Some instructions for blocs to be tested in next post
Fix wrote:Some informations about the new blocks to test:
-Castle slopes can be placed under CastleWall, CastleBorder and the Straight section of the Castle Arcades, also under the 3 Tech Towers (these can also be placed above Castle Center now).
-Castles can be built on Water (except 1 or 2 blocks)
-Castle Center Border and Wall can be built over the small WaterCliff.
-Castle Arcades (white arrow helper).
-Fence ground Blocks have been updated, they were unoptimized old pre-alpha blocks.
-Bunker To PowerPath access by the side
-TechFloodLight (front and back lamps share the same pillars). This pillar can be placed above the CastleCenter, the CastleBorder (Wall and Ruin), the PowerPath Straight and TShaped (Ground versions), Water. It can also receive some Fence blocks.
-"TriLamps" are available in 3 versions : Center, CenterSide and Corner (grass, castle and tunnels ). The CenterSide can be placed on hills and cliffs (top and bottom of these)
-Additional large WoodPlatform blocks attached to the CastleBorders (the flat one can also be placed on the corners)
-some more TechHooks
-Tech TowerDeadendCore pillars are working like other Tech Towers pillars (main benefit is when you place a hook with this pillar, you no longer have to dig the hole under it)
-Fixed bugs in meshes
-Fixed some block symmetry errors (This subjects is prone to bugs, please report any symmetry bug you may encounter)
known bugs fixed but available in future update :
-some CastleCenter over WaterCliff blocks have lightmap bugs.
-one of the WoodPlatformSlopeToCastleCenter creates a hole when placed. Do not use this one until it's fixed.