@novationx :eole wrote:It's fixed in the next update.godo wrote:Another bug in siege;
When we use the old siege, the time to cap one gate is suposed to be 5s(or 4.5s). But when thereis 2 or 3 gates, the capture time change (2.25s if thereis 2 gates for exemple) like in the new siege.
Just to be sure I understood. You mean that when you loose LP, the gauge will increase until map change instead of decreasing until reaching the number of LP lost?