Only read the TLDR on the first post, but I agree wholeheartedly! The game also really needs to get it's lag sorted out. Not one server I have seen has had it's advertised ping (on the server screen) under 700, even the ones in australia. I'm not exaggerating when I say that I haven't been able to play a single online game yet - it is almost impossible to move or shoot. I can spend up to 15 seconds just stuck in the spawn mashing keys to try and get the character to start moving or stop teleporting around.
I used the game's profiler (minus key) and the actual ping doesn't match up with the advertised ping, ranging from 400 to 3000 (
three thousand) ms, which is just what. It's completely ridiculous that I can't even play at all (let alone properly) on servers in my own country.
This thread has a really good breakdown of the problem, particularly the part where SM is regularly maxing out the data caps at 15 kbs and 20 kbs when other shooters hardly exceed 5kbs.
Basically, if the problem isn't fixed, the game cannot be played. The wonderful balancing, mediatracker, level editor, gameplay, all completely wasted. We might as well delete it off our computers and play something else.
It's that simple.