
Question: Weather effects?
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- Trackmaniack
- Posts: 2096
- Joined: 16 Jun 2010, 16:16
- Location: Iowa City, IA
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Question: Weather effects?
I'm sure this probably will (or won't) concern all three games, but as TM2 is the one that's currently nearest completion, I figured it'd work to start here. Any rumblings of weather effects within TM2, rather than simply being added as community mods? I'm talkin' fog, rain, snow, the big three, LOL, but cosmetic of course. 

WIP
Re: Question: Weather effects?
Maybe you'll be able to create that effect with ManiaScript 

Big fan of Daft Punk.
- _w_i_b10hanno
- Posts: 76
- Joined: 06 Apr 2011, 20:27
Re: Question: Weather effects?
Wet roads would be very interesting, maybe there will be even wind, which blows u out of a loop if u don't take care 

Discovered
TMO in December 2005,
TMN in April 2007,
TMU in January 2008 ,
Forever in April 2008,
TM2: Canyon in August 2011,
TM2: Stadium in February 2013
TM2: Valley in June 2013
TMO in December 2005,
TMN in April 2007,
TMU in January 2008 ,
Forever in April 2008,
TM2: Canyon in August 2011,
TM2: Stadium in February 2013
TM2: Valley in June 2013
Re: Question: Weather effects?
I doubt that if weather effects will exist, they will have any physical effect on the vehicle. Would be a nice cosmetic addition tho.
- _w_i_b10hanno
- Posts: 76
- Joined: 06 Apr 2011, 20:27
Re: Question: Weather effects?
A dynamic day and nighty cycle would be awesome for the 24h-race :O
Discovered
TMO in December 2005,
TMN in April 2007,
TMU in January 2008 ,
Forever in April 2008,
TM2: Canyon in August 2011,
TM2: Stadium in February 2013
TM2: Valley in June 2013
TMO in December 2005,
TMN in April 2007,
TMU in January 2008 ,
Forever in April 2008,
TM2: Canyon in August 2011,
TM2: Stadium in February 2013
TM2: Valley in June 2013
Re: Question: Weather effects?
Like they had in the first TM2 video. But it was stated that this is using to much processing power and therefore this isn't implemented,to let people with slower PCs have a chance to run it:)
Hylis wrote:nope, when the trailer was presented, I stated that it was the only tricked we used in the video. The moods can't be changed on the fly.Makikou wrote:That first trailer in 2009 has proved that already, so it is possible with ManiaScriptBigBuddha wrote:Don't know how to express it well but, is moodchanging while driving also possible, for example at the start day and in the finish it's night?
- _w_i_b10hanno
- Posts: 76
- Joined: 06 Apr 2011, 20:27
Re: Question: Weather effects?
to bad
then we have to do it the normal way again, or we useh long .bik files ( if supported) and change at least the sky colour xD

Discovered
TMO in December 2005,
TMN in April 2007,
TMU in January 2008 ,
Forever in April 2008,
TM2: Canyon in August 2011,
TM2: Stadium in February 2013
TM2: Valley in June 2013
TMO in December 2005,
TMN in April 2007,
TMU in January 2008 ,
Forever in April 2008,
TM2: Canyon in August 2011,
TM2: Stadium in February 2013
TM2: Valley in June 2013
Re: Question: Weather effects?
hylis wrote:The moods can't be changed on the fly

Big fan of Daft Punk.
- Trackmaniack
- Posts: 2096
- Joined: 16 Jun 2010, 16:16
- Location: Iowa City, IA
- Contact:
Re: Question: Weather effects?
Oh ease up.
It's not the end of the world. Besides, I bet it'll still be able to be changed with a mediascript...

WIP
- _w_i_b10hanno
- Posts: 76
- Joined: 06 Apr 2011, 20:27
Re: Question: Weather effects?
Maybe there will be as detailed weather settings as in the Far cry 2 mapeditor :O
Discovered
TMO in December 2005,
TMN in April 2007,
TMU in January 2008 ,
Forever in April 2008,
TM2: Canyon in August 2011,
TM2: Stadium in February 2013
TM2: Valley in June 2013
TMO in December 2005,
TMN in April 2007,
TMU in January 2008 ,
Forever in April 2008,
TM2: Canyon in August 2011,
TM2: Stadium in February 2013
TM2: Valley in June 2013
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