Search found 297 matches

by BigBang1112
01 Dec 2019, 20:47
Forum: Title Packs
Topic: Compute Shadows – A Technical Title Pack by BigBang1112
Replies: 20
Views: 33009

Re: Compute Shadows – A Technical Title Pack by BigBang1112

Tushy444 wrote:
01 Dec 2019, 19:24
What is the folder icon for?
It should've been some kind of map browser to simplify the usage but due to its little complexity I just kinda let it go. :lol:
by BigBang1112
28 Nov 2019, 13:52
Forum: ManiaScript
Topic: Map Editor API: Items and ghost blocks
Replies: 10
Views: 1579

Re: Map Editor API: Items and ghost blocks

reggie1000 wrote:
27 Nov 2019, 15:50
Hi,

Thanks for your detailed feedback. Like i said in this topic , better ghost block script integration is being handled.
I appreciate!
by BigBang1112
28 Nov 2019, 00:46
Forum: ManiaScript
Topic: HTTP requests: Why does it lag?
Replies: 2
Views: 430

Re: HTTP requests: Why does it lag?

The question is: why do you have to call http requests during a race? :? Each separate request is always accompanied by lot of protocol (overhead) which results in this behavior. If you want to get rid of the delay, then you need to either: - setup a socket connection at the begin, keep it open and...
by BigBang1112
27 Nov 2019, 22:57
Forum: ManiaScript
Topic: HTTP requests: Why does it lag?
Replies: 2
Views: 430

HTTP requests: Why does it lag?

I won't go as big as the Map Editor API: Items and ghost blocks topic this time. :D I've noticed some strange behavior when using the HTTP functions in CHttpManager while I was implementing playsessions into Challenge . Calling a request creates a split second lag on the client. This is usually fine...
by BigBang1112
12 Nov 2019, 17:49
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [Bug?] Records not saving in AscendingScore context
Replies: 3
Views: 431

Re: [Bug?] Records not saving in AscendingScore context

I actually realized that the issue is very highly the thing of -1. As -1 is always smaller than any score you set, even zero, so -1 is mathematically the best score in the ascending order. :idea: The thing that would (possibly) do is to always set a new record if personal best score is -1 (or smalle...
by BigBang1112
08 Nov 2019, 14:33
Forum: ManiaScript
Topic: Map Editor API: Items and ghost blocks
Replies: 10
Views: 1579

Map Editor API: Items and ghost blocks

So, I have spent nearly a thousand hours over the last 6 months coding in ManiaScript and finally, as Challenge is currently up and stable, I have a lot of time to write feedback about my experience. This is just the beginning of what problems I was facing which took me an enormous amount of time to...
by BigBang1112
29 Oct 2019, 21:16
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: Custom vehicles don't like to load themselves in TMStadium base
Replies: 0
Views: 485

Custom vehicles don't like to load themselves in TMStadium base

I've noticed this behavior when I was updating Challenge to support online ghost downloading. The thing is that in Stadium-based title packs, any replay that contains custom vehicle says on opening something along these lines: Could not load "Vehicles/StadiumCar.Item.Gbx" model. Even though the mode...
by BigBang1112
25 Oct 2019, 13:43
Forum: Title Pack & Custom Data Creation
Topic: "Registering the package" What does it mean?
Replies: 4
Views: 1133

Re: "Registering the package" What does it mean?

Wow! What a nice dialog :D https://i.imgur.com/qFWGFQ2.png The registration of 10 campaigns took about 5 minutes (I can't tell exact, I didn't timer it). Before the latest update, it took 40 minutes. Beautiful change, I appreciate it a lot, especially when I have to update all 6 Challenge title pack...

Go to advanced search