Bug de Bench Beta 1.3

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Redge04
Posts: 9
Joined: 20 Oct 2011, 23:32

Bug de Bench Beta 1.3

Post by Redge04 »

Bonjour à tous

J'ai fait la mise à jour vers la beta 1.3 sur ma machine et j'ai réessayé les benchs pour régler les paramètres des graphismes.

Impossible de réussir un seul test !

On peut lancer le bench avec les cases cochées, mais le jeu se ferme seul après un message d'erreur aussi furtif qu'illisible... et le panneau de config de TM2 affiche : "Echoue", quelle que soit la "qualité" choisie pour le test.

J'ai découvert le problème aussi lors d'une install toute neuve (achat en ligne hier) sur un pc neuf (Dell) d'un pote.
Vu que le bench permet de connaitre les possibilités des graphismes en fonction de la carte, sur son ordi, impossible d'avoir les valeurs...

Donc ça ne vient pas de mon ordi... ni du sien.

Ah oui, petit rajout : le jeu marche comme d'habitude, c'est à dire bien, sauf le bug de son que j'ai aussi.

Matériel : carte AMD 4870 ou 7570... si ça peut aider pour corriger le bug ?

Vivement la beta 1.4... ? :roflol:
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TMarc
Posts: 15255
Joined: 05 Apr 2011, 19:10
Location: Europe
Contact:

Re: Bug de Bench Beta 1.3

Post by TMarc »

merci de rajouter le crashlog de ManiaPlanet pour permettre à Nadeo de lire davantage d'informations :thumbsup:
Redge04
Posts: 9
Joined: 20 Oct 2011, 23:32

Re: Bug de Bench Beta 1.3

Post by Redge04 »

Crashlog ?

Ok je veux bien, mais quel est le nom exact de ce fichier et où puis-je le trouver ???

J'ai trouvé un dossier nommé LogCrash dans lequel il y a des fichiers textes, mais ils datent de fin 2011 !

Dans le dossier Bench, il y a aussi des fichiers texte, mais pareil, aucune date au delà de Juin 2012...

Merci.
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TMarc
Posts: 15255
Joined: 05 Apr 2011, 19:10
Location: Europe
Contact:

Re: Bug de Bench Beta 1.3

Post by TMarc »

il y a un ou plusieurs fichiers dans tes documents\ManiaPlanet\LogCrash, p.ex. LogCrash_0057696F.txt ou avec un autre nombre HEX.
Sinon cherche le dernier fichier qui commence avec ManiaPlanetLog- et la date actuelle, p.ex. ManiaPlanetLog-2012-08-22-19-50-11.txt .
Hep8
Posts: 1
Joined: 16 Sep 2011, 09:21

Re: Bug de Bench Beta 1.3

Post by Hep8 »

Bonjour,

J'ai le même problème : le Bench ne fonctionne pas.

Le jeu se lance, connexion a ManiaPlanet, puis écran de sortie de jeu et le status du bench marque "echoue"

Voici le log :

Code: Select all

[Win32] CmdLine="C:\Program Files (x86)\ManiaPlanet\ManiaPlanet.exe" /bench=Bench.Replay.Gbx /config=Bench.SystemConfig.Gbx /out=Bench_Very_Fast.txt 
[Console](Info) Starting ManiaPlanet date=2012-12-21_18_48 Svn=48027 GameVersion=3.3.0...
[Sys] MainThreadId=4 864
[Sys] Minimum app. @ = 0x00010000
[Sys] Maximum app. @ = 0xFFFEFFFF
[Sys] Gpu Memory DXGI
[Sys] Gpu Memory Video MBytes = 2 022
[Sys] Gpu Memory   Agp MBytes = 1 791
[Sys] "AMD Radeon HD 7800 Series"(0x1002,0x6819) with 8.17.10.1151 (aticfx32.dll)
[Sys] Gpu Memory guessing the dedicated is really faster (card)
[Sys] AMD CrossFire: 1 GPU(s) in AFR found.
[Sys] Windows version = Seven
[Sys] Os = Windows 7 Home Premium(7601.win7sp1_gdr.120830-0333) 64b
[Sys] Cpu = AMD Phenom(tm) II X4 960T Processor @ 3 013MHz (bench)   (Nb=4)
[Sys] SSE2 = 1
[Sys] Physical memory = 12 286 Mb
[Sys] Windows GDI resolution = 1 920x1 080x32b
[Sys] ExeChecksum = 0x73943504
[Sys] ---- GlobalMemoryStatus(Startup) ----
[Sys] MemoryLoad = 16%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =  12 286 Mb  /  10 238 Mb
[Sys]   PageFile =  24 570 Mb  /  22 200 Mb
[Sys]   Virtual@ =   4 096 Mb  /   3 989 Mb
[Sys] ----------------------------
[Sys] ---- GlobalMemoryStatus(Now) ----
[Sys] MemoryLoad = 16%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =  12 286 Mb  /  10 226 Mb
[Sys]   PageFile =  24 570 Mb  /  22 199 Mb
[Sys]   Virtual@ =   4 096 Mb  /   3 979 Mb
[Sys] ----------------------------
[Sys] Largest committed free block size = 528 Kb
 
[MemInfo] Memory fragmentation analysis
[MemInfo] system PageSize = 4kb, using large address space = yes
[MemInfo] The process has 12 Heaps:
    Heap 0 is a LFH (low-fragmentation) heap. ('X' This the DEFAULT process heap.)
    Heap 10 is a LFH (low-fragmentation) heap. ('#' This the heap used by the CRT.)
MappedFile n°0 (  1MB): \Device\HarddiskVolume1\Windows\System32\locale.nls
MappedFile n°1 (  3MB): \Device\HarddiskVolume1\Windows\Globalization\Sorting\SortDefault.nls
MappedFile n°2 (  1MB): \Device\HarddiskVolume1\Windows\SysWOW64\fr-FR\KernelBase.dll.mui
MappedFile n°3 (  1MB): \Device\HarddiskVolume1\Windows\System32\wow64cpu.dll
MappedFile n°4 (  1MB): \Device\HarddiskVolume1\Windows\System32\wow64.dll
MappedFile n°5 (  2MB): \Device\HarddiskVolume1\Windows\System32\ntdll.dll
HeapUsages         Total   Commited   Uncommit   Overhead
CrtHeap    =       9 131      8 792        328         14
DefaultHeap=         869        226        528         18
OtherHeap  =       2 793         56      2 304          5

Current thread stack usage: 40KB over 1 024KB (3%)

3 threads (3 stack retrieved)

Images     =      63 824
FileMapped =       7 168
Shareable  =      29 832
TotalHeap  =      12 792      9 072      3 160         37
Stack      =       3 072
PrivateData=      19 709
TotalMem   =     136 396
Map: 64MB per line (512KB per char)

Heaps:			#=Crt, X=Default, o=Other, +=Uncommited
Images:			I
Not Avaiblable:	-
Virtual Allocs:	C=Commited, R=Reserved, M=Mixed, '.' ','=Free
Bigger Free Blocs are:
  2 048MB
  1 252MB
  176MB
  128MB
  121MB
IRRR0RC+IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIX++,o+RRRCCCC+CRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRC++#+++++CCCCCCRR######### 0x00000000
########111111RRCCCCCCCC22,,,,,++............................................................................................... 0x04000000
................................................................................................................................ 0x08000000
................................................................................................................................ 0x0C000000
I............................................................................................................................... 0x10000000
................................................................................................................................ 0x14000000
I............................................................................................................................... 0x18000000
................................................................................................................................ 0x1C000000
................................................................................................................................ 0x20000000
................................................................................................................................ 0x24000000
................................................................................................................................ 0x28000000
................................................................................................................................ 0x2C000000
................................................................................................................................ 0x30000000
................................................................................................................................ 0x34000000
................................................................................................................................ 0x38000000
................................................................................................................................ 0x3C000000
................................................................................................................................ 0x40000000
................................................................................................................................ 0x44000000
................................................................................................................................ 0x48000000
................................................................................................................................ 0x4C000000
................................................................................................................................ 0x50000000
................................................................................................................................ 0x54000000
................................................................................................................................ 0x58000000
................................................................................................................................ 0x5C000000
................................................................................................................................ 0x60000000
........................................................................IIII.................................................... 0x64000000
................................................................................................................................ 0x68000000
..........II..........I...........IIIII......................................................I............................II.... 0x6C000000
I...............................III.......I.........................IIIII,,,I,,IIIIII,,,,,,,,,,,,,,,,,,,,,,I,II,34,,,,,,,,,IIII, 0x70000000
,,,,,,,,,,,,,,,,,,,,,,,,,IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII,,II,,,,,,RRR....RR555IIII................ 0x74000000
................................................................................................................................ 0x78000000
................................................................................................RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR 0x7C000000
................................................................................................................................ 0x80000000
................................................................................................................................ 0x84000000
................................................................................................................................ 0x88000000
................................................................................................................................ 0x8C000000
................................................................................................................................ 0x90000000
................................................................................................................................ 0x94000000
................................................................................................................................ 0x98000000
................................................................................................................................ 0x9C000000
................................................................................................................................ 0xA0000000
................................................................................................................................ 0xA4000000
................................................................................................................................ 0xA8000000
................................................................................................................................ 0xAC000000
................................................................................................................................ 0xB0000000
................................................................................................................................ 0xB4000000
................................................................................................................................ 0xB8000000
................................................................................................................................ 0xBC000000
................................................................................................................................ 0xC0000000
................................................................................................................................ 0xC4000000
................................................................................................................................ 0xC8000000
................................................................................................................................ 0xCC000000
................................................................................................................................ 0xD0000000
................................................................................................................................ 0xD4000000
................................................................................................................................ 0xD8000000
................................................................................................................................ 0xDC000000
................................................................................................................................ 0xE0000000
................................................................................................................................ 0xE4000000
................................................................................................................................ 0xE8000000
................................................................................................................................ 0xEC000000
................................................................................................................................ 0xF0000000
................................................................................................................................ 0xF4000000
................................................................................................................................ 0xF8000000
...............................................................................................................................- 0xFC000000
[Gbx] Exe date = 21/12/2012 18:48, game name = ManiaPlanet, game build info = date=2012-12-21_18_48 Svn=48027 GameVersion=3.3.0
[Gbx] Log date = 23/12/2012 19:12:33.401
[Sys] GpuPerf found in C:\Users\xxx\Documents\ManiaPlanet\Config\GfxDevicePerfs.txt
[Sys] GameConfigPreset = Fast
[Sys] GameConfigPreset = VeryNice
[CheckLag] CheckLags installed
[I18n] Language: fr 'Français'
[I18n] MsgCount: 3 054
[I18n] Encoding: utf8
[Sys] GameConfigPreset = VeryFast
[Sys] GameConfigPreset = VaryFast
[Sys] UpdateFolderFilesFromRef 'C:\ProgramData\ManiaPlanet\PacksCache\', found 0 files.
[GameDataPacks] installed zip:  ManiaPlanet.zip
[GameDataPacks] installed zip:  ManiaPlanet_Skins.zip
[GameDataPacks] installed zip:  ManiaPlanet_Painter.zip
[GameDataPacks] installed zip:  ManiaPlanet_extras.zip
[GameDataPacks] installed pack: ManiaPlanet.pak (DFDDE02B350681C9D732977B48DD359BF8CE34DAF739DF9FDA270ECA4B511F6B)
[GameDataPacks] installed zip:  Titles.zip
[GameDataPacks] installed pack: Titles.pak (2C1251B8B8F80434DB82A4CF2F5E666AB3DD10BD6453BAB0E0D2E885E626C083)
[Net] CNetTcpUnconnectedServerSocket::Init : Address = 0.0.0.0 - Port = 2 350
[Net] CNetTcpUnconnectedServerSocket::Init : Address = 0.0.0.0 - Port = 3 450
[Gbx] CheckNetwork::DialogBox()
[Gbx] CheckNetwork::SetNetworkIsFireWallTested()
[Input] DirectInput initialized. 3 devices found.
[Input]   - Souris / Mouse (11, int)
[Input]   - Clavier / Keyboard (147, int)
[Input]   - Logitech Cordless RumblePad 2 / c219046d-0000-0000-0000-504944564944 (17, polled, ff)
[Audio] OpenAl dll path: C:\Program Files (x86)\ManiaPlanet\OpenAL32.dll
[Audio] Initialized, using device 'OpenAL Soft', sources = 253+3, EFX enabled. 
[Audio] OpenAl dll version: -1.-1.-1.-1
[Audio] ALC version: 1.1
[Audio] AL Version: 1.1 ALSOFT 1.15.1, Vendor: OpenAL Community, Renderer: OpenAL Soft
[Audio] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
[Audio] Allocated 40 sources.
[Dx9] Adapter n°0 = AMD Radeon HD 7800 Series
[Dx9] Removing bad driver's D3DFMT_NVHU_HILO
[Dx9] Removing bad driver's D3DFMT_NVHU_HILO
[Dx9] GpuInAfrCount=1
no change detected to C:\Users\xxx\Documents\ManiaPlanet\Config\Dx9Caps_ATI_0x6819.Gbx
[Dx9] Downsample of MSAA'd 16x16 RenderTarget: Black=136, White=105, Gray=15
[Dx9] DirectX 9.0Ex initialisation succeded.
[Dx9] Using D3DX SDK 9.2
[Dx9] D3DX SDK 9.2, DirectX SDK 9.0, Runtime 9.0Ex, using HAL device on
[Dx9] "AMD Radeon HD 7800 Series"(0x1002,0x6819) with 8.17.10.1151(aticfx32.dll) DDI9 driver.
[Dx9] Gpu Memory MBytes = 2.03e+003
[Dx9] Agp Memory MBytes = 1.79e+003
[Dx9] Device created in Windowed.
[Dx9] Dx9::DeviceCreate() done
[Hms] CPlugTreeVisualMip::s_ScaleZ = 4
[Dx9] Removing bad driver's D3DFMT_NVHU_HILO
[Hms] ShaderQuality=|ShaderQuality|Very Fast
[Hms] TextureQuality=|TexturesQuality|High
[Hms] Shadows=|Shadows|High
[Hms] FilterAnisoQ=|MaxFiltering|Anisotropic 16x
[Hms] VertexProcess=|VertexProcess|Hardware
[Hms] LightMapSizeMax=0
[Hms] MultiSampling=None
[Dx9] Starting fullscreen
[Dx9] Removing bad driver's D3DFMT_NVHU_HILO
no change detected to C:\Users\xxx\Documents\ManiaPlanet\Config\Dx9Caps_ATI_0x6819.Gbx
[Win32] WM_SIZE=MAXIMIZED(1 920x1 080)
[Dx9] StartFullscreen 1920x1080 in 32b (A8R8G8B8) ---> Succeded
[Dx9] Removing bad driver's D3DFMT_NVHU_HILO
[Dx9] MemoryAgpUseFactor=0
[Vision] Overlay preloaded
[Net] Download Rate : 688 128
[Net] Upload Rate : 43 008
[Net] DefaultServerUDPPort : 2 350
[Net] DefaultServerTCPPort : 2 350
[Net] DefaultClientUDPPort : 0
[Net] DefaultClientTCPPort : 0
[Net] DefaultP2PServerTCPPort : 3 450
[Net] ForceServerAddress : 0.0.0.0
[Net] ForceUseLocalAddress : 0
[Net] AllowSpectatorRelays : 1
[Net] BindAddress : 0.0.0.0
[Ctl] Could not find control 'ButtonStereoscopy' in frame FrameToolBar
[Net] Download Rate : 688 128
[Net] Upload Rate : 43 008
[Console](Info) Loading cache...
[Console](Info) ...OK
[Net] CNetTcpUnconnectedServerSocket::Init : Address = 0.0.0.0 - Port = 2 350
[Net] CNetTcpUnconnectedServerSocket::Init : Address = 0.0.0.0 - Port = 3 450
[Net] IP Address : 192.168.1.9:2350
[Net] CNetTcpUnconnectedServerSocket::Init : Address = 127.0.0.1 - Port = 5 000
[Console](Info) Listening for xml-rpc commands on port 5000.
[TimeMs] Total=17 270 Static=2 WndCreate=2
---13 300 AppInit  CheckNetwork=13 051
------   249 CGbxApp::Init1  SetLogFile=2 CreateEngines=195 SetRegistry=1 SystemConfig=4 InstallGameResourcePacks=44
--- 3 965 CGbxApp::Init2  ???=15 ViewportConfig=235
------   141 InputPort
------   119 AudioPort COalAudioPort::ApplySystemConfig
---------   119 ret COalAudioPort::Init alcOpenDevice=5 ContextCreateAndPush+readversion=65 BinkAudio=47
------   114 ViewportCreate Vision::AllocateAndUploadTextures ???=86
------------    27 Static(CPlugFileGPU::Compile) 6 calls
------------    26 Static(CPlugFileGPU::CompileInternal) 3 calls
------------    28 ???
------    22 WaitingFrame
------------     2 Static(CPlugFileImg::TexelLoading) 1 calls
------------     4 Static(Dx9::UploadTexture) 1 calls
------ 3 316 InitApp 
---------   631 LoadGameFile
---------------   353 Static(CPlugFileGPU::Compile) 19 calls
---------------   326 Static(CPlugFileGPU::CompileInternal) 13 calls
---------     5 GameApp::InitTunnel
--------- 2 678 GameApp::Start 
------------ 2 678 CtnGame::Start  LeaguesManager=20 ProfileScore=1
---------------   273 LoadResources
---------------------    40 Static(CPlugFileGPU::CompileInternal) 2 calls
---------------------    45 Static(CPlugFileGPU::Compile) 2 calls
--------------- 2 383 NetInitGame  ???=26 BrowseNetCache=35 LoadNetCache=2 008 UpdateNetCache=304
[Win32] WM_ACTIVATEAPP(1) received
[GameCtnApp] starting game.
[Menu] show menu frame 'FrameMenuStartUp'.
[Vision] Overlay preloaded
[TimeMs] Total=24(Viewport::Run)
---    24 ret 
------    19 Static(Dx9::UploadTexture) 1 calls
[Vision] Overlay preloaded
Warning : No default value for LoadFx "Weights" ((0,0,0,1) is used as default)
[TimeMs] Total=40(Viewport::Run)
---    40 ret
---------    17 Static(CPlugFileGPU::CompileInternal) 2 calls
---------    19 Static(CPlugFileGPU::Compile) 3 calls
---------     9 Static(Dx9::UploadTexture) 4 calls
---------     5 Static(CPlugFileImg::TexelLoading) 2 calls
[Net] Download Rate : 100 000 000
[Net] Upload Rate : 100 000 000
[MasterServer] => [17 317] Request sent : GetConnectionAndGameParams (mp01.maniaplanet.com:80)
[Menu] show dialog frame 'FrameDialogChooseProfile'.
[Vision] Overlay preloaded
[TimeMs] Total=189(Viewport::Run)
---   189 ret
---------     9 Static(CPlugFileGPU::CompileInternal) 1 calls
---------     9 Static(CPlugFileGPU::Compile) 1 calls
---------   175 Static(Dx9::UploadTexture) 2 calls
[Ctn] Using account ''
[Dx9] Bench : 107.0 GOutBytes/sec (Output bandwidth, 256 quads)
[Dx9] Bench : 205.1 GPixelMath/sec (giga pixel math. op., 32 quads)
[Dx9] Bench : 26.7 GAniso01x/sec (giga anisotropy, 256 quads)
[Dx9] Bench : 15.1 GAniso02x/sec (giga anisotropy, 256 quads)
[Dx9] Bench : 8.5 GAniso04x/sec (giga anisotropy, 128 quads)
[Dx9] Bench : 6.1 GAniso08x/sec (giga anisotropy, 86 quads)
[Dx9] Bench : 4.4 GAniso16x/sec (giga anisotropy, 64 quads)
[Dx9] Bench : 201.5 GVertexMath/sec (giga vertex math. op., 64 renders)
[TimeMs] Total=736 HmsViewport::CheckPerformance
---   736 ret  Dx9::PerformanceCompute
------   736 ret
------------   262 Static(CPlugFileGPU::CompileInternal) 4 calls
------------   268 Static(CPlugFileGPU::Compile) 6 calls
------------     3 Static(Dx9::UploadTexture) 2 calls
------------     4 Static(DDS_InvertY) 1 calls
[MasterServer] => [18 448] Request sent : OpenSession (mp01.maniaplanet.com:80)
[CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 2 243ms ! (humantimer=20 692)
[MasterServer] => [20 770] Request sent : Connect (mp01.maniaplanet.com:80)
[Net] IP Address : 85.201.237.51:2350
no change detected to C:\Users\xxx\Documents\ManiaPlanet\Config\xxx.ScriptCache.Gbx
[MasterServer] => [20 945] Request sent : GetOnlineProfile (mp01.maniaplanet.com:80)
no change detected to C:\Users\xxx\Documents\ManiaPlanet\Config\xxx.ScriptCache.Gbx
[Vision] Overlay preloaded
[TimeMs] Total=20(Viewport::Run)
---    20 ret
---------    13 Static(CPlugFileGPU::CompileInternal) 1 calls
---------    13 Static(CPlugFileGPU::Compile) 1 calls
---------     2 Static(Dx9::UploadTexture) 1 calls
[TimeMs] Total=7
---     7 Load Scan Cache (up to date)
[Net] Updater: updating 2 groups, in mode = interractive
[Net] Updater: success.
[XMPP] Creating connection
[XMPP] Begin stream
[TimeMs] Total=81
---    15 Scan packs
---     9 Scan Collectors
---     8 Scan Skins
---     2 Scan PackLightmaps
---     6 Scan Challenges
---     7 Scan MatchSettings
---     6 Scan Campaigns
---    22 ScanDiskForReplays
---     2 Preload Manialinks
[Game] Found 4 ManiaTitles: SMStorm, TMStadium, TMCanyon, TMValley, 
[Net] DownloadOrUpdateTitlePackages: Processing , IsAlreadyUpToDate = 0, NeedToUpdateFromRef = 1
[MasterServer] => [21 235] Request sent : GetPackageUpdateUrl (mp01.maniaplanet.com:80)
[Vision] Overlay preloaded
[TimeMs] Total=32(Viewport::Run)
---    32 ret
---------     4 Static(DDS_InvertY) 1 calls
---------    20 Static(CPlugFileImg::TexelLoading) 1 calls
---------    27 Static(Dx9::UploadTexture) 1 calls
[Net] Script error : GetPackageUpdateUrl(125) Ce compte n'a pas les droits pour faire cette action.
[Console](Error) ...ERROR: Échec du téléchargement ou de la mise à jour de SMStormRoyal@nadeolabs.
Impossible de contacter le serveur : Ce compte n'a pas les droits pour faire cette action..
[Net] BUDDIES: need to inform 0 server(s)
[MasterServer] => [21 441] Request sent : ReceiveMessages (mp01.maniaplanet.com:80)
[Game] TerminateGameFromFiber
[Game] TerminateGame
[Dx9] We've computed 80Mb alloc, 3 742Mb free, 1 951Mb gpu free.
[Dx9] 13 Textures wanting 56Mb, 1 Surfaces using 0Mb, 56Mb actually allocated.
[Dx9] Vertexs+Indexs used: 1Mb (3% of vertexs, 98 vBuffs + 5 iBuffs)
[Dx9] Vertexs_Packed : 0Mb (0%)
[Dx9] Vertexs_Sprites: 0Mb (0%)
[Dx9] 11 Overlay Textures using 16Mb.

CGameApp::QuitGame...()
[Sys] ---- GlobalMemoryStatus(Startup) ----
[Sys] MemoryLoad = 16%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =  12 286 Mb  /  10 238 Mb
[Sys]   PageFile =  24 570 Mb  /  22 200 Mb
[Sys]   Virtual@ =   4 096 Mb  /   3 989 Mb
[Sys] ----------------------------
[Sys] ---- GlobalMemoryStatus(Now) ----
[Sys] MemoryLoad = 17%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =  12 286 Mb  /  10 105 Mb
[Sys]   PageFile =  24 570 Mb  /  21 975 Mb
[Sys]   Virtual@ =   4 096 Mb  /   3 759 Mb
[Sys] ----------------------------
[Sys] Largest committed free block size = 696 Kb
 
[MemInfo] Memory fragmentation analysis
[MemInfo] system PageSize = 4kb, using large address space = yes
[MemInfo] The process has 25 Heaps:
    Heap 0 is a LFH (low-fragmentation) heap. ('X' This the DEFAULT process heap.)
    Heap 10 is a LFH (low-fragmentation) heap. ('#' This the heap used by the CRT.)
MappedFile n°0 (  1MB): \Device\HarddiskVolume1\Windows\System32\locale.nls
MappedFile n°1 (  3MB): \Device\HarddiskVolume1\Windows\Globalization\Sorting\SortDefault.nls
MappedFile n°2 (  1MB): \Device\HarddiskVolume1\Windows\SysWOW64\fr-FR\KernelBase.dll.mui
MappedFile n°3 ( 10MB): \Device\HarddiskVolume1\ProgramData\ManiaPlanet\PacksCache\ManiaPlanet.pak
MappedFile n°4 (  9MB): \Device\HarddiskVolume1\Windows\Fonts\StaticCache.dat
MappedFile n°5 (  1MB): \Device\HarddiskVolume1\ProgramData\Microsoft\Windows\Caches\{DDF571F2-BE98-426D-8288-1A9A39C3FDA2}.2.ver0x0000000000000002.db
MappedFile n°6 (  1MB): \Device\HarddiskVolume1\Windows\System32\wow64cpu.dll
MappedFile n°7 (  1MB): \Device\HarddiskVolume1\Windows\System32\wow64.dll
MappedFile n°8 (  1MB): \Device\HarddiskVolume1\Windows\SysWOW64\rasman.dll
MappedFile n°9 (  2MB): \Device\HarddiskVolume1\Windows\System32\ntdll.dll
HeapUsages         Total   Commited   Uncommit   Overhead
CrtHeap    =      66 415     49 424     15 216      1 557
DefaultHeap=       1 808        734        696         50
OtherHeap  =      35 499     14 914     17 020         59

Current thread stack usage: 80KB over 1 024KB (7%)

24 threads (24 stack retrieved)

Images     =      82 616
FileMapped =      27 648
Shareable  =      38 100
TotalHeap  =     103 721     65 071     32 932      1 665
Stack      =      24 576
PrivateData=      85 864
TotalMem   =     362 524
Map: 64MB per line (512KB per char)

Heaps:			#=Crt, X=Default, o=Other, +=Uncommited
Images:			I
Not Avaiblable:	-
Virtual Allocs:	C=Commited, R=Reserved, M=Mixed, '.' ','=Free
Bigger Free Blocs are:
  2 048MB
  1 250MB
  121MB
  92MB
  64MB
IRRC0RCoIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIXXXRo+RRRCCCIoCRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRC++###++oCCCCCCRR######### 0x00000000
########111111RRCCCCCCCC22R++++o#####33333333333333333333CCCCCCCCCCCCCCCC444444444444444444RRRooo+CCCCCCCCCCCRRRRoooo+++oo++#ooC 0x04000000
CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCRRRRRRRRRRooooo+R+++++Cooo+ooo++RRCCCCCCCCCCCCCCCCCCCCCCC##########++########################CC,# 0x08000000
#############ooo++++#####oooooRRRR##RRRRR,,,,#################################++RR5RRR++++##++++++++++++++++++++++++++++++++RR+, 0x0C000000
I,,,+CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCoo+o+++++++++++++,,,,,,,,,,,,,,CCCCCC....................................................... 0x10000000
................................................................................................................................ 0x14000000
I............................................................................................................................... 0x18000000
................................................................................................................................ 0x1C000000
................................................................................................................................ 0x20000000
................................................................................................................................ 0x24000000
................................................................................................................................ 0x28000000
................................................................................................................................ 0x2C000000
................................................................................................................................ 0x30000000
................................................................................................................................ 0x34000000
................................................................................................................................ 0x38000000
................................................................................................................................ 0x3C000000
................................................................................................................................ 0x40000000
................................................................................................................................ 0x44000000
................................................................................................................................ 0x48000000
................................................................................................................................ 0x4C000000
................................................................................................................................ 0x50000000
................................................................................................................................ 0x54000000
................................................................................................................................ 0x58000000
................................................................................................................................ 0x5C000000
................................................................................................................................ 0x60000000
...................................................................I....IIII.................................................... 0x64000000
IIIIIIIIIIII,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x68000000
,,,,,,,,,,II,,,,,,,II,I,,,,,,,,,,,IIIII,,,,,IIIIIIIII,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,III,,,,,,,,,,,,,,,,,,,,,,II,,II,,,, 0x6C000000
II,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,IIIIIIIIIII,,,,,,,,I,,,,,,,,,,,,,,,,IIIIIII.I..IIIIII............I.....I...I.II.67........8IIII. 0x70000000
.........................IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII,,,,,RRR....RR999IIII................ 0x74000000
................................................................................................................................ 0x78000000
................................................................................................RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR 0x7C000000
................................................................................................................................ 0x80000000
................................................................................................................................ 0x84000000
................................................................................................................................ 0x88000000
................................................................................................................................ 0x8C000000
................................................................................................................................ 0x90000000
................................................................................................................................ 0x94000000
................................................................................................................................ 0x98000000
................................................................................................................................ 0x9C000000
................................................................................................................................ 0xA0000000
................................................................................................................................ 0xA4000000
................................................................................................................................ 0xA8000000
................................................................................................................................ 0xAC000000
................................................................................................................................ 0xB0000000
................................................................................................................................ 0xB4000000
................................................................................................................................ 0xB8000000
................................................................................................................................ 0xBC000000
................................................................................................................................ 0xC0000000
................................................................................................................................ 0xC4000000
................................................................................................................................ 0xC8000000
................................................................................................................................ 0xCC000000
................................................................................................................................ 0xD0000000
................................................................................................................................ 0xD4000000
................................................................................................................................ 0xD8000000
................................................................................................................................ 0xDC000000
................................................................................................................................ 0xE0000000
................................................................................................................................ 0xE4000000
................................................................................................................................ 0xE8000000
................................................................................................................................ 0xEC000000
................................................................................................................................ 0xF0000000
................................................................................................................................ 0xF4000000
................................................................................................................................ 0xF8000000
...............................................................................................................................- 0xFC000000
[MasterServer] => [21 458] Request sent : UpdateOnlineProfile (mp01.maniaplanet.com:80)
[XMPP] Auth
[Script] Connecting to XMPP server...

[Console](Info) Script 'http://static.maniaplanet.com/chat.Script.txt': Connecting to XMPP server...

[XMPP] Begin stream
[Game] QuitGameInternal
no change detected to C:\ProgramData\ManiaPlanet\Leagues\LeaguesManager.Manager.Gbx
[MasterServer] => [21 748] Request sent : Disconnect (mp01.maniaplanet.com:80)
[Vision] Overlay preloaded
[TimeMs] Total=20(Viewport::Run)
---    20 ret
---------     4 Static(DDS_InvertY) 1 calls
---------    16 Static(CPlugFileImg::TexelLoading) 1 calls
---------    19 Static(Dx9::UploadTexture) 1 calls
[XMPP] Resource Binding
[XMPP] Roster Get
[Script] OK

[Console](Info) Script 'http://static.maniaplanet.com/chat.Script.txt': OK

[Dx9] Resuming fullscreen
[Dx9] Removing bad driver's D3DFMT_NVHU_HILO
no change detected to C:\Users\xxx\Documents\ManiaPlanet\Config\Dx9Caps_ATI_0x6819.Gbx
[Dx9] Windowed 32b (A8R8G8B8) ---> Succeded
no change detected to C:\Users\xxx\Documents\ManiaPlanet\Config\xxx.ScriptCache.Gbx
CGameApp::..AndExit()
[GbxApp] RequestSystemQuit()
CGbxGame::DestroyApp()
[Game] Destroy
[Dx9] We've computed 81Mb alloc, 3 741Mb free, 1 950Mb gpu free.
[Dx9] 13 Textures wanting 57Mb, 0 Surfaces using 0Mb, 57Mb actually allocated.
[Dx9] Vertexs+Indexs used: 1Mb (3% of vertexs, 97 vBuffs + 5 iBuffs)
[Dx9] Vertexs_Packed : 0Mb (0%)
[Dx9] Vertexs_Sprites: 0Mb (0%)
[Dx9] 11 Overlay Textures using 17Mb.

[Net] Download Rate : 688 128
[Net] Upload Rate : 43 008
Main connection disconnected (0) : No reason
Main connection disconnected (0) : No reason
Main connection disconnected (0) : No reason
[TimeMs] Total=75CGameCtnApp::Destroy CleanInterface=1 CGameApp::Destroy=73
0     ms 30   calls 1   blocks : CPlugBitmapRender::Chunk_Crypted
2     ms 808  calls 2   blocks : GetAllChildFidByClassId
0     ms 3    calls 1   blocks : CSceneFxColors::SParam::Archive
0     ms 3    calls 1   blocks : CSceneFxColors::SParam::ArchiveOld1
28    ms 3    calls 1   blocks : CGameCtnApp::CryptedSaveProfile
[Sys] SystemFidParameters stats:
[Sys] CurCount   = 7 689
[Sys] MaxCount   = 8 529
[Sys] Throughput = 22 981
[Sys] Total fids   = 7 475
[Sys] Complete  = 7 457
[Sys] Default = 7 436
[Sys] NbWithParams = 323 (avg. parameter count = 8.67)
[Sys] SystemFidParameters usage:
[Sys] Includes()==Ok    :      12911 (       442)
[Sys] Includes()        :      14774
[Sys] IncludesCompare() :       2375 (avg = 0.16075538)
[Sys] FidParam.Compare():       4898 (0x00000000-00001322)
[Sys] MostDiscriminant type = 2 074, 0, 24, 17, 188, 12, 0, 0, 0, 4, 
[Sys] Most parametrized Fids:
  20 times : :data:\GameData\Menu\Media\Shader\BackgroundLayerPC3.Shader.Gbx (avg. parameter count = 9)
   3 times : :data:\GameData\Menu\Media\Shader\BlendTextureSuperSamplePC33.Shader.Gbx (avg. parameter count = 9)
   2 times : :data:\GameData\Menu\Media\Shader\BackgroundLayerBlurPC3.Shader.Gbx (avg. parameter count = 9)
   2 times : :data:\GameData\Techno3\Media\Shader\Tech3 SpriteBlendSoftLightedFromMap.Shader.Gbx (avg. parameter count = 16)
[Sys] MaxMemoryCheckpointDuration = 0

Modules:
77610000-77790000: ntdll.dll
76C90000-76D13000: CLBCatQ.DLL
76C30000-76C87000: SHLWAPI.dll
76A90000-76C2D000: SETUPAPI.DLL
76A80000-76A8A000: LPK.dll
76960000-76A71000: urlmon.dll
76800000-768CC000: MSCTF.dll
76760000-767FD000: USP10.dll
76720000-76755000: WS2_32.dll
75AD0000-7671A000: SHELL32.dll
75A50000-75ACB000: COMDLG32.dll
759A0000-75A4C000: msvcrt.dll
75910000-7599F000: OLEAUT32.dll
758C0000-75907000: KERNELBASE.dll
757C0000-758C0000: USER32.dll
75790000-757B7000: CFGMGR32.dll
75670000-7578B000: WININET.dll
755D0000-75670000: ADVAPI32.dll
75570000-755D0000: IMM32.DLL
753B0000-75568000: iertutil.dll
75360000-753A5000: WLDAP32.dll
75250000-75360000: kernel32.dll
75230000-75242000: DEVOBJ.dll
75200000-7522D000: WINTRUST.dll
751F0000-751FC000: MSASN1.dll
75160000-751F0000: GDI32.dll
75150000-75155000: psapi.dll
74FF0000-7514C000: ole32.dll
74F00000-74FF0000: RPCRT4.dll
74EF0000-74EF6000: NSI.dll
74E70000-74E89000: sechost.dll
74D50000-74E6E000: CRYPT32.dll
74CF0000-74D50000: SspiCli.dll
74CE0000-74CEC000: CRYPTBASE.dll
73F00000-73F4B000: OpenAL32.dll
73E70000-73EFD000: AcLayers.DLL
73DF0000-73DFB000: vorbisfile.dll
73DE0000-73DE9000: ogg.dll
73DC0000-73DD9000: AVIFIL32.dll
73D90000-73DB5000: DINPUT.dll
73D80000-73D8C000: mssprxy.dll
73D20000-73D72000: RASAPI32.dll
73D00000-73D15000: rasman.dll
73CF0000-73CFD000: rtutils.dll
736A0000-73743000: MSVCR90.dll
73580000-73589000: VERSION.dll
733F0000-733FB000: cscapi.dll
730F0000-730FE000: RpcRtRemote.dll
72A60000-72A77000: USERENV.dll
72A50000-72A5B000: profapi.dll
729C0000-72A44000: COMCTL32.dll
729A0000-729B2000: MPR.dll
72970000-72979000: netutils.dll
72950000-72969000: srvcli.dll
72940000-72946000: sensapi.dll
72920000-7293C000: IPHLPAPI.DLL
72910000-72917000: WINNSI.DLL
72900000-72908000: Secur32.dll
728C0000-728FC000: mswsock.dll
728A0000-728B3000: dwmapi.dll
727F0000-72870000: uxtheme.dll
72650000-72656000: d3d8thk.dll
72550000-72560000: NLAapi.dll
724C0000-724D6000: CRYPTSP.dll
72480000-724BB000: rsaenh.dll
72240000-72403000: d3d9.dll
719A0000-719C1000: ntmarta.dll
71520000-71532000: dhcpcsvc.DLL
71380000-7151E000: comctl32.dll
71280000-71375000: PROPSYS.dll
71270000-71280000: napinsp.dll
71250000-71262000: pnrpnsp.dll
71200000-71244000: dnsapi.DLL
711F0000-711F8000: winrnr.dll
711C0000-711E4000: WLIDNSP.DLL
71180000-711B8000: fwpuclnt.dll
71170000-71176000: rasadhlp.dll
71160000-71165000: wshtcpip.dll
71110000-7115C000: apphelp.dll
71080000-710B2000: WINMM.dll
71030000-71051000: MSVFW32.dll
70150000-70156000: wship6.dll
700C0000-700E5000: POWRPROF.dll
70010000-70061000: WINSPOOL.DRV
6FDB0000-6FDC4000: MSACM32.dll
6FD40000-6FD7C000: snxhk.dll
6FBB0000-6FBE9000: MMDevApi.dll
6FB20000-6FB56000: AUDIOSES.DLL
6EF00000-6EFE9000: aticfx32.dll
6EEE0000-6EEF9000: atiu9pag.dll
6D790000-6DA2C000: atiumdva.dll
6D710000-6D71A000: slc.dll
6D650000-6D6C0000: ntshrui.dll
6D160000-6D35F000: d3dx9_43.dll
6CB40000-6CB5F000: atiuxpag.dll
6C9A0000-6CA12000: dsound.dll
6C560000-6C590000: DINPUT8.dll
68050000-685A3000: atiumdag.dll
66400000-6658F000: vorbis.dll
66190000-66199000: HID.DLL
18000000-1803D000: binkw32.dll
10000000-10046000: libwebp_a.dll
01E10000-01E51000: WmJoyF32.dll
00400000-017D4000: ManiaPlanet.exe
00030000-00033000: Normaliz.dll
Last edited by TMarc on 24 Dec 2012, 13:20, edited 1 time in total.
Reason: changed to code to reduce size of the message in the display
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