Character Not Facing Where They Always Shoot

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Cryspy
Posts: 3
Joined: 16 Jul 2012, 21:00

Character Not Facing Where They Always Shoot

Post by Cryspy »

I find that the characters are a little stiff in their movements. As a result, you are lead to believe that they may not be pointing at you when, in fact, their crosshairs are so you get fragged thinking they were pointing a few feet away on either side of you. This is more evident in close quarter battles within 10 feet of each other.
Sm00Keh
Posts: 7
Joined: 12 Jul 2012, 09:09

Re: Character Not Facing Where They Always Shoot

Post by Sm00Keh »

Very true. It's misleading .
kalstrams
Posts: 348
Joined: 06 Jul 2012, 22:56

Re: Character Not Facing Where They Always Shoot

Post by kalstrams »

I agree that rockets, sometimes, fly out at really awkward angles. Albeit I have not noticed same problem with the laser gun.
quBit
Posts: 3
Joined: 17 Jul 2012, 19:14

Re: Character Not Facing Where They Always Shoot

Post by quBit »

yeah definitely something that should be fixed!
kalstrams
Posts: 348
Joined: 06 Jul 2012, 22:56

Re: Character Not Facing Where They Always Shoot

Post by kalstrams »

Maybe some torso movement, I do not know even.
dsi1
Posts: 45
Joined: 26 Sep 2011, 01:46

Re: Character Not Facing Where They Always Shoot

Post by dsi1 »

It seems that the arm carrying the attachment, as well as turning of the head, is the indicator, not the facing of the whole torso.
kalstrams
Posts: 348
Joined: 06 Jul 2012, 22:56

Re: Character Not Facing Where They Always Shoot

Post by kalstrams »

It is not the most obvious indicator when you have 6 hostile stormers in the next 5 metres.
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Froyd
Posts: 26
Joined: 14 Jul 2012, 10:56

Re: Character Not Facing Where They Always Shoot

Post by Froyd »

Today I got hit by a railgun/lasergun user which I thought was safely facing the other direction trying to aim at another player moving towards him, so i began to run straight into his direction. Then all of a sudden the shot comes out from his side and I die... I would have taken cover if I saw him turning.
Sm00Keh
Posts: 7
Joined: 12 Jul 2012, 09:09

Re: Character Not Facing Where They Always Shoot

Post by Sm00Keh »

Froyd wrote:Today I got hit by a railgun/lasergun user which I thought was safely facing the other direction trying to aim at another player moving towards him, so i began to run straight into his direction. Then all of a sudden the shot comes out from his side and I die... I would have taken cover if I saw him turning.

Yea, i've had the same thing plenty of times bfore. Making choices who you shoot first is totally useless because of this.
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