[B1.2] Siege bug

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qweytr
Posts: 82
Joined: 14 Jul 2011, 08:52

[B1.2] Siege bug

Post by qweytr »

I was just playing siege and the attackers had captured the pole number one on Siege - TryAgain. After that I as a defender spawned from the defender spawn 3 instead of the spawn 2. The attackers couldn't reach the pole 3 in time, but they still got two points even though they only captured one.
The same thing happened before on Siege - GoAround. I was attacking and after capturing the goal 3, defence was nowhere to be seen. We ran to the goal number 4, but couldn't capture it even after it became capturable. The defence had spawned from spawn 5. We coudn't reach pole 5 in time, but we got the point from goal 4.

I have played a lot of siege and this has only happened twice, so this is a quite rare bug. I haven't noticed any other weird things during these rounds and the server on both occasions was SSM.Siege.100
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Eole
Nadeo
Nadeo
Posts: 1265
Joined: 26 Apr 2011, 21:08

Re: [B1.2] Siege bug

Post by Eole »

This problem is fixed on our side, it shouldn't happened anymore after the next update (well I hope it won't happen anymore ^^). I think this bug occurred if a player captured a pole and the last defender was eliminated at the exact same time.
Thanks for the report.
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