldom notice if the graphics are antialiased or not. Because it messes up details in the track that are important to set a fast time. But competitive players are not interested in absolute times, just ...