[FIXED] Radio Silence: TM2 Canyon Physics bug

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riolu
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Re: Radio Silence: TM2 Canyon Physics bug

Post by riolu »

A really easy way to check the two wheel behavior is the start of D06 in the Canyon campaign. The first left downhill is a very extreme two-wheel case and you can easily judge the turning radius by racing one of the top leaderboard ghosts, which are all driven in MP4.0 with "correct" physics.
PhoebeTM
Nadeo
Nadeo
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Re: Radio Silence: TM2 Canyon Physics bug

Post by PhoebeTM »

I'm very happy to see that this issue has gained momentum, or at the very least that we now see a little bit of transparancy concerning the physics.

I am in no way or shape a voice for the entire TM2 Canyon playerbase but I do think I speak for a lot of people when I say thank you for the swift response and showing up with concrete actions.

I hope with the help of these replays from Mebe and the feedback from some other players you'll be able to figure out where the problem lies and I look really forward to hopefully a fixed Canyon soon - until then I'm super happy that we were able to form a dialogue in this topic and bridge the gap between regular players like me and you as Nadeo staff.

:thx:
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Miss
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Re: Radio Silence: TM2 Canyon Physics bug

Post by Miss »

Another way to confirm is to let one of us try a "beta" build! I'm sure tons of Canyon pros here wouldn't mind spending a few minutes out of their day to give feedback :)
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damien
Nadeo
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Re: Radio Silence: TM2 Canyon Physics bug

Post by damien »

hi all
can you test this beta build : http://files.v04.maniaplanet.com/setups ... etLogs.zip ?
(we keep checking code)
thanks

damien
null8fuenf10
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Re: Radio Silence: TM2 Canyon Physics bug

Post by null8fuenf10 »

damien wrote: 23 Nov 2018, 16:10 hi all
can you test this beta build : http://files.v04.maniaplanet.com/setups ... etLogs.zip ?
(we keep checking code)
thanks

damien
Are their changed physics in this beta build?

When yes, in all Envis?

Greetings :pil
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Miss
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Re: Radio Silence: TM2 Canyon Physics bug

Post by Miss »

Riolu on Discord is reporting that this seems to fix it!! :o :o :o :thumbsup: :thumbsup: :thumbsup:

Haven't tried it myself but it sounds promising! :thx:
3080 RTX, Ryzen 3700X, 32GB RAM, Windows 11
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null8fuenf10
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Re: Radio Silence: TM2 Canyon Physics bug

Post by null8fuenf10 »

Miss wrote: 23 Nov 2018, 16:22 Riolu on Discord is reporting that this seems to fix it!! :o :o :o :thumbsup: :thumbsup: :thumbsup:

Haven't tried it myself but it sounds promising! :thx:
Cause i tried Lagoon and now it feels better again for me, too!

So don't know if it's placebo or do they changed back the Lagoon Physics, too?
damien
Nadeo
Nadeo
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Re: Radio Silence: TM2 Canyon Physics bug

Post by damien »

yes canyon, valley and lagoon share the same vehicle physics code (known internally as "Model07") (but not the same tunings).
whereas stadium is "Model06" and desert is "Model03".
so if fixed, it is fixed for canyon, valley and lagoon.
null8fuenf10
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Re: Radio Silence: TM2 Canyon Physics bug

Post by null8fuenf10 »

Nice to hear that, it is fixed!

And nice to know that my feeling was right, about the slightly changed physics in Lagoon, too!

So no placebo from my side! xD


Greetings ;)
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riolu
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Re: Radio Silence: TM2 Canyon Physics bug

Post by riolu »

Can confirm the fix. Problematic sections now behave as expected, so I think this chapter can be closed. Will investigate further and let you know.

Also interesting information about Canyon, Valley and Lagoon sharing the same physics code. Not surprising since all three cars work the same in their core, when you really break them down to basic behavior. Still good to know.

However: given the facts that Stadium is Model06 and Desert is Model03: are the other vehicles named Model00, Model01, Model02, ...and so on? Then it'd make sense for the TM2 vehicles to be Model07 since they're the eighth developed vehicle :insert thinking emoji here:
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