Hi,
I have pf-fail with a pf maps on a server.
the pf is only at the start it in the editor and local play it works,
but not on my server.
Does it means the car is starting different on a server as on driving the validation?
thx
(of course it should not be different)
ManiaPlanet 1 Server 2012-01-17
Moderator: NADEO
Re: ManiaPlanet Server 2012-01-17
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Re: ManiaPlanet Server 2012-01-17
usually that's because you have the "use_changing_validation_seed" validation seed activated?
(that's to prevent cheating by replaying keys, but obviously breaks Pf tacks.)
or is it an other probelm?
(that's to prevent cheating by replaying keys, but obviously breaks Pf tacks.)
or is it an other probelm?
Re: ManiaPlanet 1 Server 2012-01-17
is this use_changing_validation_seed called validation seed on the playerpage/ladder server/rules for Pro racing?
If so, it also means I can not use maps with pf start on Pro racing?
If so, it also means I can not use maps with pf start on Pro racing?
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Re: ManiaPlanet 1 Server 2012-01-17
It's a rule to have it on for ladder servers.
You turn it on (or off) via the dedicated_cfg file for your server.
PF maps or maps with PF starts should not be used on ladder servers.
You turn it on (or off) via the dedicated_cfg file for your server.
PF maps or maps with PF starts should not be used on ladder servers.
Former QC Manager at Ubisoft Nadeo.
My tracks on: Mania Exchange (TM2) | TrackMania Exchange (TMUF)
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My tracks on: Mania Exchange (TM2) | TrackMania Exchange (TMUF)
For the devs: Ryzen 7 1800X / 32GB RAM / GTX 1080 (477.22) @ 3840x2160 / Win10 64bit
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