Hello
Yet you can see from the screenshot, I'm a cyan-ish colour
The player color setting is quite more complex:
It forces
only the colors of the bullets, and the players one.
All other ones like interface, crosshair, even hud_3d keep the original color.
The purpose of that is to avoid loosing the team colors information.
This feature is disabled while spectating
(In external spectating, ally/oppo. has no meaning,
and in first person spectating, player switching can makes ally/opponent switchs, then forcing ally/oppo. colors won't be easy to understand).
Yet, we could maybe force theses colors even in interface when there is no team (in Royal or Joust).
LuckyBoy