
At first I found it stressful to wait for the other two players have finished their battle.
But finally, it's fun to shoot the two players to make them fall or be distracted in putting in between.
Again congratulations for this great game mode !!

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Why don't you assign a random target? You can make a Boolean[Ident] and add checks to make sure two players don't target the same person.Akbalder wrote:It's not a bug, it's a feature.![]()
It's to prevent to play against the same player as before.
(Without this feature, when there are only 4 players on a server, you would always have the same target).
That's merely what he does. When 4 players, if 2 killed each other then only those 2 are available... until one of the 2 others die. Without wait the 2 same would play againAwpteamoose wrote:Why don't you assign a random target? You can make a Boolean[Ident] and add checks to make sure two players don't target the same person.
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