[Beta2] ManiaPlanet 2 Beta Server 2012-12-19

Moderator: NADEO

Post Reply
sebkuh
Posts: 8
Joined: 06 Jul 2012, 22:07

Re: [Beta2] ManiaPlanet 2 Beta Server 2012-12-19

Post by sebkuh »

First of all, let's state that I do not expect everything to work flawlessly immediately after an update, I do understand some errors are hard to pinpoint and/or solve and I trust the fine people of Nadeo are working their asses off to solve the current problems.

However, I expected that Nadeo learned from their prior "experiments" with the ManiaPlanet platform, using their paying customers as mere guineapigs. I just cannot believe how an error causing problems of the magnitude as we experienced today could have slipped through the testing phase. It leaves me seriously doubting if there was any such thing. I consider it a slap in the face of their loyal fanbase.

I can only hope Nadeo are able to fix this before the Christmas holidays. Until that time, sorry Nadeo, but :0010
User avatar
w1lla
Posts: 2287
Joined: 15 Jun 2010, 11:09
Location: Netherlands
Contact:

Re: [Beta2] ManiaPlanet 2 Beta Server 2012-12-19

Post by w1lla »

Strange... Will see what i can do tomorrow
TM² Info
SM Info
QM Info

OS: Windows 10 x64 Professional
MB: MSI 970A-G46
Processor: AMD FX-6300 3500 mHz
RAM Memory: 16 GB DDR3
Video: SAPPHIRE DUAL-X R9 280X 3GB GDDR5
KB: Logitech G510s
Mouse: Logitech G300s
Mode Creation
ManiaScript Docs
User avatar
w1lla
Posts: 2287
Joined: 15 Jun 2010, 11:09
Location: Netherlands
Contact:

Re: [Beta2] ManiaPlanet 2 Beta Server 2012-12-19

Post by w1lla »

The seperate titles cant be accesed ingame nadeo blocked that. Sorry partly my fault i think as i bugged hylis about it.

Anyway the callbacks should be the same for all servercontrollers otherwise you will have 10x different callbacks.

Offtopic: im no admin but the corresponding posts make the topic unreadable
TM² Info
SM Info
QM Info

OS: Windows 10 x64 Professional
MB: MSI 970A-G46
Processor: AMD FX-6300 3500 mHz
RAM Memory: 16 GB DDR3
Video: SAPPHIRE DUAL-X R9 280X 3GB GDDR5
KB: Logitech G510s
Mouse: Logitech G300s
Mode Creation
ManiaScript Docs
User avatar
w1lla
Posts: 2287
Joined: 15 Jun 2010, 11:09
Location: Netherlands
Contact:

Re: [Beta2] ManiaPlanet 2 Beta Server 2012-12-19

Post by w1lla »

I made some requests to add more callbacks for example elite and so did munglo but never did nadeo react. I even have one of the first elite script just as a backup
TM² Info
SM Info
QM Info

OS: Windows 10 x64 Professional
MB: MSI 970A-G46
Processor: AMD FX-6300 3500 mHz
RAM Memory: 16 GB DDR3
Video: SAPPHIRE DUAL-X R9 280X 3GB GDDR5
KB: Logitech G510s
Mouse: Logitech G300s
Mode Creation
ManiaScript Docs
reactor-uk
Posts: 4
Joined: 15 Aug 2011, 15:54

Re: [Beta2] ManiaPlanet 2 Beta Server 2012-12-19

Post by reactor-uk »

insomnia-yamyam wrote:"I have updated Maniaplanet some hours ago and after 5 minutes of frustrated checking and seeing how nadeo have made maniaplanet so ugly and weird..."

"...How can nadeo invest so much time and manpower in reworking something which was FINE, WORKING and some kind of ok looking??? Sorry, i dont get that into my mind."

"...There are much heavier problems then a redesign and remodeling of the menu and maniaplanet interface."

"...I DO NOT wanna see a totaly ugly wannabe-3D-interface where really every important info is gone and only title boxes are offending my eyes.
I totally agree... the new pseudo 3D interface on literally all the screens (in my opinion) looks awful.

The add buddy doesn't work (not to mention many other aspects)

The notification (of friends on-line) number is inconsistent with the title bar text.

I could go on and on... sure, I like to see development, but as yamyam has raised... this ultimately seems like a massive step backwards.

Kind Regards Reactor

P.S - Yes there are going to be people who may like it (my words are just my opinion) though it seems from reading other threads there are many question what the hell Nadeo were (or are) thinking.
User avatar
insomnia-yamyam
Posts: 213
Joined: 05 Sep 2011, 04:59
Contact:

Re: [Beta2] ManiaPlanet 2 Beta Server 2012-12-19

Post by insomnia-yamyam »

reactor-uk wrote:I totally agree... the new pseudo 3D interface on literally all the screens (in my opinion) looks awful.
Indeed, and "awful" is the friendly way to say ...
My eyes are getting cancer if im looking too long at the new maniaplanet :shock:
It is looking like a 10 year old boy made his first steps on photoshop.
Or maybe it's some special french taste, i don't know :?
reactor-uk wrote:I could go on and on... sure, I like to see development, but as yamyam has raised... this ultimately seems like a massive step backwards.
So true, that is one of the biggest problems of nadeo. Whatever they do (server update, maniaplanet update, game mode updates, whatever updates...) it feels most of the times like a big step backward instead of forward. They fix a server bug while adding two new bugs. They try to improve the maniaplanet interface speed and optic but make it even more worse. And so on ...

I just can laugh my ass of and/or shake my head in disbelief:
HOW can nadeo waste so much time, money and manpower to destroy and disimprove maniaplanet instead of getting the real important things done? Getting the server version bug-/freeze-/lagfree, getting the mode scripts final, adding all possible callbacks to the scripts for all server controllers, speeding up the reaction and improving the usability of maniaplanet, and lot more. There would be still enough time to redesign and really improve the maniaplanet menus, speed and interfaces AFTER the launch of the game at 23.01.2013 (if).

Beta 2 is (once again) damaging the reputation of nadeo in my opinion. :0010
And the bad and evil thing of this: ... it is their own fault! :roll:
GermanINSOMNIAClan!
Multigaming Fun-Clan since 1998!
» www.I-N-S-O-M-N-I-A.de «

Visit our TM2 and SM Clanserver or download the INSOMNIA TM2-Trackpack or SM-Mappack !
You also find us at both Mania-Exchanges - search "German INSOMNIA Clan"
User avatar
masleyko
Translator
Translator
Posts: 92
Joined: 21 Dec 2010, 01:05
Location: Zilina, Slovakia

Re: [Beta2] ManiaPlanet 2 Beta Server 2012-12-19

Post by masleyko »

R1KSK1 wrote:Yes - nagging is important here.

Our servers are completely broken - every time a map comes on that uses the the blocks everyone gets kicked.

SO we have to find the weed maps and weed them out... sorry but this is not on...

To also release another server update after the client is crazy... this is even worse than the last balls up nadeo.

Maniaplanet maybe in beta - but I am sure as hell that the original trackmania 2 I bought was a full final version until the genius idea of creating a common platform called maniaplanet that then breaks something that worked!!!

I am sorry to rant - but this is UNACCEPTABLE - I am sure a speak on behalf of all TM2 server admins.

Thanks

Rikski
Lol what a fucking bad update.. how should i know which maps having those fucking missing blocks..
and first of all why are they missing .. it all worked before .. common platform is shit...
it will take a loong time to look up and remove maps.. beside that u made work of players, their maps, unplayable, what a fuck??!!
the console at start was good.. info at one place at start .now i have to pick up canyon first and then ffs it looks so bad that i wanna throw up..what was bad on old design?
you are bringing game down NADEO.. continue this way and even stadium wont help...
is anyone in that company thinking a bit ahead or only until next needed thing..
i dont know if man i`m quoting speak for all admins .. but for >SAW< admins sure...
>SAW<爪火ふまミץどσ ¡ ツ
Post Reply

Return to “Dedicated Server”

Who is online

Users browsing this forum: No registered users and 1 guest