Maniaplanet 4.1 Changelogs

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Alinoa
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Maniaplanet 4.1 Changelogs

Post by Alinoa » 15 Nov 2018, 11:22

Changelogs:

# Channels
- Update Channels UI
- Add server plugins: online records and map votes
- Update Map Manager, move playlists to Map Manager
- Rework Program Manager
- Update Server Config Manager
- Add Official Title Server Configs in the Title Manager

# System
- Update chat plugin
- Update settings menu

# Live Services Misc
- Update Title Store UI
- Update Links plugin
- Remove Agenda plugin
- Remove Notifications plugin
- Remove Player Profile Manialink
- Remove Flash Post Manialink

# Maniaplanet Website
- Simplify UI
- Simplify Title Page

# Mesh modeler
- Added Layers system and associated tools: allows generation of modular geometry, allows to manage geometry visibility and physics separately
- Added voxels via the Cubes Layer : allows to build with cubes
- Added Import of Mesh.Gbx and Shape.Gbx files (created with Nadeo Importer)
- Added TriggerShape and Respawn Point support via the Layers of the same name: allows to build Start, Checkpoint (respawnable or not), Finish and Multilaps items (Checkpoints and Goals in Shootmania Storm are not yet supported)
- Global overhaul of the graphical interface
- Redesign of the BlocTransfo / Deformation tool: Reworked UI and better behavior
- Redesign of Smooth: based on Catmull-Clark
- Redesign and return of the UV application tool on a curved surface with borders
- Crash and bug fixes of the Material Editor
- Lots of crash and bug fixes, improved overall stability and performance

# Map editor & Item editor
- Custom blocks : Create a .Block.Gbx file from a Nadeo block, to change its geometry only (you cannot change the block's clips, pillars, square occupation, nor any other properties).
- Display the size of embedded items when you save the map.
- Create item icon in the item editor
- Improve Item creation and edition from map editor: "save as" and "discard changes" available.

# ManiaScript
- Added the #Struct directive for user-defined structs (See here for more)
- Added constants and structs aliasing (#Const/#Struct LibName::OriginalName as AliasName)
- Added the functions .sortreverse, .sortkeyreverse, .addfirst, .slice, .tojson and .fromjson
- Added support of [], implicit type to value conversion is now deprecated
- Added the standard library ColorLib
- MathLib : Added ::TruncInteger, ::Distance now supports Real and Vec2
- TextLib : Added ::RegexFind, ::RegexReplace, ::RegexMatch, ::StartsWith, ::EndsWith
- TimeLib : Added Relative and RelativeShort to EDateFormats and Chrono to EDurationFormats
- Improved messages management in CUIConfig
- Improved the "Includes" view and autocompletion (Ctrl + Space) in editor
- Misc engine fixes and improvements

# Makers and Titles
- Add possibility to add a start block to a multilaps map
- Display the lap counter while validating a map
- Display the ghost and time difference of the best race while validating a map
- Add +10/-10 and first/last page buttons in the file browsers
- Add a "Select all" button in the file browsers
- Add scrolling in community news with mousewheel
- Add possibility to compete against your personal best in the world records menu
- Add sort by date or name in browsers

# Game modes
- New Shootmania mode: Royal Squad

# Gameplay
- Added support for TMUF vehicles, available through item archetypes

# Engine
- The executable is now 64-bits when possible


update: 2018-11-16 18:00 pushed a fix.

Tipiizor
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Re: Maniaplanet 4.1 Changelogs

Post by Tipiizor » 16 Nov 2018, 15:07

Je dis oui ! :1010

(- Create item icon in the item editor) Merciiiii :D
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Re: Maniaplanet 4.1 Changelogs

Post by Rots » 16 Nov 2018, 15:10

:pop:
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TrackMania Original brought me here... Here I am since 2006

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Re: Maniaplanet 4.1 Changelogs

Post by Miss » 16 Nov 2018, 15:27

Thanks for the amazing update, and thanks for giving us the chance to beta test it! :thumbsup:
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Re: Maniaplanet 4.1 Changelogs

Post by ThaumicTom » 16 Nov 2018, 15:27

mkay 8-)
ThaumicTom

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Re: Maniaplanet 4.1 Changelogs

Post by CatWithScarf » 16 Nov 2018, 15:29

Great update. :1010 :yes:
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zolika1351
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Re: Maniaplanet 4.1 Changelogs

Post by zolika1351 » 16 Nov 2018, 15:29

Alinoa wrote:
15 Nov 2018, 11:22
- Added support for TMUF vehicles, available through item archetypes
Does this mean what I think it means? :shock:

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Harest
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Re: Maniaplanet 4.1 Changelogs

Post by Harest » 16 Nov 2018, 15:31

I guess the makers of TMUF TPs in TM² are quite happy now o/. Even if it may mean to reajust the maps.

Thanks for the update.

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Re: Maniaplanet 4.1 Changelogs

Post by djhubertus » 16 Nov 2018, 15:33

zolika1351 wrote:
16 Nov 2018, 15:29
Alinoa wrote:
15 Nov 2018, 11:22
- Added support for TMUF vehicles, available through item archetypes
Does this mean what I think it means? :shock:
Yes, You can use old cars in your titlepacks/mods.
My Gamemodes:
MP4 - Countdown, Firefight
MP3 - Reduction, Overload, Flashpoint, Territory, SM Race, Escape
MP2 - Search & Destroy, Oscillation, Instagib

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Re: Maniaplanet 4.1 Changelogs

Post by Poutrel » 16 Nov 2018, 15:50

THANKS THANKS THANKS THANKS THANKS THANKS THANKS THANKS THANKS THANKS THANKS THANKS THANKS THANKS THANKS THANKS THANKS THANKS THANKS :3 :3 :3 :3 :1010 :1010 :1010

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