[Suggestion] Knockout gamemode

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znik
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[Suggestion] Knockout gamemode

Post by znik » 05 Jun 2013, 18:04

After I saw the KTLC (http://www.tm-forum.com/viewtopic.php?f=126&t=18935) in action during TMM True Talent Cup (http://www.teamhot.se/tmm/tmm-true-talent-cup/), it really triggered my interest in a complete and stable version, because this current mode required a manual restart after every round to eliminate the last player + load time was quite slow. It would have been brilliant to see this mode official alongside with the Cup, Rounds and Time Attack modes.

Here is an example of the mode in use;
http://www.twitch.tv/frostbeule/c/2362899

Imagine if this worked seamlessly without the big loading times. I have also participated in this type of mode, and it really gives a new and fun way to experience TrackMania in.
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FrostBeule
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Re: [Stadium] Suggestion: Knockout mode

Post by FrostBeule » 05 Jun 2013, 18:12

I definitely would like to see this happen too; It's a great mode for more casual competitions as it's both easy to participate in and fun to play (and cast). It would fit well as a standard mode in the game.

I think this and ESL Cup Mode for more serious eSports competitions http://forum.maniaplanet.com/viewtopic. ... 70&t=17609 would be great additions to the game.

Weeeeee
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Re: [Stadium] Suggestion: Knockout mode

Post by Weeeeee » 05 Jun 2013, 21:26

I didn't pay attention to the tmnf KO cup at all, but has played on the KO system used by tmx for many years, and how you describe it doesn't sound anything like it. Did you use another system, or is the problem that you don't want to exchange maps after every round?

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Railag
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Re: [Stadium] Suggestion: Knockout mode

Post by Railag » 06 Jun 2013, 05:35

That's such a good idea - I believe this shouldn't be that hard to implement into the game, and knockout is really fun to play and to watch :1010
I hope this suggestion won't be ignored by developers :roll:

znik
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Re: [Stadium] Suggestion: Knockout mode

Post by znik » 06 Jun 2013, 08:33

Weeeeee wrote:I didn't pay attention to the tmnf KO cup at all, but has played on the KO system used by tmx for many years, and how you describe it doesn't sound anything like it. Did you use another system, or is the problem that you don't want to exchange maps after every round?
As I understood, the Knockout mode in Canyon changes map every round, which of course also gives it an interesting twist, but basically its the same concept. This is something that should be added to the options of the mode, whether you want several, or just one round per map.

But the one used for the TMM True Talent cup mainly suffered from required restart after each round + big loading times. It might just be the result of 50+ players in the same server and hopefully TM2S will work better on that part.

But like already mentioned, this mode has a different and unique feeling, definitely worth putting in together with the other official modes by NADEO.
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steeffeen
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Re: [Stadium] Suggestion: Knockout mode

Post by steeffeen » 06 Jun 2013, 08:41

well if you ask me it doesn't really fit into the set of official modes because the knocked out players have to watch the game and can't play anymore, so it isn't suitable for usual public servers..
that being said i still would like to see it being made because i enjoyed the cup as well

(i would do it but i haven't done anything in trackmania scripting yet (only shootmania) and therefore it would take way too much time which i don't have at the moment)
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    Wotre
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    Re: [Stadium] Suggestion: Knockout mode

    Post by Wotre » 06 Jun 2013, 20:06

    +1 for sure!

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    Andriv
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    Re: [Stadium] Suggestion: Knockout mode

    Post by Andriv » 06 Jun 2013, 20:37

    great idea
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    A.Palabrsky
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    Re: [Stadium] Suggestion: Knockout mode

    Post by A.Palabrsky » 06 Jun 2013, 20:52

    I don't know much about coding and scripting modes, but since the presentation by hylis I thought it was possible to save/export/import custom modes quite easily. If it isn't the case, I agree they should add at least KO mode, but others as well.

    In order to bring something to the debate, I'd add that KO mode is suitable for competition, not standard play. If some players don't know the map (or only with warmups), there is no fun or fairness at all of course.

    Nene.
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    Re: [Stadium] Suggestion: Knockout mode

    Post by Nene. » 07 Jun 2013, 01:50

    Nice ! :) +1

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