[B.1][ShootMania]Serveur joignable qu'en mode spectateur

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Hotwhlz
Posts: 10
Joined: 09 Sep 2012, 10:10

[B.1][ShootMania]Serveur joignable qu'en mode spectateur

Post by Hotwhlz »

jonthekiller wrote:Suivant le mode, il faut peut-être attendre la fin du round pour rejoindre. Sinon fais echap et regarde si le mode spectateur est activé.
En fait, à part être en mode spectateur, je ne peux rien faire d'autre...
Je peux bien choisir un camp ou l'autre (bleu ou rouge) mais jamais rejoindre la partie en tant que joueur.
Il semble que je puisse que "regarder" et non pas "jouer".
D'autre part, je vois d'autres joueurs arrivés après moi rejoindre la partie proprement dite.
Bref, je ne vois pas ce qui cloche. :|

Merci si vous avez des idées...
User avatar
Alinoa
Posts: 4582
Joined: 14 Jun 2010, 11:55
Location: France, Paris
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Re: [B.1][ShootMania]Serveur joignable qu'en mode spectateur

Post by Alinoa »

Quand tu cliques sur un serveur, le bouton "rejoindre" est-il cliquable?
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Hotwhlz
Posts: 10
Joined: 09 Sep 2012, 10:10

Re: [B.1][ShootMania]Serveur joignable qu'en mode spectateur

Post by Hotwhlz »

Alinoa wrote:Quand tu cliques sur un serveur, le bouton "rejoindre" est-il cliquable?
Oui, dans la liste des serveurs, lorsque je clique sur 1, je peux rejoindre.
Ensuite lorsque que je suis "connecté" au serveur, je clique sur "continuer" mais rien ne se passe et je reste bloqué à ce niveau.
A cette étape, je ne vois pas de bouton rejoindre ou autre. Je peux parfaitement sélectionner une équipe (bleu ou rouge).
Je n'ai d'autre choix que de me retrouver en mode spectateur.

Je vois bien d'autres joueurs rejoindre le serveur puis la partie, a priori sans problème donc j'écarte l'idée d'un serveur plein ou privé qui m'empêcherai.

Pour résumé :
La connexion au serveur se fait
Lorsque je suis sur le serveur je suis directement amené au "menu course" et là lorsque que je clique sur "continuer" rien ne se passe. Je peux simplement être spectateur ou quitter.

Merci à vous.
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Alinoa
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Joined: 14 Jun 2010, 11:55
Location: France, Paris
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Re: [B.1][ShootMania]Serveur joignable qu'en mode spectateur

Post by Alinoa »

Comment cela quand tu cliques sur "1" ?
Peux-tu te connecter au serveur "Ubisoft Royal" et prendre des screenshots des étapes qui te permettent de te connecter à ce serveur ?
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Hotwhlz
Posts: 10
Joined: 09 Sep 2012, 10:10

Re: [B.1][ShootMania]Serveur joignable qu'en mode spectateur

Post by Hotwhlz »

Alinoa wrote:Comment cela quand tu cliques sur "1" ?
Peux-tu te connecter au serveur "Ubisoft Royal" et prendre des screenshots des étapes qui te permettent de te connecter à ce serveur ?
Oui désolé , ce n''est pas clair , il fallait lire "quand je clique sur un serveur".
Je vais prendre des screens, cela sera plus explicite.
Hotwhlz
Posts: 10
Joined: 09 Sep 2012, 10:10

Re: [B.1][ShootMania]Serveur joignable qu'en mode spectateur

Post by Hotwhlz »

Mon problème en image :

Accès multijoueur : pas de problème

Image

Recherche serveur : ok

Image

Rejoindre : ok

Image

Chargement : ok

Image

Image

Synchronisation : a ce stade je ne vois pas la barre d'avancement synchro se remplir (est-ce normal). C'est plutôt rapide

Image

Et là c'est le drame, j'arrive directement à cela et je reste bloqué à ce niveau, malgré mon acharnement sur le bouton continuer... :shock:

Image

Il y a bien de la place sur le serveur...

Image

Avez vous une idée du problème ?

Merci
Hotwhlz
Posts: 10
Joined: 09 Sep 2012, 10:10

Re: [B.1][ShootMania]Serveur joignable qu'en mode spectateur

Post by Hotwhlz »

Up ? :roll:
david
Nadeo
Nadeo
Posts: 105
Joined: 14 Jun 2010, 17:59

Re: [B.1][ShootMania]Serveur joignable qu'en mode spectateur

Post by david »

Bonjour,

pouvez-vous poster un log correspondant à la connexion au serveur 'Ubisoft Royal' ?
Les logs du jeu se trouve dans le répertoire 'ManiaPlanet' sous le répertoire 'Mes documents'.

Merci par avance

David
Nadeo
Hotwhlz
Posts: 10
Joined: 09 Sep 2012, 10:10

Re: [B.1][ShootMania]Serveur joignable qu'en mode spectateur

Post by Hotwhlz »

Bonjour,

Ci-dessous log souhaité :

Code: Select all

[Win32] CmdLine="C:\Program Files (x86)\ManiaPlanet\ManiaPlanet.exe"  
[Console](Info) Starting ManiaPlanet date=2012-09-18_18_35 Svn=46650 GameVersion=3.2.0...
[Sys] MainThreadId=2 592
[Sys] Minimum app. @ = 0x00010000
[Sys] Maximum app. @ = 0xFFFEFFFF
[Sys] Gpu Memory DXGI
[Sys] Gpu Memory Video MBytes = 1 249
[Sys] Gpu Memory   Agp MBytes = 2 816
[Sys] "NVIDIA GeForce GTX 470"(0x10DE,0x06CD) with 8.17.12.9610 (nvd3dum.dll)
[Sys] Gpu Memory guessing the dedicated is really faster (card)
[Sys] Windows version = Seven
[Sys] Os = Windows 7 Ultimate(7600.win7_rtm.090713-1255) 64b
[Sys] Cpu = Intel(R) Core(TM) i7 CPU         870  @ 2.93GHz @ 2 942MHz (bench)   (Nb=4)
[Sys] SSE2 = 1
[Sys] Physical memory = 8 191 Mb
[Sys] Windows GDI resolution = 1 680x1 050x32b
[Sys] ExeChecksum = 0xD75DB8DD
[Sys] ---- GlobalMemoryStatus(Startup) ----
[Sys] MemoryLoad = 24%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =   8 191 Mb  /   6 194 Mb
[Sys]   PageFile =  16 379 Mb  /  14 245 Mb
[Sys]   Virtual@ =   4 096 Mb  /   3 996 Mb
[Sys] ----------------------------
[Sys] ---- GlobalMemoryStatus(Now) ----
[Sys] MemoryLoad = 24%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =   8 191 Mb  /   6 186 Mb
[Sys]   PageFile =  16 379 Mb  /  14 244 Mb
[Sys]   Virtual@ =   4 096 Mb  /   3 989 Mb
[Sys] ----------------------------
[Sys] Largest committed free block size = 584 Kb
 
[MemInfo] Memory fragmentation analysis
[MemInfo] system PageSize = 4kb, using large address space = yes
[MemInfo] The process has 12 Heaps:
    Heap 0 is a LFH (low-fragmentation) heap. ('X' This the DEFAULT process heap.)
    Heap 10 is a LFH (low-fragmentation) heap. ('#' This the heap used by the CRT.)
MappedFile n°0 (  1MB): \Device\HarddiskVolume4\Windows\System32\locale.nls
MappedFile n°1 (  3MB): \Device\HarddiskVolume4\Windows\Globalization\Sorting\SortDefault.nls
MappedFile n°2 (  1MB): \Device\HarddiskVolume4\Windows\System32\wow64win.dll
MappedFile n°3 (  2MB): \Device\HarddiskVolume4\Windows\System32\ntdll.dll
HeapUsages         Total   Commited   Uncommit   Overhead
CrtHeap    =         939        608        324         14
DefaultHeap=         871        214        584         17
OtherHeap  =       2 793         51      2 452          5

Current thread stack usage: 40KB over 1 024KB (3%)

2 threads (2 stack retrieved)

Images     =      63 076
FileMapped =       5 120
Shareable  =      32 096
TotalHeap  =       4 602        872      3 360         35
Stack      =       2 048
PrivateData=      19 443
TotalMem   =     126 384
Map: 64MB per line (512KB per char)

Heaps:			#=Crt, X=Default, o=Other, +=Uncommited
Images:			I
Not Avaiblable:	-
Virtual Allocs:	C=Commited, R=Reserved, M=Mixed, '.' ','=Free
Bigger Free Blocs are:
  2 048MB
  1 467MB
  190MB
  119MB
  56MB
-RRR0+ICIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIICRR++CCC+CCRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR++++C##+,+CCCCCCCC11111RR.++CCCC 0x00000000
CCC+++.......................................................................................................................... 0x04000000
................................................................................................................................ 0x08000000
................................................................................................................................ 0x0C000000
I............................................................................................................................... 0x10000000
................................................................................................................................ 0x14000000
................................................................................................................................ 0x18000000
................................................................................................................................ 0x1C000000
................................................................................................................................ 0x20000000
................................................................................................................................ 0x24000000
................................................................................................................................ 0x28000000
................................................................................................................................ 0x2C000000
................................................................................................................................ 0x30000000
................................................................................................................................ 0x34000000
................................................................................................................................ 0x38000000
................................................................................................................................ 0x3C000000
................................................................................................................................ 0x40000000
................................................................................................................................ 0x44000000
................................................................................................................................ 0x48000000
................................................................................................................................ 0x4C000000
................................................................................................................................ 0x50000000
................................................................................................................................ 0x54000000
................................................................................................................................ 0x58000000
................................................................................................................................ 0x5C000000
................................................................................................................................ 0x60000000
................................................................................................................................ 0x64000000
......................................................................................................................IIIIIIII.. 0x68000000
IIIII...II..............................................................................................................I,,I,,,, 0x6C000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,IIII..........III.IIII.....II.......................................... 0x70000000
........II..........................II2IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII.III,,IIIIIIIIIIIIIIIIIIIIIIRRRR333IIII............ 0x74000000
................................................................................................................................ 0x78000000
................................................................................................RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR 0x7C000000
................................................................................................................................ 0x80000000
................................................................................................................................ 0x84000000
................................................................................................................................ 0x88000000
................................................................................................................................ 0x8C000000
................................................................................................................................ 0x90000000
................................................................................................................................ 0x94000000
................................................................................................................................ 0x98000000
................................................................................................................................ 0x9C000000
................................................................................................................................ 0xA0000000
................................................................................................................................ 0xA4000000
................................................................................................................................ 0xA8000000
................................................................................................................................ 0xAC000000
................................................................................................................................ 0xB0000000
................................................................................................................................ 0xB4000000
................................................................................................................................ 0xB8000000
................................................................................................................................ 0xBC000000
................................................................................................................................ 0xC0000000
................................................................................................................................ 0xC4000000
................................................................................................................................ 0xC8000000
................................................................................................................................ 0xCC000000
................................................................................................................................ 0xD0000000
................................................................................................................................ 0xD4000000
................................................................................................................................ 0xD8000000
................................................................................................................................ 0xDC000000
................................................................................................................................ 0xE0000000
................................................................................................................................ 0xE4000000
................................................................................................................................ 0xE8000000
................................................................................................................................ 0xEC000000
................................................................................................................................ 0xF0000000
................................................................................................................................ 0xF4000000
................................................................................................................................ 0xF8000000
...............................................................................................................................- 0xFC000000
[Gbx] Exe date = 18/09/2012 18:35, game name = ManiaPlanet, game build info = date=2012-09-18_18_35 Svn=46650 GameVersion=3.2.0
[Gbx] Log date = 19/09/2012 22:20:50.465
[Sys] GpuPerf found in C:\Program Files (x86)\ManiaPlanet\GameData\GfxDevicePerfs.txt
[Sys] GameConfigPreset = Fast
[Sys] GameConfigPreset = VeryNice
[CheckLag] CheckLags installed
[I18n] Language: fr 'Français'
[I18n] MsgCount: 3 054
[I18n] Encoding: utf8
[Sys] GameConfigPreset = Fast
[Sys] GameConfigPreset = VeryNice
[Sys] UpdateFolderFilesFromRef 'C:\ProgramData\ManiaPlanet\PacksCache\', found 3 files.
[GameDataPacks] installed zip:  ManiaPlanet.zip
[GameDataPacks] installed zip:  ManiaPlanet_Skins.zip
[GameDataPacks] installed zip:  ManiaPlanet_Painter.zip
[GameDataPacks] installed zip:  ManiaPlanet_extras.zip
[GameDataPacks] installed pack: ManiaPlanet.pak (F58189077703F32E41D80C0D23BB0534A80BC1D53BBB2C5E6E125FE712B18F2F)
[GameDataPacks] installed zip:  Titles.zip
[GameDataPacks] installed pack: Titles.pak (3B1C17ABB4FFBF4A23EAF935FCEEED53A8E07F7CE9CEDC22832DA1D401EF2D1B)
[Gbx] CheckNetwork::DialogBox()
[Gbx] CheckNetwork::SetNetworkIsFireWallTested()
[Input] DirectInput initialized. 4 devices found.
[Input]   - Souris / Mouse (11, int)
[Input]   - Clavier / Keyboard (147, int)
[Input]   - Joystick - HOTAS Warthog / 0402044f-0000-0000-0000-504944564944 (22, int)
[Input]   - Throttle - HOTAS Warthog / 0404044f-0000-0000-0000-504944564944 (38, int)
[Audio] OpenAl dll path: C:\Program Files (x86)\ManiaPlanet\OpenAL32.dll
[Audio] Initialized, using device 'OpenAL Soft', sources = 253+3, EFX enabled. 
[Audio] OpenAl dll version: -1.-1.-1.-1
[Audio] ALC version: 1.1
[Audio] AL Version: 1.1 ALSOFT 1.14, Vendor: OpenAL Community, Renderer: OpenAL Soft
[Audio] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
[Audio] Allocated 40 sources.
[NvAPI] Stereo is not available (stereo driver may not be installed correctly)
[Dx9] Adapter n°0 = NVIDIA GeForce GTX 470
[Dx9] Removing bad driver's D3DFMT_NVHU_HILO
[Dx9] Removing bad driver's D3DFMT_NVHU_HILO
[Dx9] GpuInAfrCount=1
no change detected to C:\Users\Pascal\Documents\ManiaPlanet\Config\Dx9Caps_NVidia_0x06CD.Gbx
[Dx9] Downsample of MSAA'd 16x16 RenderTarget: Black=136, White=105, Gray=15
[Dx9] DirectX 9.0Ex initialisation succeded.
[Dx9] Using D3DX SDK 9.2
[Dx9] D3DX SDK 9.2, DirectX SDK 9.0, Runtime 9.0Ex, using HAL device on
[Dx9] "NVIDIA GeForce GTX 470"(0x10DE,0x06CD) with 8.17.12.9610(nvd3dum.dll) DDI9 driver.
[Dx9] Gpu Memory MBytes = 1.26e+003
[Dx9] Agp Memory MBytes = 2.82e+003
[Dx9] Device created in Windowed.
[Dx9] Dx9::DeviceCreate() done
[Hms] CPlugTreeVisualMip::s_ScaleZ = 1
[Dx9] Removing bad driver's D3DFMT_NVHU_HILO
[Hms] ShaderQuality=|ShaderQuality|Very Nice
[Hms] TextureQuality=|TexturesQuality|High
[Hms] Shadows=|Shadows|Very High
[Hms] FilterAnisoQ=|MaxFiltering|Anisotropic 16x
[Hms] VertexProcess=|VertexProcess|Hardware
[Hms] LightMapSizeMax=0
[Hms] MultiSampling=None
[Dx9] Starting fullscreen
[Dx9] Removing bad driver's D3DFMT_NVHU_HILO
no change detected to C:\Users\Pascal\Documents\ManiaPlanet\Config\Dx9Caps_NVidia_0x06CD.Gbx
[Win32] WM_SIZE=MAXIMIZED(1 680x1 050)
[Dx9] StartFullscreen 1680x1050 in 32b (A8R8G8B8) ---> Succeded
[Dx9] Removing bad driver's D3DFMT_NVHU_HILO
[Dx9] MemoryAgpUseFactor=0
[Vision] Overlay preloaded
[Net] Download Rate : 688 128
[Net] Upload Rate : 43 008
[Net] DefaultServerUDPPort : 2 350
[Net] DefaultServerTCPPort : 2 350
[Net] DefaultClientUDPPort : 0
[Net] DefaultClientTCPPort : 0
[Net] DefaultP2PServerTCPPort : 3 450
[Net] ForceServerAddress : 0.0.0.0
[Net] ForceUseLocalAddress : 0
[Net] AllowSpectatorRelays : 1
[Net] BindAddress : 0.0.0.0
[Ctl] Could not find control 'ButtonStereoscopy' in frame FrameToolBar
[Net] Download Rate : 688 128
[Net] Upload Rate : 43 008
[Console](Info) Loading cache...
[Console](Info) ...OK
[Net] IP Address : 192.168.1.9:2350
[Console](Info) Listening for xml-rpc commands on port 5000.
[TimeMs] Total=3 689 Static=2 WndCreate=5
--- 2 345 AppInit  CheckNetwork=2 155
------   189 CGbxApp::Init1  SetLogFile=109 CreateEngines=33 SetRegistry=1 SystemConfig=4 InstallGameResourcePacks=40
--- 1 336 CGbxApp::Init2  ViewportConfig=82
------    45 InputPort
------    68 AudioPort COalAudioPort::ApplySystemConfig
---------    68 ret COalAudioPort::Init alcOpenDevice=5 ContextCreateAndPush+readversion=62
------   214 ViewportCreate Vision::AllocateAndUploadTextures ???=195
------------    91 Static(CPlugFileGPU::CompileInternal) 6 calls
------------   101 Static(CPlugFileGPU::Compile) 6 calls
------------    19 ???
------    16 WaitingFrame
------------     2 Static(CPlugFileImg::TexelLoading) 1 calls
------------     2 Static(Dx9::UploadTexture) 1 calls
------   902 InitApp 
---------   497 LoadGameFile
---------------   302 Static(CPlugFileGPU::Compile) 14 calls
---------------   276 Static(CPlugFileGPU::CompileInternal) 13 calls
---------     6 GameApp::InitTunnel
---------   399 GameApp::Start 
------------   399 CtnGame::Start  LeaguesManager=6
---------------   291 LoadResources
---------------------    27 Static(CPlugFileGPU::CompileInternal) 2 calls
---------------------    32 Static(CPlugFileGPU::Compile) 2 calls
---------------    99 NetInitGame  ???=32 BrowseNetCache=1 LoadNetCache=55 UpdateNetCache=3
[Win32] WM_ACTIVATEAPP(1) received
[GameCtnApp] starting game.
[Menu] show menu frame 'FrameMenuStartUp'.
[TimeMs] STATIC(CPlugFileGPU::CompileInternal)=64
[TimeMs] STATIC(CPlugFileGPU::Compile)=65
[Vision] Overlay preloaded
[TimeMs] Total=19(Viewport::Run)
---    19 ret 
------    15 Static(Dx9::UploadTexture) 1 calls
[Vision] Overlay preloaded
Warning : No default value for LoadFx "Weights" ((0,0,0,1) is used as default)
[TimeMs] Total=58(Viewport::Run)
---    58 ret
---------    31 Static(CPlugFileGPU::CompileInternal) 3 calls
---------    34 Static(CPlugFileGPU::Compile) 3 calls
---------     8 Static(Dx9::UploadTexture) 4 calls
---------     2 Static(DDS_InvertY) 2 calls
---------     6 Static(CPlugFileImg::TexelLoading) 2 calls
[Net] Download Rate : 688 128
[Net] Upload Rate : 43 008
[MasterServer] => [3 851] Request sent : GetConnectionAndGameParams (game.maniaplanet.com:80)
[Menu] show dialog frame 'FrameDialogChooseProfile'.
[Vision] Overlay preloaded
[TimeMs] Total=162(Viewport::Run)
---   162 ret
---------     6 Static(CPlugFileGPU::CompileInternal) 1 calls
---------     6 Static(CPlugFileGPU::Compile) 1 calls
---------   149 Static(Dx9::UploadTexture) 2 calls
[Ctn] Using account 'hotwhlz'
[Dx9] Bench : 61.7 GOutBytes/sec (Output bandwidth, 128 quads)
[Dx9] Bench : 119.7 GPixelMath/sec (giga pixel math. op., 16 quads)
[Dx9] Bench : 15.5 GAniso01x/sec (giga anisotropy, 128 quads)
[Dx9] Bench : 9.5 GAniso02x/sec (giga anisotropy, 128 quads)
[Dx9] Bench : 5.3 GAniso04x/sec (giga anisotropy, 64 quads)
[Dx9] Bench : 3.8 GAniso08x/sec (giga anisotropy, 43 quads)
[Dx9] Bench : 2.8 GAniso16x/sec (giga anisotropy, 32 quads)
[Dx9] Bench : 114.2 GVertexMath/sec (giga vertex math. op., 64 renders)
[TimeMs] Total=665 HmsViewport::CheckPerformance
---   665 ret  Dx9::PerformanceCompute
------   665 ret
------------   313 Static(CPlugFileGPU::CompileInternal) 6 calls
------------   322 Static(CPlugFileGPU::Compile) 6 calls
------------     4 Static(DDS_InvertY) 1 calls
[MasterServer] => [5 168] Request sent : OpenSession (mp01.maniaplanet.com:80)
[CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 2 230ms ! (humantimer=7 399)
[MasterServer] => [7 498] Request sent : Connect (mp01.maniaplanet.com:80)
[Net] IP Address : 83.155.156.111:2350
no change detected to C:\Users\Pascal\Documents\ManiaPlanet\Config\pascal.ScriptCache.Gbx
[MasterServer] => [7 736] Request sent : GetOnlineProfile (mp01.maniaplanet.com:80)
no change detected to C:\Users\Pascal\Documents\ManiaPlanet\Config\pascal.ScriptCache.Gbx
[Vision] Overlay preloaded
[TimeMs] Total=19
---    19 Load Scan Cache (up to date)
---------     7 Static(CPlugFileGPU::CompileInternal) 1 calls
---------     7 Static(CPlugFileGPU::Compile) 1 calls
[Net] Updater: updating 2 groups, in mode = interractive
[Net] Updater: success.
[TimeMs] Total=70
---    19 Scan packs
---     7 Scan Skins
---     6 Scan PackLightmaps
---     6 Scan Challenges
---     7 Scan MatchSettings
---     7 Scan Campaigns
---     7 ScanDiskForReplays
---     8 Preload Manialinks
[Game] Found 2 ManiaTitles: SMStorm, TMCanyon, 
[Net] BUDDIES: need to inform 0 server(s)
[MasterServer] => [7 989] Request sent : ReceiveMessages (mp01.maniaplanet.com:80)
[GameCtnApp] main menu.
[CameraFx] CSceneFxMotionBlur Bitmaps created
[TimeMs] STATIC(CPlugFileGPU::CompileInternal)=51
[TimeMs] STATIC(CPlugFileGPU::Compile)=53
Warning : No default value for LoadFx "TcAutoScale" ((0,0,0,1) is used as default)
[TimeMs] STATIC(CPlugFileGPU::CompileInternal)=121
[TimeMs] STATIC(CPlugFileGPU::Compile)=124
[TimeMs] STATIC(CPlugFileGPU::CompileInternal)=70
[TimeMs] STATIC(CPlugFileGPU::Compile)=72
[TimeMs] STATIC(CPlugFileGPU::CompileInternal)=360
[TimeMs] STATIC(CPlugFileGPU::Compile)=363
[CameraFx] CSceneFxBloomHdr Bitmaps created
[Dx9] FxToneMap AutoExposure Disabled
[CameraFx] CSceneFxBloomHdr Bitmaps created
[TimeMs] STATIC(CPlugFileGPU::CompileInternal)=151
[TimeMs] STATIC(CPlugFileGPU::Compile)=153
[TimeMs] STATIC(CPlugFileGPU::CompileInternal)=71
[TimeMs] STATIC(CPlugFileGPU::Compile)=73
[TimeMs] STATIC(CPlugFileGPU::CompileInternal)=73
[TimeMs] STATIC(CPlugFileGPU::Compile)=75
[MasterServer] => [7 997] Request sent : GetManialinkInfos (mp01.maniaplanet.com:80)
[Menu] show menu frame 'FrameManiaPlanetMain'.
[CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 2 683ms ! (humantimer=10 680)
[Vision] HmsZone preloaded
[Vision] Overlay preloaded
Warning : No default value for LoadFx "DeathZoneRgb" ((0,0,0,1) is used as default)
Warning : No default value for LoadFx "HPosition" ((0,0,0,1) is used as default)
Warning : No default value for LoadFx "CameraToWorldPrCameraPrev" ((0,0,0,1) is used as default)
Warning : No default value for LoadFx "Weights" ((0,0,0,1) is used as default)
Warning : No default value for LoadFx "TcOffsets" ((0,0,0,1) is used as default)
Warning : No default value for LoadFx "Weights" ((0,0,0,1) is used as default)
Warning : No default value for LoadFx "TcOffsets" ((0,0,0,1) is used as default)
Warning : No default value for LoadFx "Weights" ((0,0,0,1) is used as default)
[TimeMs] Total=3 193(Viewport::Run)
--- 3 193 ret
------    38 _HmsZone_PreLoad
---------    38 PreLoadDyna
---------------    20 Static(CPlugFileGPU::CompileInternal) 2 calls
---------------    23 Static(CPlugFileGPU::Compile) 2 calls
------ 2 118  Vision::AllocateAndUploadTextures ???=643
--------- 1 474 Create/PreLoad
--------------- 1 462 Static(Dx9::UploadTexture) 27 calls
---------------     5 Static(DDS_InvertY) 5 calls
---------------    48 Static(CPlugFileImg::TexelLoading) 8 calls
--------- 1 533 Static(CPlugFileGPU::CompileInternal) 47 calls
--------- 1 605 Static(CPlugFileGPU::Compile) 47 calls
---------    10 Static(Dx9::UploadTexture) 4 calls
--------- 1 037 ???
[CoreCmd] AsyncCmdBuffer n°37 'RenderVision' ->Run() has taken 3 193ms ! (humantimer=13 874)
[Vision] Overlay preloaded
[TimeMs] Total=40(Viewport::Run)
---    40 ret
---------    15 Static(DDS_InvertY) 4 calls
---------    26 Static(CPlugFileImg::TexelLoading) 4 calls
---------    27 Static(Dx9::UploadTexture) 4 calls
[Vision] Overlay preloaded
[TimeMs] Total=46(Viewport::Run)
---    46 ret
---------     5 Static(DDS_InvertY) 1 calls
---------    23 Static(CPlugFileImg::TexelLoading) 1 calls
---------    24 Static(Dx9::UploadTexture) 1 calls
[TimeMs] Total=71(Viewport::Run)
---    71 ret 
------    49 Static(Dx9::UploadTexture) 4 calls
[TimeMs] Total=5(Viewport::Run)
---     5 ret 
------     2 Static(Dx9::UploadTexture) 2 calls
[Menu] loading title SMStorm
[Net] Updater: updating 1 groups, in mode = interractive
[Net] Updater: Will download 1 files, totalling 14 379 Ko.  1 files need to be processed.
[Menu] show dialog frame 'FrameFilesUpdate'.
[Net] Updater: Processing Elite (experimental).Title.Pack.Gbx, IsAlreadyUpToDate = 0, NeedToUpdateFromRef = 1
[MasterServer] => [23 200] Request sent : GetPackageUpdateUrl (mp01.maniaplanet.com:80)
[Vision] Overlay preloaded
[Net] Updater: updating C:\ProgramData\ManiaPlanet\PacksCache\Elite (experimental).Title.Pack.Gbx from ref ->  could write fid = 1, IsWritable = 1
[Net] Updater: success.
[GameDataPacks] installed zip:  SMStorm.zip
[GameDataPacks] installed zip:  SMStorm_2012-07-04.zip
[GameDataPacks] installed zip:  SMStorm_maps.zip
[GameDataPacks] installed zip:  ShootMania_extras.zip
[GameDataPacks] installed zip:  SMStorm_skins.zip
[GameDataPacks] installed zip:  ShootMania.zip
[GameDataPacks] installed pack: SMStorm.pak (2E646C9356EDDEB74AB1DC0CB2629405C37E233EA2F37A41B6836CEE8DFE5F69)
[GameDataPacks] installed pack: SMStorm_2012-07-04.pak (1B99DA115553BC30BF16869296A23BA5153FD3D7F2CD63CFD3DF97AA451EF16F)
[GameDataPacks] installed pack: ShootMania.pak (A5B37A6F2C63D146F6F730FFF90F7B2B6816C85B43A375D4808DBB3BFB3F7259)
[MasterServer] => [47 221] Request sent : GetTitlePlayerInfos (mp01.maniaplanet.com:80)
[CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 4 562ms ! (humantimer=51 784)
[Vision] HmsZone preloaded
[CoreCmd] AsyncCmdBuffer n°37 'RenderVision' ->Run() has taken 1 133ms ! (humantimer=52 918)
[CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 251ms ! (humantimer=53 292)
[Ladder] New rank for 0 is 51 745 for filter World
[Ladder] New rank for 0 is 18 637 for filter World|France
[Ladder] New rank for 0 is 960 for filter World|France|Aquitaine
[Ladder] New rank for 0 is 565 for filter World|France|Aquitaine|Gironde
[GameCtnApp] init challenge 'MenuBgStorm48', 'qs_hrRLrioSU6oqLRc4lQ1PTNL0', env= Storm, deco= Base48x48DustStorm
[Block](Warning) Hauteur de la zone mise à jour, ça serait bien de la sauver:  "GrassCliff"
[Block](Warning) Hauteur de la zone mise à jour, ça serait bien de la sauver:  "GrassCliff8"
[Block](Warning) Hauteur de la zone mise à jour, ça serait bien de la sauver:  "GrassHill2"
[Block](Warning) Hauteur de la zone mise à jour, ça serait bien de la sauver:  "WaterDeepCliff10"
[Block](Warning) Hauteur de la zone mise à jour, ça serait bien de la sauver:  "WaterDeepCliff2"
[Block](Warning) Hauteur de la zone mise à jour, ça serait bien de la sauver:  "WaterShallowHill2"
[Block](Warning) Hauteur de la zone mise à jour, ça serait bien de la sauver:  "WaterShallowToDeep"
[Block](Warning) data not matching between blockinfo number of blocunits and corresponding zone height: "WaterDeep"
[Hms] LightMapCache: Can't find local cache "D2F8B40B30F95481"
[Hms] LightMapCache: Can't find local cache "D2F8B40B30F95481"
[Hms] LightMapCache: Loaded small cache "D2F8B40B30F95481"
[Hms] LoadingMapping with TexelCountX=2 048 from cache
[Hms] StaticOptim_PackedRender: 135Kb Elems, 98Kb BinCells.
[Hms] StaticOptim_LightFromMapCpu: 1Kb Elems, 98Kb BinTreeInstances.
[Sys] ---- GlobalMemoryStatus(Before DrawDecals) ----
[Sys] MemoryLoad = 27%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =   8 191 Mb  /   5 902 Mb
[Sys]   PageFile =  16 379 Mb  /  13 592 Mb
[Sys]   Virtual@ =   4 096 Mb  /   3 580 Mb
[Sys] ----------------------------
[Sys] ---- GlobalMemoryStatus(In DrawDecals) ----
[Sys] MemoryLoad = 27%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =   8 191 Mb  /   5 902 Mb
[Sys]   PageFile =  16 379 Mb  /  13 592 Mb
[Sys]   Virtual@ =   4 096 Mb  /   3 580 Mb
[Sys] ----------------------------
[Vision] HmsZone preloaded
[CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 9 503ms ! (humantimer=62 799)
[Menu] successfully loaded SMStorm
[TimeMs] Total=42 194LoadAndSetupManiaTitle UpdateAndInstallFilesForTitle=26 955 ScanDiskForZipsContents=184
--- 2 354 LoadManiaTile_Internal LoadManiaTile_Internal
------   841 Core load&init
------------   305 Static(CPlugFileGPU::CompileInternal) 13 calls
------------   333 Static(CPlugFileGPU::Compile) 14 calls
------------     4 Static(DDS_InvertY) 14 calls
------     6 Collections Storm        BlockInfo=5
------ 1 506 ScanDiskForSkins
------------    29 Static(CPlugFileGPU::CompileInternal) 2 calls
------------    32 Static(CPlugFileGPU::Compile) 2 calls
--- 3 139 CampaignsScores GetTitleInfosFromInternet
------ 2 883 ReqComplete
--------- 1 672 _HmsZone_PreLoad ???=1 626
------------    45 PreLoadDyna
------------------    20 Static(CPlugFileGPU::CompileInternal) 2 calls
------------------    24 Static(CPlugFileGPU::Compile) 2 calls
---------   916  Vision::AllocateAndUploadTextures
------------   916 Create/PreLoad
------------------   908 Static(Dx9::UploadTexture) 21 calls
------------------     5 Static(DDS_InvertY) 4 calls
------------------    23 Static(CPlugFileImg::TexelLoading) 6 calls
------------   549 Static(CPlugFileGPU::CompileInternal) 13 calls
------------   575 Static(CPlugFileGPU::Compile) 13 calls
------------     2 Static(CPlugFileImg::TexelLoading) 7 calls
------------   295 ???
------   256 ???
--- 9 558 ret
------ 4 029  ???=63 Connecting blocks=1 Init Genealogy=4 Connecting BlockInfos=1 Adding non terrain blocks=6 Adding baked clips (classic and free) and baked pylons=1
--------- 3 948 Init Playfield And Columns Arrays 
------------ 1 435 CreateAndInitSkinnedDecorationFromIdent
------------------   221 Static(CPlugFileGPU::CompileInternal) 6 calls
------------------   233 Static(CPlugFileGPU::Compile) 6 calls
------------------    64 Static(DDS_InvertY) 6 calls
------------ 2 512 m_Collection.MwSetNod()
------------------    33 Static(DDS_InvertY) 6 calls
------------------ 1 943 Static(CPlugFileGPU::CompileInternal) 19 calls
------------------ 1 989 Static(CPlugFileGPU::Compile) 20 calls
------   375  ChallengeDynaDecals=2
---------    17 PackerCreate
---------------     4 Static(CPlugFileGPU::CompileInternal) 1 calls
---------------     6 Static(CPlugFileGPU::Compile) 1 calls
---------   353 Block->Hms  Blocks->Hms=353
------ 4 524  ???=4 496 LoadLightMap=24
---------     3 UpdateMapping  LmUpdateMapping
------------     3 PackerUpdate CacheMapping::Update CheckValidity=1
------     3  HmsPackerStaticOptims
---------     3 ret
------------     1  PackedRender AABBTree=1
------------     1  LightFromMapCpu
------ 1 105 _HmsZone_PreLoad
---------   491 PreLoadDyna
---------------   454 Static(CPlugFileGPU::CompileInternal) 9 calls
---------------   475 Static(CPlugFileGPU::Compile) 9 calls
---------   614 CheckDirty 
------------   613 PreloadVision  Finish=7
---------------   606 Cell
---------------------   583 Static(CPlugFileGPU::CompileInternal) 5 calls
---------------------   594 Static(CPlugFileGPU::Compile) 5 calls
------ 2 129  Vision::AllocateAndUploadTextures
--------- 2 129 Create/PreLoad
--------------- 2 113 Static(Dx9::UploadTexture) 25 calls
---------------   206 Static(DDS_InvertY) 4 calls
--------------- 1 103 Static(CPlugFileImg::TexelLoading) 6 calls
------ 1 677 
--------- 1 677 PreLoad_ShadowInShaders
--------------- 1 558 Static(CPlugFileGPU::CompileInternal) 32 calls
--------------- 1 615 Static(CPlugFileGPU::Compile) 32 calls
---------     2 Static(DDS_InvertY) 1 calls
---------    12 Static(CPlugFileImg::TexelLoading) 1 calls
---------    12 Static(Dx9::UploadTexture) 1 calls
---------4 294 963 012 ???
[Dx9] FxToneMap AutoExposure Enabled
[GameCtnApp] main menu.
[Menu] show menu frame 'FrameMain'.
[CameraFx] CSceneFxDepthOfField Bitmaps created
[TimeMs] STATIC(CPlugFileGPU::CompileInternal)=73
Warning : No default value for LoadFx "CameraZ_ST_BlurNum" ((0,0,0,1) is used as default)
Warning : No default value for LoadFx "Depth01_ST_CameraZ" ((0,0,0,1) is used as default)
[TimeMs] STATIC(CPlugFileGPU::Compile)=75
[Vision] Overlay preloaded
[Dx9] FxToneMap Clear Frame n°5 091 iGpu=0
[TimeMs] Total=247(Viewport::Run)
---   247 ret
---------     5 Static(CPlugFileImg::TexelLoading) 2 calls
---------     9 Static(Dx9::UploadTexture) 5 calls
---------   193 Static(CPlugFileGPU::CompileInternal) 8 calls
---------   206 Static(CPlugFileGPU::Compile) 8 calls
[Console](Info) Connecting to server...
[GameCtnApp] network menu.
[Net] CGameNetwork::Cl_Disconnect : Client disconnected
Main connection disconnected (0) : No reason
Hotwhlz
Posts: 10
Joined: 09 Sep 2012, 10:10

Re: [B.1][ShootMania]Serveur joignable qu'en mode spectateur

Post by Hotwhlz »

suite

Code: Select all

[MasterServer] => [66 545] Request sent : GetCryptedChecksums (mp01.maniaplanet.com:80)
[MasterServer] => [66 657] Request sent : GetLadderScores (mp01.maniaplanet.com:80)
[Net] IP Address : 83.155.156.111:2350
[Net] Download Rate : 688 128
[Net] Upload Rate : 43 008
[MasterServer] => [66 657] Request sent : GetRankingsNew (mp01.maniaplanet.com:80)
[Menu] show menu frame 'FrameInternetLeague'.
[Vision] Overlay preloaded
[TimeMs] Total=10(Viewport::Run) ret=10
[Vision] Overlay preloaded
[TimeMs] Total=9(Viewport::Run) ret=9
[Ladder] New rank for 0 is 51 745 for filter World
[Ladder] New rank for 0 is 18 749 for filter World|France
[Ladder] New rank for 0 is 964 for filter World|France|Aquitaine
[Ladder] New rank for 0 is 566 for filter World|France|Aquitaine|Gironde
[MasterServer] => [67 741] Request sent : LiveUpdate (mp01.maniaplanet.com:80)
[MasterServer] => [70 273] Request sent : SearchNew (mp01.maniaplanet.com:80)
[MasterServer] => [70 273] Request sent : SearchNew (mp01.maniaplanet.com:80)
[Vision] Overlay preloaded
[Vision] Overlay preloaded
[TimeMs] Total=21(Viewport::Run)
---    21 ret
---------     5 Static(CPlugFileImg::TexelLoading) 1 calls
---------     5 Static(Dx9::UploadTexture) 1 calls
[Menu] show dialog frame 'FrameDialogInternetBrowse'.
[Vision] Overlay preloaded
[MasterServer] => [81 731] Request sent : FindNew (mp01.maniaplanet.com:80)
NetEngine (client):  successfully connected to '' (IP = 46.105.116.169:2364)
Server Disconnected
[Menu] show dialog frame 'FrameDialogJoin'.
[Vision] Overlay preloaded
[TimeMs] Total=12(Viewport::Run)
---    12 ret
---------     6 Static(CPlugFileImg::TexelLoading) 1 calls
---------     7 Static(Dx9::UploadTexture) 1 calls
[Net] Download Rate : 688 128
[Net] Upload Rate : 43 008
NetEngine (client):  successfully connected to 'nadeo159' (IP = 46.105.116.169:2364)
[Net] -------------------------------------------------------------------------
[Net] Stats on client at human time 85 733 and game time 38 513
[Net] Min Connexion     : Total = 1      | InProgress = 0      | Pending = 0      | Done = 1      | Disconnecting = 0
[Net]                   : Server = 0     | Disconnect = 0      | Client = 1       | Disconnecting = 0
[Net] Moy Connexion     : Total = 1      | InProgress = 0      | Pending = 0      | Done = 1      | Disconnecting = 0
[Net]                   : Server = 0     | Disconnect = 0      | Client = 1       | Disconnecting = 0
[Net] Max Connexion     : Total = 1      | InProgress = 0      | Pending = 0      | Done = 1      | Disconnecting = 0
[Net]                   : Server = 0     | Disconnect = 0      | Client = 1       | Disconnecting = 0
[Net] Nbr Accept /sec   : Min = 0        | Moy = 0             | Max = 0
[Net] Nbr New Conn /sec : Min = 1        | Moy = 1             | Max = 1
[Net]
[Net] Min Recv Datarate : Total = 1990   | UDP = 1398   | TCP = 528    | Game = 1926   | P2P = 0      | HTTP = 64
[Net] Moy Recv Datarate : Total = 1990   | UDP = 1398   | TCP = 528    | Game = 1926   | P2P = 0      | HTTP = 64
[Net] Max Recv Datarate : Total = 1990   | UDP = 1398   | TCP = 528    | Game = 1926   | P2P = 0      | HTTP = 64
[Net] Min Send Datarate : Total = 2552   | UDP = 1398   | TCP = 1154   | Game = 2552   | P2P = 0
[Net] Moy Send Datarate : Total = 2552   | UDP = 1398   | TCP = 1154   | Game = 2552   | P2P = 0
[Net] Max Send Datarate : Total = 2552   | UDP = 1398   | TCP = 1154   | Game = 2552   | P2P = 0
[Net] Nbr Emis. Satur.  : Tot = 0
             For Server : TCP = 0        | UDP Serv. = 0
             For Client : TCP = 0        | UDP = 0
[Net]
[Net] Pools Size        : PacketPart = 512    | SplitPacketInfos = 256    | NetNodBuffer = 32
[Net]
[Net] Counter           : Recv = 2        | Send = 1        | Packet Loss = 0
[Net] Packet Loss Rate  : Min = 0.00     | Moy = 0.00     | Max = 0.00
[Net] SplitPacket Infos : Recv = 0        | Complete = 0   | Left = 0          | Sent = 0
[Net] SplitPacket Part  : Recv = 0        | Sent = 0
[Net] Human Ping        : Min = 0        | Moy = 0        | Max = 0
[Net] Game Ping         : Min = 0        | Moy = 0        | Max = 0
[Net] Smoothed Epsilon  : Min = 0.00     | Moy = 0.00     | Max = 0.00
[Net]
[Net] Packet Received   : Tot = 6        | UDP = 1        | TCP = 5
[Net] Packet Sent       : Tot = 7        | UDP = 1        | TCP = 6
[Net] Nod Received      : Tot = 5        | UDP = 0        | TCP = 5
[Net] Nod Sent          : Tot = 7        | UDP = 1        | TCP = 6
[Net]
[Net] NetState : Net_Menus
[Net] Nb Playing Players : 2
[Net] CurrentPlayer | Login = hotwhlz | Name = hotwhlz | UId = 196
[Net] CurrentPlayer | Send Net Rate      : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0
[Net] CurrentPlayer | Sending Interval   : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Recv Net Rate      : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0
[Net] CurrentPlayer | Receiving Interval : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Receiving Invalid  : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Transfer Time      : Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Time Sync          : Nbr = 0 | Last sent = 0 | Last recv = 0 | Last sync = 0
[Net]
[Net] Player 1  | Login = nadeo159 | Name = Ubisoft Royal | UId = 0 | IP = 46.105.116.169:2364
[Net] Player 1  | No Game Sync Received
[Net]
[Net] ShootMania | Snapshot DeltaTime : Min = 0.00    | Moy = 0.00    | Max = 0.00   
[Net] ShootMania | Snapshot Size      : Min = 0.00    | Moy = 0.00    | Max = 0.00   
[Net] ShootMania | InputLag           : Min = 0       | Moy = 0.00    | Max = 0      
[Net] ShootMania | SimStep Per Frame  : Min = 0.00    | Moy = 0.00    | Max = 0.00   
[Net] -------------------------------------------------------------------------
[Net] Connected to nadeo159
[Net]    version=2012-09-07-xx_xx, running mode Royal v2012-08-23
[Menu] show menu frame 'FrameLoadingChallengeInfo'.
[Net] Connection to Game Server
[Net] EGameState_Net_Challenge_Init : 86 324
MainLoop_RoundPrepare : ChallengeInfo already present : 86 333
MainLoop_RoundPrepare : challenge fully loaded : 86 333
[Sys] ---- GlobalMemoryStatus(Before DrawDecals) ----
[Sys] MemoryLoad = 27%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =   8 191 Mb  /   5 917 Mb
[Sys]   PageFile =  16 379 Mb  /  13 547 Mb
[Sys]   Virtual@ =   4 096 Mb  /   3 545 Mb
[Sys] ----------------------------
[Sys] ---- GlobalMemoryStatus(In DrawDecals) ----
[Sys] MemoryLoad = 27%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =   8 191 Mb  /   5 917 Mb
[Sys]   PageFile =  16 379 Mb  /  13 547 Mb
[Sys]   Virtual@ =   4 096 Mb  /   3 545 Mb
[Sys] ----------------------------
[TimeMs] Total=4 ~ChallengeMobils=3
[GameCtnApp] init challenge '$s$fffRoyal - $f20Ro$f31ad$f42To$f53No$f64wh$f75er$f86e', 'O0PnQ3QCJ_qfhlBEhA_TYEKdXL1', env= Storm, deco= 48x48DayStormy
Assert Failed in .\source\PlugShaderNew.cpp Line 1954
	=> 'TexCoordNeededByVsh==m_Requirement.TexCoordCount' failed.
	@ Running (.\source\GameCtnNetwork.cpp:0) begin / t=(87988, 601)
	Called from address 0x0040C7CA
	Called from address 0x00D70D02
	Called from address 0x00D5B7A8
	Called from address 0x00D5E5F0
	Called from address 0x00C32AB5
	Called from address 0x00A556F6
	Called from address 0x00A57DDB
	Called from address 0x00A58540
	Called from address 0x00A58794
	Called from address 0x0048DA7C
	Called from address 0x00DB21B3
	Called from address 0x00D587AC
	Called from address 0x00D5897C
	Called from address 0x00C32AB5
	Called from address 0x00A556F6
	Called from address 0x00A57DDB
[Sys] Time is 22h 22mn 18s 418ms
!! Shader TexCoord usage does not match vertex shader : Tech3 Block PoleEnergy.Shader.Gbx?427
[TimeMs] Total=5 563 Connecting blocks=1 Connecting BlockInfos=2 Adding archived terrain blocks=14 Adding default terrain blocks=10 Adding non terrain blocks=5 Connecting objects=8 Adding baked clips (classic and free) and baked pylons=5 Checking OffZone compatibility=1
---   716 Init Playfield And Columns Arrays 
------   237 CreateAndInitSkinnedDecorationFromIdent 
---------     3 Static(CPlugFileGPU::Compile) 9 calls
------   479 m_Collection.MwSetNod()
------------     8 Static(CPlugFileGPU::Compile) 17 calls
------------    29 Static(DDS_InvertY) 4 calls
--- 4 798 Init Genealogy
---------    77 Static(DDS_InvertY) 18 calls
--------- 2 959 Static(CPlugFileGPU::CompileInternal) 35 calls
--------- 3 047 Static(CPlugFileGPU::Compile) 37 calls
[TimeMs] Total=1 699
--- 1 699 ret  PackerCreate=10 ChallengeDynaDecals=2
------ 1 678 Block->Hms 
--------- 1 678 Blocks->Hms
---------------   343 Static(CPlugFileGPU::CompileInternal) 6 calls
---------------   355 Static(CPlugFileGPU::Compile) 6 calls
[TimeMs] STATIC(CPlugFileGPU::CompileInternal)=56
[TimeMs] STATIC(CPlugFileGPU::Compile)=59
[TimeMs] STATIC(CPlugFileGPU::Compile)=52
[TimeMs] STATIC(CPlugFileGPU::CompileInternal)=73
[TimeMs] STATIC(CPlugFileGPU::Compile)=77
[TimeMs] STATIC(CPlugFileGPU::CompileInternal)=82
[TimeMs] STATIC(CPlugFileGPU::Compile)=87
[TimeMs] STATIC(CPlugFileGPU::CompileInternal)=68
[TimeMs] STATIC(CPlugFileGPU::Compile)=72
[TimeMs] STATIC(CPlugFileGPU::CompileInternal)=53
[TimeMs] STATIC(CPlugFileGPU::Compile)=56
[TimeMs] STATIC(CPlugFileImg::TexelLoading)=126
[TimeMs] STATIC(Dx9::UploadTexture)=133
[TimeMs] STATIC(CPlugFileImg::TexelLoading)=146
[TimeMs] STATIC(Dx9::UploadTexture)=153
[TimeMs] STATIC(CPlugFileGPU::CompileInternal)=53
[TimeMs] STATIC(CPlugFileGPU::Compile)=56
[TimeMs] STATIC(CPlugFileGPU::CompileInternal)=76
[TimeMs] STATIC(CPlugFileGPU::Compile)=83
[TimeMs] Total=39HmsMgrVisParticle_ModelMeshRegister NormSurfaceAccums=3 RandPointOnMesh(64Kpts)=36
[TimeMs] STATIC(CPlugFileGPU::CompileInternal)=86
[TimeMs] STATIC(CPlugFileGPU::Compile)=88
[TimeMs] STATIC(CPlugFileGPU::CompileInternal)=82
[TimeMs] STATIC(CPlugFileGPU::Compile)=84
[TimeMs] STATIC(Dx9::UploadTexture)=53
[Hms] LightMapCache: Can't find local cache "AD7EF920C3AA35B0"
[Hms] LightMapCache: Can't find local cache "AD7EF920C3AA35B0"
[Hms] LightMapCache: Loaded small cache "AD7EF920C3AA35B0"
[Hms] LoadingMapping with TexelCountX=2 048 from cache
[TimeMs] Total=99 LoadLightMap=86
---    12 UpdateMapping  LmUpdateMapping PackerUpdate=9
------     2 AllocateBlocks_Sprites CacheMapping::Update CheckValidity=2
[Hms] StaticOptim_PackedRender: 571Kb Elems, 424Kb BinCells.
[Hms] StaticOptim_LightFromMapCpu: 12 444Kb Elems, 137Kb BinTreeInstances.
[TimeMs] Total=119 HmsPackerStaticOptims
---   119 ret
------     7  PackedRender Elems=1 AABBTree=5
------   112  LightFromMapCpu Elems=111 AABBTree=1
[Sys] ---- GlobalMemoryStatus(Before DrawDecals) ----
[Sys] MemoryLoad = 31%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =   8 191 Mb  /   5 628 Mb
[Sys]   PageFile =  16 379 Mb  /  13 192 Mb
[Sys]   Virtual@ =   4 096 Mb  /   3 233 Mb
[Sys] ----------------------------
[Vision](Error) Invalid Model
   ":data:\GameData\Storm\Media\Decal\SmallRocks3D.Decal.Gbx"
	@ Running (.\source\SceneDecalsManager.cpp:0) begin / t=(96295, 601)
	Called from address 0x0041061F
	Called from address 0x00DF6B47
	Called from address 0x00DF7865
	Called from address 0x00DAF95A
	Called from address 0x0049FF8F
	Called from address 0x004A19A2
	Called from address 0x004A20D7
	Called from address 0x004A2CE5
	Called from address 0x0068BE68
	Called from address 0x0068C127
	Called from address 0x008C1014
	Called from address 0x00A08683
	Called from address 0x0056D686
	Called from address 0x005EA4FE
	Called from address 0x00763E3B
	Called from address 0x00C5EA47
[Sys] Time is 22h 22mn 26s 724ms
[CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 10 262ms ! (humantimer=96 595)
[Vision] HmsZone preloaded
[CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 300ms ! (humantimer=96 955)
[Vision](Error) Invalid Model
   ":data:\GameData\Storm\Media\Decal\SmallGrassTestDecalMedTone.Decal.Gbx"
	@ Running (.\source\SceneDecalsManager.cpp:1349) yield / t=(97085, 10921)
	Called from address 0x0041061F
	Called from address 0x00DF6B47
	Called from address 0x00DF7865
	Called from address 0x00DAF95A
	Called from address 0x0049FF8F
	Called from address 0x004A19A2
	Called from address 0x004A20D7
	Called from address 0x004A2CE5
	Called from address 0x0068BE68
	Called from address 0x0068C127
	Called from address 0x008C1014
	Called from address 0x00A08683
	Called from address 0x0056D686
	Called from address 0x005EA4FE
	Called from address 0x00763E3B
	Called from address 0x00C5EA47
[Sys] Time is 22h 22mn 27s 514ms
[Vision](Error) Invalid Model
   ":data:\GameData\Storm\Media\Decal\SmallGrassTestDecalLight.Decal.Gbx"
	@ Running (.\source\SceneDecalsManager.cpp:1349) yield / t=(97086, 10921)
	Called from address 0x0041061F
	Called from address 0x00DF6B47
	Called from address 0x00DF7865
	Called from address 0x00DAF95A
	Called from address 0x0049FF8F
	Called from address 0x004A19A2
	Called from address 0x004A20D7
	Called from address 0x004A2CE5
	Called from address 0x0068BE68
	Called from address 0x0068C127
	Called from address 0x008C1014
	Called from address 0x00A08683
	Called from address 0x0056D686
	Called from address 0x005EA4FE
	Called from address 0x00763E3B
	Called from address 0x00C5EA47
[Sys] Time is 22h 22mn 27s 515ms
[CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 300ms ! (humantimer=97 269)
[CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 302ms ! (humantimer=97 582)
[CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 301ms ! (humantimer=97 897)
[Decals] 5 925 LM pick queries 20ms
[Sys] ---- GlobalMemoryStatus(In DrawDecals) ----
[Sys] MemoryLoad = 32%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =   8 191 Mb  /   5 537 Mb
[Sys]   PageFile =  16 379 Mb  /  13 072 Mb
[Sys]   Virtual@ =   4 096 Mb  /   3 121 Mb
[Sys] ----------------------------
[Sys] ---- GlobalMemoryStatus(After DrawDecals) ----
[Sys] MemoryLoad = 31%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =   8 191 Mb  /   5 581 Mb
[Sys]   PageFile =  16 379 Mb  /  13 138 Mb
[Sys]   Virtual@ =   4 096 Mb  /   3 187 Mb
[Sys] ----------------------------
[Decals] BitmapDecals =   1 892ms
[Decals] Split2d/3d   =      33ms
[Decals] Draw2d       =       7ms, inc.  Buckets2d=2ms
[Decals] Draw3d       =     853ms, inc.  Buckets3d=650ms
[Decals] Total        =   2 786ms
[TimeMs] Total=2 790 Decals::OnLightmapChange()
--- 2 790 Draw
------   308 _HmsZone_PreLoad ???=308
------    34  Vision::AllocateAndUploadTextures
---------    34 Create/PreLoad 
------------    31 Static(Dx9::UploadTexture) 8 calls
---------   512 Static(CPlugFileGPU::CompileInternal) 3 calls
---------   523 Static(CPlugFileGPU::Compile) 4 calls
--------- 2 448 ???
[Dx9] Static Decal 2d Allocation: 41 172 instances packed in 1 texture set.
[Dx9] 1 932 Kb alloc, 99.9% used.
[TimeMs] Total=825 StaticDecalArrayAdd BitmapUpload=1
---   823 Bind+InstanceInit
---------   146 Static(DDS_InvertY) 3 calls
---------   759 Static(CPlugFileImg::TexelLoading) 3 calls
---------   803 Static(Dx9::UploadTexture) 3 calls
[Menu](Warning) Could not find icon named 'Windowed' in page 'Icons64x64_1'.
[Ctl] Error in CControlTools::ControlBind: Wrong param name (ShowChallengeCard)
[TimeMs] Total=685 SmClient::SwitchToPlayground SwitchToPlayground=2 UI_Settings=3 CameraSet_Install=367
---   210 CreateCommon 
------   210 Interface->Init  Interface::Init=198 End=12
---   100 InterfaceCreate
[CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 2 687ms ! (humantimer=100 596)
[Vision] Overlay preloaded
[TimeMs] Total=6(Viewport::Run)
---     6 ret 
------     4 Static(Dx9::UploadTexture) 4 calls
[TimeMs] Total=3 690_HmsZone_PreLoad
---   831 PreLoadDyna
---------   808 Static(CPlugFileGPU::CompileInternal) 6 calls
---------   820 Static(CPlugFileGPU::Compile) 6 calls
--- 2 859 CheckDirty  Lighting=1
------ 2 858 PreloadVision  Finish=185
--------- 2 672 Cell
--------------- 2 443 Static(CPlugFileGPU::CompileInternal) 40 calls
--------------- 2 526 Static(CPlugFileGPU::Compile) 40 calls
[Vision] HmsZone preloaded
[Dx9] Static Decal 3d Allocation: 1 470 KSprites packed in 2 texture set.
[Dx9] 24 236 Kb alloc, 97% used.
[TimeMs] Total=6 714 Vision::AllocateAndUploadTextures
---    99 TextureGeometry  AllocateAndUploadTextureGeometry Allocate=6 FillCpu=73
------    18 Upload 
---------    14 Static(Dx9::UploadTexture) 6 calls
--- 6 614 Create/PreLoad
--------- 5 452 Static(CPlugFileImg::TexelLoading) 74 calls
--------- 6 552 Static(Dx9::UploadTexture) 97 calls
--------- 1 110 Static(DDS_InvertY) 71 calls
[TimeMs] STATIC(CPlugFileGPU::CompileInternal)=115
[TimeMs] STATIC(CPlugFileGPU::Compile)=115
[TimeMs] Total=8 821
--- 8 821 PreLoad_ShadowInShaders
--------- 8 255 Static(CPlugFileGPU::CompileInternal) 129 calls
--------- 8 505 Static(CPlugFileGPU::Compile) 152 calls
[CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 19 515ms ! (humantimer=120 177)
[Dx9] GpuParticle Reset for Gpu n°0
[Dx9] D3dDevice->Present() has taken 62ms !
[TimeMs] Total=553(Viewport::Run)
---   553 ret
---------    15 Static(Dx9::UploadTexture) 1 calls
---------   265 Static(CPlugFileGPU::CompileInternal) 4 calls
---------   274 Static(CPlugFileGPU::Compile) 4 calls
[CoreCmd] AsyncCmdBuffer n°37 'RenderVision' ->Run() has taken 553ms ! (humantimer=120 786)
CSmArenaClient::OnSimulationTimerJump
[Net] -------------------------------------------------------------------------
[Net] Stats on client at human time 120 786 and game time 24 610
[Net] Min Connexion     : Total = 1      | InProgress = 0      | Pending = 0      | Done = 1      | Disconnecting = 0
[Net]                   : Server = 0     | Disconnect = 0      | Client = 1       | Disconnecting = 0
[Net] Moy Connexion     : Total = 1      | InProgress = 0      | Pending = 0      | Done = 1      | Disconnecting = 0
[Net]                   : Server = 0     | Disconnect = 0      | Client = 1       | Disconnecting = 0
[Net] Max Connexion     : Total = 1      | InProgress = 0      | Pending = 0      | Done = 1      | Disconnecting = 0
[Net]                   : Server = 0     | Disconnect = 0      | Client = 1       | Disconnecting = 0
[Net] Nbr Accept /sec   : Min = 0        | Moy = 0             | Max = 0
[Net] Nbr New Conn /sec : Min = 0        | Moy = 0             | Max = 1
[Net]
[Net] Min Recv Datarate : Total = 0      | UDP = 0      | TCP = 0      | Game = 0      | P2P = 0      | HTTP = 0
[Net] Moy Recv Datarate : Total = 1822   | UDP = 1258   | TCP = 507    | Game = 1765   | P2P = 0      | HTTP = 57
[Net] Max Recv Datarate : Total = 2435   | UDP = 1398   | TCP = 973    | Game = 2371   | P2P = 0      | HTTP = 64
[Net] Min Send Datarate : Total = 0      | UDP = 0      | TCP = 0      | Game = 0      | P2P = 0
[Net] Moy Send Datarate : Total = 2305   | UDP = 1258   | TCP = 1047   | Game = 2305   | P2P = 0
[Net] Max Send Datarate : Total = 2635   | UDP = 1398   | TCP = 1237   | Game = 2635   | P2P = 0
[Net] Nbr Emis. Satur.  : Tot = 0
             For Server : TCP = 0        | UDP Serv. = 0
             For Client : TCP = 0        | UDP = 0
[Net]
[Net] Pools Size        : PacketPart = 512    | SplitPacketInfos = 256    | NetNodBuffer = 32
[Net]
[Net] Counter           : Recv = 9        | Send = 5        | Packet Loss = 0
[Net] Packet Loss Rate  : Min = 0.00     | Moy = 0.00     | Max = 0.00
[Net] SplitPacket Infos : Recv = 0        | Complete = 0   | Left = 0          | Sent = 0
[Net] SplitPacket Part  : Recv = 0        | Sent = 0
[Net] Human Ping        : Min = 0        | Moy = 0        | Max = 0
[Net] Game Ping         : Min = 0        | Moy = 0        | Max = 0
[Net] Smoothed Epsilon  : Min = 0.00     | Moy = 0.00     | Max = 0.00
[Net]
[Net] Packet Received   : Tot = 3        | UDP = 0        | TCP = 3
[Net] Packet Sent       : Tot = 4        | UDP = 0        | TCP = 4
[Net] Nod Received      : Tot = 7        | UDP = 0        | TCP = 7
[Net] Nod Sent          : Tot = 4        | UDP = 0        | TCP = 4
[Net]
[Net] NetState : Net_Challenge_Init
[Net] Nb Playing Players : 2
[Net] CurrentPlayer | Login = hotwhlz | Name = hotwhlz | UId = 196
[Net] CurrentPlayer | Send Net Rate      : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0
[Net] CurrentPlayer | Sending Interval   : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Recv Net Rate      : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0
[Net] CurrentPlayer | Receiving Interval : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Receiving Invalid  : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Transfer Time      : Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Time Sync          : Nbr = 0 | Last sent = 0 | Last recv = 0 | Last sync = 0
[Net]
[Net] Player 1  | Login = nadeo159 | Name = Ubisoft Royal | UId = 0 | IP = 46.105.116.169:2364
[Net] Player 1  | No Game Sync Received
[Net]
[Net] ShootMania | Snapshot DeltaTime : Min = 0.00    | Moy = 0.00    | Max = 0.00   
[Net] ShootMania | Snapshot Size      : Min = 0.00    | Moy = 0.00    | Max = 0.00   
[Net] ShootMania | InputLag           : Min = 0       | Moy = 0.00    | Max = 0      
[Net] ShootMania | SimStep Per Frame  : Min = 0.00    | Moy = 0.00    | Max = 0.00   
[Net] -------------------------------------------------------------------------
[Dx9] D3dDevice->Present() has taken 84ms !
[Dx9] D3dDevice->Present() has taken 133ms !
[Dx9] D3dDevice->Present() has taken 126ms !
MainLoop_RoundPrepare : Exit (0) : 122 759
[Net] EGameState_Net_Challenge_Playing : 122 759
[Net] -------------------------------------------------------------------------
[Net] Stats on client at human time 122 772 and game time 26 596
[Net] Min Connexion     : Total = 1      | InProgress = 0      | Pending = 0      | Done = 1      | Disconnecting = 0
[Net]                   : Server = 0     | Disconnect = 0      | Client = 1       | Disconnecting = 0
[Net] Moy Connexion     : Total = 1      | InProgress = 0      | Pending = 0      | Done = 1      | Disconnecting = 0
[Net]                   : Server = 0     | Disconnect = 0      | Client = 1       | Disconnecting = 0
[Net] Max Connexion     : Total = 1      | InProgress = 0      | Pending = 0      | Done = 1      | Disconnecting = 0
[Net]                   : Server = 0     | Disconnect = 0      | Client = 1       | Disconnecting = 0
[Net] Nbr Accept /sec   : Min = 0        | Moy = 0             | Max = 0
[Net] Nbr New Conn /sec : Min = 0        | Moy = 0             | Max = 0
[Net]
[Net] Min Recv Datarate : Total = 0      | UDP = 0      | TCP = 0      | Game = 0      | P2P = 0      | HTTP = 0
[Net] Moy Recv Datarate : Total = 0      | UDP = 0      | TCP = 0      | Game = 0      | P2P = 0      | HTTP = 0
[Net] Max Recv Datarate : Total = 0      | UDP = 0      | TCP = 0      | Game = 0      | P2P = 0      | HTTP = 0
[Net] Min Send Datarate : Total = 0      | UDP = 0      | TCP = 0      | Game = 0      | P2P = 0
[Net] Moy Send Datarate : Total = 0      | UDP = 0      | TCP = 0      | Game = 0      | P2P = 0
[Net] Max Send Datarate : Total = 0      | UDP = 0      | TCP = 0      | Game = 0      | P2P = 0
[Net] Nbr Emis. Satur.  : Tot = 0
             For Server : TCP = 0        | UDP Serv. = 0
             For Client : TCP = 0        | UDP = 0
[Net]
[Net] Pools Size        : PacketPart = 512    | SplitPacketInfos = 256    | NetNodBuffer = 32
[Net]
[Net] Counter           : Recv = 9        | Send = 5        | Packet Loss = 0
[Net] Packet Loss Rate  : Min = 0.00     | Moy = 0.00     | Max = 0.00
[Net] SplitPacket Infos : Recv = 0        | Complete = 0   | Left = 0          | Sent = 0
[Net] SplitPacket Part  : Recv = 0        | Sent = 0
[Net] Human Ping        : Min = 0        | Moy = 0        | Max = 0
[Net] Game Ping         : Min = 0        | Moy = 0        | Max = 0
[Net] Smoothed Epsilon  : Min = 0.00     | Moy = 0.00     | Max = 0.00
[Net]
[Net] Packet Received   : Tot = 0        | UDP = 0        | TCP = 0
[Net] Packet Sent       : Tot = 0        | UDP = 0        | TCP = 0
[Net] Nod Received      : Tot = 0        | UDP = 0        | TCP = 0
[Net] Nod Sent          : Tot = 0        | UDP = 0        | TCP = 0
[Net]
[Net] NetState : Net_Challenge_Playing
[Net] Nb Playing Players : 2
[Net] CurrentPlayer | Login = hotwhlz | Name = hotwhlz | UId = 196
[Net] CurrentPlayer | Send Net Rate      : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0
[Net] CurrentPlayer | Sending Interval   : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Recv Net Rate      : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0
[Net] CurrentPlayer | Receiving Interval : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Receiving Invalid  : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Transfer Time      : Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Time Sync          : Nbr = 0 | Last sent = 0 | Last recv = 0 | Last sync = 0
[Net]
[Net] Player 1  | Login = nadeo159 | Name = Ubisoft Royal | UId = 0 | IP = 46.105.116.169:2364
[Net] Player 1  | No Game Sync Received
[Net]
[Net] ShootMania | Snapshot DeltaTime : Min = 0.00    | Moy = 0.00    | Max = 0.00   
[Net] ShootMania | Snapshot Size      : Min = 0.00    | Moy = 0.00    | Max = 0.00   
[Net] ShootMania | InputLag           : Min = 0       | Moy = 0.00    | Max = 0      
[Net] ShootMania | SimStep Per Frame  : Min = 0.00    | Moy = 0.00    | Max = 0.00   
[Net] -------------------------------------------------------------------------
[Net] Download Rate : 688 128
[Net] Upload Rate : 43 008
[Net] Sync discontinuity: 8.21714e+008 - 0 - 0 - 0 @ 26619/821740154/821740154/26655
CSmArenaClient::OnSimulationTimerJump
CSmArenaClient::OnSimulationTimerJump
[Net] Download Rate : 688 128
[Net] Upload Rate : 43 008
[Net] -------------------------------------------------------------------------
[Net] Stats on client at human time 125 835 and game time 821 743 239
[Net] Min Connexion     : Total = 1      | InProgress = 0      | Pending = 0      | Done = 1      | Disconnecting = 0
[Net]                   : Server = 0     | Disconnect = 0      | Client = 1       | Disconnecting = 0
[Net] Moy Connexion     : Total = 1      | InProgress = 0      | Pending = 0      | Done = 1      | Disconnecting = 0
[Net]                   : Server = 0     | Disconnect = 0      | Client = 1       | Disconnecting = 0
[Net] Max Connexion     : Total = 1      | InProgress = 0      | Pending = 0      | Done = 1      | Disconnecting = 0
[Net]                   : Server = 0     | Disconnect = 0      | Client = 1       | Disconnecting = 0
[Net] Nbr Accept /sec   : Min = 0        | Moy = 0             | Max = 0
[Net] Nbr New Conn /sec : Min = 0        | Moy = 0             | Max = 0
[Net]
[Net] Min Recv Datarate : Total = 0      | UDP = 0      | TCP = 0      | Game = 0      | P2P = 0      | HTTP = 0
[Net] Moy Recv Datarate : Total = 1623   | UDP = 1623   | TCP = 0      | Game = 1623   | P2P = 0      | HTTP = 0
[Net] Max Recv Datarate : Total = 2739   | UDP = 2739   | TCP = 0      | Game = 2739   | P2P = 0      | HTTP = 0
[Net] Min Send Datarate : Total = 0      | UDP = 0      | TCP = 0      | Game = 0      | P2P = 0
[Net] Moy Send Datarate : Total = 84     | UDP = 70     | TCP = 14     | Game = 84     | P2P = 0
[Net] Max Send Datarate : Total = 142    | UDP = 96     | TCP = 46     | Game = 142    | P2P = 0
[Net] Nbr Emis. Satur.  : Tot = 0
             For Server : TCP = 0        | UDP Serv. = 0
             For Client : TCP = 0        | UDP = 0
[Net]
[Net] Pools Size        : PacketPart = 512    | SplitPacketInfos = 256    | NetNodBuffer = 32
[Net]
[Net] Counter           : Recv = 29       | Send = 16       | Packet Loss = 0
[Net] Packet Loss Rate  : Min = 0.00     | Moy = 0.00     | Max = 0.00
[Net] SplitPacket Infos : Recv = 0        | Complete = 0   | Left = 0          | Sent = 0
[Net] SplitPacket Part  : Recv = 0        | Sent = 0
[Net] Human Ping        : Min = 36       | Moy = 36       | Max = 37
[Net] Game Ping         : Min = 36       | Moy = 36       | Max = 37
[Net] Smoothed Epsilon  : Min = -81.60   | Moy = -23.41   | Max = 0.00
[Net]
[Net] Packet Received   : Tot = 20       | UDP = 20       | TCP = 0
[Net] Packet Sent       : Tot = 11       | UDP = 10       | TCP = 1
[Net] Nod Received      : Tot = 20       | UDP = 20       | TCP = 0
[Net] Nod Sent          : Tot = 11       | UDP = 10       | TCP = 1
[Net]
[Net] NetState : Net_Challenge_Playing
[Net] Nb Playing Players : 2
[Net] CurrentPlayer | Login = hotwhlz | Name = hotwhlz | UId = 196
[Net] CurrentPlayer | Send Net Rate      : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0
[Net] CurrentPlayer | Sending Interval   : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Recv Net Rate      : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0
[Net] CurrentPlayer | Receiving Interval : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Receiving Invalid  : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Transfer Time      : Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Time Sync          : Nbr = 10 | Last sent = 125 548 | Last recv = 124 985 | Last sync = 0
[Net]
[Net] Player 1  | Login = nadeo159 | Name = Ubisoft Royal | UId = 0 | IP = 46.105.116.169:2364
[Net] Player 1  | No Game Sync Received
[Net]
[Net] ShootMania | Snapshot DeltaTime : Min = 0.00    | Moy = 0.00    | Max = 0.00   
[Net] ShootMania | Snapshot Size      : Min = 0.00    | Moy = 0.00    | Max = 0.00   
[Net] ShootMania | InputLag           : Min = 0       | Moy = 0.00    | Max = 0      
[Net] ShootMania | SimStep Per Frame  : Min = 0.00    | Moy = 0.00    | Max = 0.00   
[Net] -------------------------------------------------------------------------
[Menu] show dialog frame 'FrameDialogInGameMenu'.
[Vision] Overlay preloaded
[TimeMs] Total=48(Viewport::Run)
---    48 ret 
------    27 Static(Dx9::UploadTexture) 3 calls
[Menu] show dialog frame 'FrameDialogInGameMenu'.
[Menu] show dialog frame 'FrameDialogInGameMenu'.
[Menu] show dialog frame 'FrameDialogInGameMenu'.
[Menu] show dialog frame 'FrameDialogInGameMenu'.
[Menu] show dialog frame 'FrameDialogInGameMenu'.
[Menu] show dialog frame 'FrameDialogInGameMenu'.
[Menu] show dialog frame 'FrameDialogInGameMenu'.
[Net] -------------------------------------------------------------------------
[Net] Stats on client at human time 145 890 and game time 821 763 227
[Net] Min Connexion     : Total = 1      | InProgress = 0      | Pending = 0      | Done = 1      | Disconnecting = 0
[Net]                   : Server = 0     | Disconnect = 0      | Client = 1       | Disconnecting = 0
[Net] Moy Connexion     : Total = 1      | InProgress = 0      | Pending = 0      | Done = 1      | Disconnecting = 0
[Net]                   : Server = 0     | Disconnect = 0      | Client = 1       | Disconnecting = 0
[Net] Max Connexion     : Total = 1      | InProgress = 0      | Pending = 0      | Done = 1      | Disconnecting = 0
[Net]                   : Server = 0     | Disconnect = 0      | Client = 1       | Disconnecting = 0
[Net] Nbr Accept /sec   : Min = 0        | Moy = 0             | Max = 0
[Net] Nbr New Conn /sec : Min = 0        | Moy = 0             | Max = 0
[Net]
[Net] Min Recv Datarate : Total = 1548   | UDP = 1548   | TCP = 0      | Game = 1548   | P2P = 0      | HTTP = 0
[Net] Moy Recv Datarate : Total = 3290   | UDP = 3230   | TCP = 60     | Game = 3290   | P2P = 0      | HTTP = 0
[Net] Max Recv Datarate : Total = 4742   | UDP = 4241   | TCP = 520    | Game = 4742   | P2P = 0      | HTTP = 0
[Net] Min Send Datarate : Total = 72     | UDP = 72     | TCP = 0      | Game = 72     | P2P = 0
[Net] Moy Send Datarate : Total = 3102   | UDP = 3083   | TCP = 19     | Game = 3102   | P2P = 0
[Net] Max Send Datarate : Total = 3361   | UDP = 3315   | TCP = 83     | Game = 3361   | P2P = 0
[Net] Nbr Emis. Satur.  : Tot = 0
             For Server : TCP = 0        | UDP Serv. = 0
             For Client : TCP = 0        | UDP = 0
[Net]
[Net] Pools Size        : PacketPart = 512    | SplitPacketInfos = 256    | NetNodBuffer = 32
[Net]
[Net] Counter           : Recv = 1789     | Send = 1769     | Packet Loss = 1
[Net] Packet Loss Rate  : Min = 0.00     | Moy = 116394784.00 | Max = 47721861120.00
[Net] SplitPacket Infos : Recv = 0        | Complete = 0   | Left = 0          | Sent = 0
[Net] SplitPacket Part  : Recv = 0        | Sent = 0
[Net] Human Ping        : Min = 34       | Moy = 36       | Max = 47
[Net] Game Ping         : Min = 34       | Moy = 36       | Max = 47
[Net] Smoothed Epsilon  : Min = -64.00   | Moy = -9.47    | Max = 6.60
[Net]
[Net] Packet Received   : Tot = 1759     | UDP = 1752     | TCP = 7
[Net] Packet Sent       : Tot = 1753     | UDP = 1744     | TCP = 9
[Net] Nod Received      : Tot = 1759     | UDP = 1752     | TCP = 7
[Net] Nod Sent          : Tot = 1753     | UDP = 1744     | TCP = 9
[Net]
[Net] NetState : Net_Challenge_Playing
[Net] Nb Playing Players : 2
[Net] CurrentPlayer | Login = hotwhlz | Name = hotwhlz | UId = 196
[Net] CurrentPlayer | Send Net Rate      : Nbr = 1 681 | Min = 0 | Moy = 81 | Max = 87
[Net] CurrentPlayer | Sending Interval   : Nbr = 1 677 | Min = 10 | Moy = 11 | Max = 59 | Nb Too High = 2
[Net] CurrentPlayer | Recv Net Rate      : Nbr = 1 681 | Min = 0 | Moy = 81 | Max = 89
[Net] CurrentPlayer | Receiving Interval : Nbr = 1 685 | Min = 0 | Moy = 11 | Max = 59 | Nb Too High = 43
[Net] CurrentPlayer | Receiving Invalid  : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Transfer Time      : Min = 9 | Moy = 29 | Max = 131 | Nb Too High = 0
[Net] CurrentPlayer | Time Sync          : Nbr = 76 | Last sent = 145 852 | Last recv = 145 888 | Last sync = 145 888
[Net]
[Net] Player 1  | Login = nadeo159 | Name = Ubisoft Royal | UId = 0 | IP = 46.105.116.169:2364
[Net] Player 1  | No Game Sync Received
[Net]
[Net] ShootMania | Snapshot DeltaTime : Min = 9.00    | Moy = 26.90   | Max = 131.00 
[Net] ShootMania | Snapshot Size      : Min = 51.00   | Moy = 54.93   | Max = 2904.00
[Net] ShootMania | InputLag           : Min = 0       | Moy = 1466525.75 | Max = 821743270
[Net] ShootMania | SimStep Per Frame  : Min = 1.00    | Moy = 2.42    | Max = 12.00  
[Net] -------------------------------------------------------------------------
[Net] Download Rate : 688 128
[Net] Upload Rate : 43 008
[Net] EGameState_Net_Challenge_ExitRound : 145 900
[Net] CGameNetwork::Cl_Disconnect : Client disconnected
Main connection disconnected (0) : No reason
Game Server Disconnected
[Net] Cl_Disconnect : LiveUpdate needed
Assert Failed in .\source\SceneMgrPhyChar.cpp Line 6003
	=> 'False' failed.
	@ Running (.\source\GameNetwork.cpp:5378) yield / t=(145902, 821763239)
	Called from address 0x0040C7CA
	Called from address 0x004B8E3F
	Called from address 0x00B5C62B
	Called from address 0x00B2E513
	Called from address 0x00C63588
	Called from address 0x00C636C4
	Called from address 0x00C3142C
	Called from address 0x00992EF2
	Called from address 0x0099289B
	Called from address 0x00992A17
	Called from address 0x00C66E66
	Called from address 0x76CB3677
	Called from address 0x77859D72
	Called from address 0x77859D45
	Called from address 0x00000000
End of stack...
[Sys] Time is 22h 23mn 16s 332ms
[TimeMs] Total=52
---    52 CleanPlayground 
------    33 Static(CPlugFileImg::TexelLoading) 19 calls
[Sys] ---- GlobalMemoryStatus(Before DrawDecals) ----
[Sys] MemoryLoad = 29%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =   8 191 Mb  /   5 742 Mb
[Sys]   PageFile =  16 379 Mb  /  12 674 Mb
[Sys]   Virtual@ =   4 096 Mb  /   2 907 Mb
[Sys] ----------------------------
[Sys] ---- GlobalMemoryStatus(In DrawDecals) ----
[Sys] MemoryLoad = 28%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =   8 191 Mb  /   5 824 Mb
[Sys]   PageFile =  16 379 Mb  /  12 770 Mb
[Sys]   Virtual@ =   4 096 Mb  /   2 953 Mb
[Sys] ----------------------------
[TimeMs] Total=36
---    36 ~VisionTemp  ~EnvManager=9
------    26 ~ChallengeMobils  ???=19
[CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 327ms ! (humantimer=146 239)
[TimeMs] Total=7(Viewport::Run)
---     7 ret 
------     3 Static(Dx9::UploadTexture) 3 calls
MainLoop_Update RoundExit : 0 - 1 - 1
[Net] Disconnection from Game Server
[GameCtnApp] network menu.
[Net] CGameNetwork::Cl_Disconnect : Client disconnected
Main connection disconnected (0) : No reason
[Net] IP Address : 83.155.156.111:2350
[Net] Download Rate : 688 128
[Net] Upload Rate : 43 008
[Menu] show menu frame 'FrameInternetLeague'.
[GameCtnApp] init challenge 'MenuBgStorm48', 'qs_hrRLrioSU6oqLRc4lQ1PTNL0', env= Storm, deco= Base48x48DustStorm
[TimeMs] Total=447 Connecting blocks=1 Init Genealogy=4 Connecting BlockInfos=1 Adding non terrain blocks=5 Adding baked clips (classic and free) and baked pylons=1
---   430 Init Playfield And Columns Arrays 
------   326 CreateAndInitSkinnedDecorationFromIdent 
---------     2 Static(CPlugFileGPU::Compile) 9 calls
------   103 m_Collection.MwSetNod()
[TimeMs] Total=377 PackerCreate=9 ChallengeDynaDecals=1
---   365 Block->Hms  Blocks->Hms=365
[Hms] LightMapCache: Can't find local cache "D2F8B40B30F95481"
[Hms] LightMapCache: Can't find local cache "D2F8B40B30F95481"
[Hms] LightMapCache: Loaded small cache "D2F8B40B30F95481"
[Hms] LoadingMapping with TexelCountX=2 048 from cache
[TimeMs] Total=26 LoadLightMap=23
---     3 UpdateMapping  LmUpdateMapping
------     3 PackerUpdate CacheMapping::Update CheckValidity=1
[Hms] StaticOptim_PackedRender: 135Kb Elems, 98Kb BinCells.
[Hms] StaticOptim_LightFromMapCpu: 1Kb Elems, 98Kb BinTreeInstances.
[TimeMs] Total=3 HmsPackerStaticOptims
---     3 ret
------     1  PackedRender
------     1  LightFromMapCpu
[Sys] ---- GlobalMemoryStatus(Before DrawDecals) ----
[Sys] MemoryLoad = 28%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =   8 191 Mb  /   5 880 Mb
[Sys]   PageFile =  16 379 Mb  /  12 888 Mb
[Sys]   Virtual@ =   4 096 Mb  /   3 014 Mb
[Sys] ----------------------------
[Sys] ---- GlobalMemoryStatus(In DrawDecals) ----
[Sys] MemoryLoad = 28%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =   8 191 Mb  /   5 880 Mb
[Sys]   PageFile =  16 379 Mb  /  12 888 Mb
[Sys]   Virtual@ =   4 096 Mb  /   3 014 Mb
[Sys] ----------------------------
[TimeMs] Total=17_HmsZone_PreLoad PreLoadDyna=1
---    15 CheckDirty 
------    15 PreloadVision  Finish=14
[Vision] HmsZone preloaded
[TimeMs] Total=354 Vision::AllocateAndUploadTextures
---   354 Create/PreLoad 
------   353 Static(Dx9::UploadTexture) 9 calls
[TimeMs] Total=15
---    15 PreLoad_ShadowInShaders 
------     3 Static(CPlugFileGPU::Compile) 11 calls
[CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 1 371ms ! (humantimer=148 622)
[Dx9] GpuParticle Reset for Gpu n°0
[Net] Download Rate : 688 128
[Net] Upload Rate : 43 008
no change detected to C:\Users\Pascal\Documents\ManiaPlanet\Config\pascal.ScriptCache.Gbx
[Console](Info) ... Disconnected
[GameCtnApp] main menu.
[Menu] show menu frame 'FrameMain'.
[Menu] show menu frame 'FrameTemplate'.
[GameCtnApp] main menu.
[Dx9] FxToneMap AutoExposure Disabled
[Menu] show menu frame 'FrameManiaPlanetMain'.
[CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 1 186ms ! (humantimer=152 548)
[Vision] HmsZone preloaded
[TimeMs] Total=1 029(Viewport::Run)
--- 1 029 ret
------    12 _HmsZone_PreLoad PreLoadDyna=12
------   981  Vision::AllocateAndUploadTextures
---------   981 Create/PreLoad
---------------   972 Static(Dx9::UploadTexture) 21 calls
---------------     5 Static(DDS_InvertY) 4 calls
---------------    28 Static(CPlugFileImg::TexelLoading) 7 calls
---------    36 ???
[CoreCmd] AsyncCmdBuffer n°37 'RenderVision' ->Run() has taken 1 029ms ! (humantimer=153 578)
[Sys] ---- GlobalMemoryStatus(Before DrawDecals) ----
[Sys] MemoryLoad = 28%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =   8 191 Mb  /   5 857 Mb
[Sys]   PageFile =  16 379 Mb  /  12 796 Mb
[Sys]   Virtual@ =   4 096 Mb  /   3 019 Mb
[Sys] ----------------------------
[Sys] ---- GlobalMemoryStatus(In DrawDecals) ----
[Sys] MemoryLoad = 28%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =   8 191 Mb  /   5 857 Mb
[Sys]   PageFile =  16 379 Mb  /  12 796 Mb
[Sys]   Virtual@ =   4 096 Mb  /   3 019 Mb
[Sys] ----------------------------
[TimeMs] Total=4 ~ChallengeMobils=3
no change detected to C:\ProgramData\ManiaPlanet\CampaignsScores\SMStorm.CampaignScoresManager.Manager.Gbx
[MasterServer] => [156 589] Request sent : SendPlayerStats (mp01.maniaplanet.com:80)
[CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 342ms ! (humantimer=156 933)
[MasterServer] => [157 049] Request sent : UpdateOnlineProfile (mp01.maniaplanet.com:80)
[Game] TerminateGameFromFiber
[Game] TerminateGame
[Dx9] We've computed 1 093Mb alloc, 2 980Mb free, 164Mb gpu free.
[Dx9] 254 Textures wanting 1 059Mb, 2 Surfaces using 0Mb, 1 059Mb actually allocated.
[Dx9] Vertexs+Indexs used: 14Mb (82% of vertexs, 202 vBuffs + 939 iBuffs)
[Dx9] Vertexs_Packed : 0Mb (0%)
[Dx9] Vertexs_Sprites: 1Mb (5%)
[Dx9] 49 Overlay Textures using 31Mb.

CGameApp::QuitGame...()
[Sys] ---- GlobalMemoryStatus(Startup) ----
[Sys] MemoryLoad = 24%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =   8 191 Mb  /   6 194 Mb
[Sys]   PageFile =  16 379 Mb  /  14 245 Mb
[Sys]   Virtual@ =   4 096 Mb  /   3 996 Mb
[Sys] ----------------------------
[Sys] ---- GlobalMemoryStatus(Now) ----
[Sys] MemoryLoad = 27%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =   8 191 Mb  /   5 902 Mb
[Sys]   PageFile =  16 379 Mb  /  12 860 Mb
[Sys]   Virtual@ =   4 096 Mb  /   3 038 Mb
[Sys] ----------------------------
[Sys] Largest committed free block size = 924 Kb
 
[MemInfo] Memory fragmentation analysis
[MemInfo] system PageSize = 4kb, using large address space = yes
[MemInfo] The process has 24 Heaps:
    Heap 0 is a LFH (low-fragmentation) heap. ('X' This the DEFAULT process heap.)
    Heap 10 is a LFH (low-fragmentation) heap. ('#' This the heap used by the CRT.)
MappedFile n°0 (  1MB): \Device\HarddiskVolume4\Windows\System32\locale.nls
MappedFile n°1 (  3MB): \Device\HarddiskVolume4\Windows\Globalization\Sorting\SortDefault.nls
MappedFile n°2 ( 10MB): \Device\HarddiskVolume4\Windows\Fonts\StaticCache.dat
MappedFile n°3 (  1MB): \Device\HarddiskVolume4\ProgramData\Microsoft\Windows\Caches\{DDF571F2-BE98-426D-8288-1A9A39C3FDA2}.2.ver0x0000000000000001.db
MappedFile n°4 (  8MB): \Device\HarddiskVolume4\ProgramData\ManiaPlanet\PacksCache\ManiaPlanet.pak
MappedFile n°5 (  1MB): \Device\HarddiskVolume4\Windows\System32\wow64win.dll
MappedFile n°6 (  2MB): \Device\HarddiskVolume4\Windows\System32\ntdll.dll
HeapUsages         Total   Commited   Uncommit   Overhead
CrtHeap    =     394 026    221 042    101 420      3 141
DefaultHeap=       1 741        667        924         54
OtherHeap  =     112 562     45 703     56 060        799

Current thread stack usage: 80KB over 1 024KB (7%)

25 threads (25 stack retrieved)

Images     =      90 756
FileMapped =      23 552
Shareable  =      43 560
TotalHeap  =     508 328    267 412    158 404      3 993
Stack      =      16 960
PrivateData=     417 505
TotalMem   =   1 100 660
Map: 64MB per line (512KB per char)

Heaps:			#=Crt, X=Default, o=Other, +=Uncommited
Images:			I
Not Avaiblable:	-
Virtual Allocs:	C=Commited, R=Reserved, M=Mixed, '.' ','=Free
Bigger Free Blocs are:
  2 048MB
  427MB
  119MB
  56MB
  56MB
-RRC0oICIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIICRRXXCCC+CCRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR++++C###+oCCCCCCCC11111RRR++CCCC 0x00000000
CCCoooR######CC############,RI+CCCCCCCCCCCCC2222222222222222222CCCCCCCIIooCCCCCCCCCoooooo++oo+++ooooCCCCCCCCCCCCCCCCCCCCCCCCCCCC 0x04000000
CCCCCCCooooooooR#########RRooooooooo#++#####################++##C#####.R#######ooooooo+oo++ooRRRRR+++###CCCC#################### 0x08000000
##################3,,###RR+R+R+R+RRR##.o+++oo++##CCCCCCCCCCCCCCCCCCCCCCCCCCCCR###############CCCCCCCCCCCCCCCCCCC################ 0x0C000000
ICCCCCCCCCCCCCCCCCCCooooooooooooooooo#####+#++++++#####++++++++#+##############################################.CCCCCCC######+## 0x10000000
##########+###############################....RR,,,,,,,,,,RR####,,,,,,,##4444444444444444,,,,,,,,,,,CC.........CC#######,,,CCCCC 0x14000000
CCCCCCCCCCCC##C##############################,,,,,######,,,CCCCCCCCCCCCCCC+++++ooooo++++++o,,,,,#############CCCCCCCCCCCCCCCCCCC 0x18000000
CCCCCCCCCCCCCCCCCCCCCCC#######R#####.##############################CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC 0x1C000000
CCC,,,,#######################################,,,,CCCCCCCCCCCCCCCCCCCCC###################++######R#####++#++###R.........oooooo 0x20000000
oooo...CCCCCCCCCC############R#R+++###+#######++####++##++#R,+#+++#####+##+#+##+++#++##R##++#,,,,,,,,,#+####R####+++++++#+++++++ 0x24000000
++++++...........+++#+++#+++#+++++++#++#++##+++#.............++#+#++++++++++++++++++++++++++............++####++++++++#++#+##### 0x28000000
######+##ooooooooooooooooooooooooooo........................................................+++#############################,,## 0x2C000000
#,,,,,,,,,,,,,++++++++++++++o+++++o++++++++++oC...........##########++++########+#+#+#+#+++....CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC 0x30000000
CCCCCCCCC,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,+++++++++++++++++++++++++++++++###....++++++++++++++++++++++++++++++R#. 0x34000000
...............+++++++++++++++++##############,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC 0x38000000
CCCCCCCCCCCCCCCCCCCCCCCC...CCCCCCCCCCCCCCCC,,,,,,,,,,,,,,,,,,,,,,,,CCCCCCCCCCCCCCCC............................................. 0x3C000000
..CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC 0x40000000
CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC 0x44000000
CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCooo+o+ooooooo+++++++++++++++++++########R+++++++++++++++++++++++,,,,,,,,,,,,,,,,,,,,,,,, 0x48000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x4C000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x50000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x54000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x58000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x5C000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x60000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,IIIIIIIIIIIIIIIIIIIIIIIIIIIII,,,,,,,I,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x64000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,IIIIII,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,IIIIIIIII.. 0x68000000
IIIII..III..............................................................................................................I,,II... 0x6C000000
...............................II,,,,,,,,,,,,,,,,,,,,,,,,IIIIIIIII,,,,,IIIIIIII,,,,,III,,,,,,,,,,,,,,,,,,,,,,,,I,,,,,,,,,,,,,,,, 0x70000000
,,I,,,,,II,,IIII,,,,,,,,,,,,,,,,,,,,II5IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIRRRR666IIII............ 0x74000000
................................................................................................................................ 0x78000000
................................................................................................RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR 0x7C000000
................................................................................................................................ 0x80000000
................................................................................................................................ 0x84000000
................................................................................................................................ 0x88000000
................................................................................................................................ 0x8C000000
................................................................................................................................ 0x90000000
................................................................................................................................ 0x94000000
................................................................................................................................ 0x98000000
................................................................................................................................ 0x9C000000
................................................................................................................................ 0xA0000000
................................................................................................................................ 0xA4000000
................................................................................................................................ 0xA8000000
................................................................................................................................ 0xAC000000
................................................................................................................................ 0xB0000000
................................................................................................................................ 0xB4000000
................................................................................................................................ 0xB8000000
................................................................................................................................ 0xBC000000
................................................................................................................................ 0xC0000000
................................................................................................................................ 0xC4000000
................................................................................................................................ 0xC8000000
................................................................................................................................ 0xCC000000
................................................................................................................................ 0xD0000000
................................................................................................................................ 0xD4000000
................................................................................................................................ 0xD8000000
................................................................................................................................ 0xDC000000
................................................................................................................................ 0xE0000000
................................................................................................................................ 0xE4000000
................................................................................................................................ 0xE8000000
................................................................................................................................ 0xEC000000
................................................................................................................................ 0xF0000000
................................................................................................................................ 0xF4000000
................................................................................................................................ 0xF8000000
...............................................................................................................................- 0xFC000000
[Game] QuitGameInternal
no change detected to C:\ProgramData\ManiaPlanet\Leagues\LeaguesManager.Manager.Gbx
[MasterServer] => [157 329] Request sent : Disconnect (mp01.maniaplanet.com:80)
[Dx9] Resuming fullscreen
[Dx9] Removing bad driver's D3DFMT_NVHU_HILO
no change detected to C:\Users\Pascal\Documents\ManiaPlanet\Config\Dx9Caps_NVidia_0x06CD.Gbx
[Dx9] Windowed 32b (A8R8G8B8) ---> Succeded
no change detected to C:\Users\Pascal\Documents\ManiaPlanet\Config\pascal.ScriptCache.Gbx
CGameApp::..AndExit()
[GbxApp] RequestSystemQuit()
CGbxGame::DestroyApp()
[Game] Destroy
[Dx9] We've computed 966Mb alloc, 3 107Mb free, 291Mb gpu free.
[Dx9] 222 Textures wanting 934Mb, 0 Surfaces using 0Mb, 934Mb actually allocated.
[Dx9] Vertexs+Indexs used: 12Mb (81% of vertexs, 115 vBuffs + 922 iBuffs)
[Dx9] Vertexs_Packed : 0Mb (0%)
[Dx9] Vertexs_Sprites: 1Mb (1%)
[Dx9] 48 Overlay Textures using 30Mb.

[Net] Download Rate : 688 128
[Net] Upload Rate : 43 008
Main connection disconnected (0) : No reason
Main connection disconnected (0) : No reason
Main connection disconnected (0) : No reason
[TimeMs] Total=84CGameCtnApp::Destroy ExitChallenge=53 UninstallZipCollectors=3 CGameApp::Destroy=26
0     ms 132  calls 7   blocks : CPlugBitmapRender::Chunk_Crypted
1     ms 787  calls 3   blocks : GetAllChildFidByClassId
0     ms 3    calls 1   blocks : CSceneFxColors::SParam::Archive
0     ms 3    calls 1   blocks : CSceneFxColors::SParam::ArchiveOld1
10    ms 4    calls 3   blocks : CGameCtnApp::CryptedSaveProfile
0     ms 16   calls 4   blocks : CGameCtnCollection::Chunk_Crypted
0     ms 3    calls 2   blocks : CGameCtnChallengeParameters::CryptedChunk_Desc
0     ms 119  calls 3   blocks : CPlugFileVHlsl::ApplyFidParameter_Crypted
0     ms 68   calls 3   blocks : CPlugFilePHlsl::ApplyFidParameter_Crypted
[Sys] SystemFidParameters stats:
[Sys] CurCount   = 3 861
[Sys] MaxCount   = 7 751
[Sys] Throughput = 206 949
[Sys] Total fids   = 3 551
[Sys] Complete  = 3 521
[Sys] Default = 2 510
[Sys] NbWithParams = 1 504 (avg. parameter count = 19.9)
[Sys] SystemFidParameters usage:
[Sys] Includes()==Ok    :     171843 (    125472)
[Sys] Includes()        :     288212
[Sys] IncludesCompare() :   33297327 (avg = 115.53068)
[Sys] FidParam.Compare():    1231600 (0x00000000-0012CAF0)
[Sys] MostDiscriminant type = 280 017, 143 105, 337 576, 12 702, 8 755, 953, 1 695, 41, 681, 72, 
[Sys] Most parametrized Fids:
  49 times : :data:\GameData\Techno3\Media\Shader\Tech3 TitleCover.Shader.Gbx (avg. parameter count = 35)
  37 times : :data:\GameData\Techno3\Media\Shader\Tech3 Block PTDiff_Spec_Norm PGrassX2 PC3.Shader.Gbx (avg. parameter count = 67)
  35 times : :data:\GameData\Techno3\Media\Shader\Tech3 Block PxzTDiff_Spec_Norm PC3.Shader.Gbx (avg. parameter count = 55)
  29 times : :data:\GameData\Techno3\Media\Shader\Tech3 DeferredInput PxzTNorm.Shader.Gbx (avg. parameter count = 44)
  26 times : :data:\GameData\Techno3\Media\Shader\Tech3 DeferredInput PTNorm PGrassX2.Shader.Gbx (avg. parameter count = 60)
  21 times : :data:\GameData\Menu\Media\Shader\BackgroundLayerPC3.Shader.Gbx (avg. parameter count = 9)
  21 times : :data:\GameData\Techno3\Media\Shader\Tech3 DeferredInput TNorm.Shader.Gbx (avg. parameter count = 26)
  18 times : :data:\GameData\Menu\Media\Texture\LogoProfile.Texture.gbx (avg. parameter count = 1)
  16 times : :data:\GameData\Techno3\Media\Shader\Tech3 Block PxzDiff_Spec_Norm PC3.Shader.Gbx (avg. parameter count = 45)
  14 times : :data:\GameData\Techno3\Media\Shader\Tech3 DeferredInput PxzNorm.Shader.Gbx (avg. parameter count = 32)
  14 times : :data:\GameData\Techno3\Media\Shader\Tech3 Block TDiffA_Spec_Norm PC3.Shader.Gbx (avg. parameter count = 37)
  14 times : :data:\GameData\Techno3\Media\Shader\Tech3 Block TDiff_Spec_Norm PC3.Shader.Gbx (avg. parameter count = 37)
  13 times : :data:\GameData\Techno3\Media\Shader\Tech3 Block PDiff_Spec_Norm GrassX2 PC3.Shader.Gbx (avg. parameter count = 59)
  12 times : :data:\GameData\Menu\Media\Texture\OnlineNewsDefaultIcon.Texture.gbx (avg. parameter count = 1)
  11 times : :data:\GameData\Techno3\Media\Shader\Tech3 DeferredWrite TNormAlpha01.Shader.Gbx (avg. parameter count = 26)
  11 times : :data:\GameData\Garage\Media\Solid\ManiaPlanetTitleCase.Solid.Gbx (avg. parameter count = 27)
[Sys] MaxMemoryCheckpointDuration = 0
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