Thoughts and suggestions so far.

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chipstalaizah
Posts: 25
Joined: 22 Jun 2012, 19:33

Thoughts and suggestions so far.

Post by chipstalaizah »

Please, please, please consider removing the holes/pits that are on the side of each jumppad. Don't know how many times I've seen people getting stuck in those, myself included.

Also, why no make the whole pad work instead of just the front of it. I hate doing this but compare them to the ones in Quake 3. A whole area, if you will, is making the jumppad work. I'm not saying make it completely flat, keep the looks, but make the whole pad work as a jumppad/launcher/thing.

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The stamina sprint thing is really interesting, but some, myself included, has sometimes been wanting to be able to just spring, instead of getting a jumping start. I get why it's buil that way so my suggestion is to try something like a sprint-only button, which only can be used every X seconds. That way you have the option of just sprinting, but have to choose wisely since it's then "greyed out" for X seconds.

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The "lip" on the blocks. Every block has this weird protuding edge around it which means that if you are really touching the wall when trying to jump up, you just get pushed back abit. Classical scenario is, trying to escape/chase a guy, just runs out of stamina before the jump, trying to jump up, just getting pushed back a few feet and stops. I get that it's more rewarding that way to really learn the movement mechanichs, but it's so subtle that it's just a nuisance right now.
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julienjb
Posts: 14
Joined: 06 Jul 2012, 23:05

Re: Thoughts and suggestions so far.

Post by julienjb »

great post +1
Mechlord
Posts: 1
Joined: 07 Jul 2012, 17:46

Re: Thoughts and suggestions so far.

Post by Mechlord »

I would like to suggest some sort of team identification for the poles in Battle Waves. If you have not played the map before, the only way to tell which team an uncapped pole belongs to seems to be touching it.

Not a huge issue, just annoying initially. Hopefully I have not been missing some obvious indication.
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