Canyon priorities
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Re: Canyon priorities
I personally will never use a wheel for driving games but think it should be implemented in TM. Those who want to use it should have that option. The wheel should be able to use the same variable positioning as an analog stick on a controller.
CPU: Intel I7-4770 64Bit @ 3.4Ghz.
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- BLiNNeMaNS
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Re: Canyon priorities
2D Triangles!!
Just sent out a PM to cerovan with full details and now i found this topic...
2D Triangles doesn't work again..
if you select 1 or multiple points you can't change the XYZ coords or change colour anymore.
So we're back to "grey only"
Just sent out a PM to cerovan with full details and now i found this topic...
2D Triangles doesn't work again..
if you select 1 or multiple points you can't change the XYZ coords or change colour anymore.
So we're back to "grey only"
Re: Canyon priorities
Argh, this "good old" issue with the MT triangles? Isn't working since Canyon, right?BLiNNeMaNS wrote:2D Triangles!!
Just sent out a PM to cerovan with full details and now i found this topic...
2D Triangles doesn't work again..
if you select 1 or multiple points you can't change the XYZ coords or change colour anymore.
So we're back to "grey only"

You should post your PM as well in the feeback thread

- BLiNNeMaNS
- Posts: 422
- Joined: 04 Jul 2011, 22:24
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Re: Canyon priorities
well, it did work for a while, then they applied a "fix" and it broke again.
Grey outlines filled with grey on a grey background.. whoopteedoo
And as the ability to import MT from stadium has been removed (why?) it's now impossible to continue my incredibly cool, sick, insane etc MT project.
An even more insane one than this intro i did way back.
(ty to bombhead2 for upping to youtube else it'd be hard to show what i use 2d triangles for)
anyways, can't find the feedback topic due to rearrangements and i'm in lazy mode atm, so i just paste it in here.
Grey outlines filled with grey on a grey background.. whoopteedoo
And as the ability to import MT from stadium has been removed (why?) it's now impossible to continue my incredibly cool, sick, insane etc MT project.
An even more insane one than this intro i did way back.
(ty to bombhead2 for upping to youtube else it'd be hard to show what i use 2d triangles for)
anyways, can't find the feedback topic due to rearrangements and i'm in lazy mode atm, so i just paste it in here.
What is broken:
if you select 1 or multiple points, you can no longer change colour, so it's all grey again like it was b4 it got fixed.
same (and at least as important) with changing dimensions (XYZ coordinations of points)
only thing working is opacity
And as 2D triangles is the only way to create sharp lines, build stencil like images and awesome animations it's a must for most MT freaks
(also the only way to have graphics that don't need a .loc)
I'm currently in the process of building an insane animated intro movie and due to this big bug re-appearance i can't continue.
(already worked about 9 hrs on a 1.5 sec repeat sequence)
- w1lla
- Posts: 2287
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Re: Canyon priorities
Canyon: Add a possibility just like in Shootmania a way to get proper MapWinningScores in Teammode(Dedicated maybe).
In Shootmania\Elite its in the Code of the script but this might/can be added as a Method.
I missed it perhaps or i can't get to seem to find a proper way of doing it.
Is needed for GUI on Teammode.
with kind regards,
w1lla.
In Shootmania\Elite its in the Code of the script but this might/can be added as a Method.
I missed it perhaps or i can't get to seem to find a proper way of doing it.
Is needed for GUI on Teammode.
with kind regards,
w1lla.
Last edited by w1lla on 09 Feb 2013, 13:07, edited 1 time in total.
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MB: MSI 970A-G46
Processor: AMD FX-6300 3500 mHz
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Re: Canyon priorities
A little message to tell that we intend to work on Canyon priorities once the Storm open beta is released. I have tried before, but it was really difficult.
Re: Canyon priorities
Thanks for the info.
CPU: Intel I7-4770 64Bit @ 3.4Ghz.
Ram: 32GB DDR3
GPU: Geforce GXT 1060 6.2GB DDR5
Windows: 7 Pro SP1 64bit
Ram: 32GB DDR3
GPU: Geforce GXT 1060 6.2GB DDR5
Windows: 7 Pro SP1 64bit
Re: Canyon priorities
Hylis wrote:A little message to tell that we intend to work on Canyon priorities once the Storm open beta is released. I have tried before, but it was really difficult.
But surely the intention was not to put Canyon back into Beta ? By that I mean the game was playable, now it's not really.
* We can't join multi-player because the servers disappear.
* Rankings are totally skewed
* Planets, well they jump up and down like a scared cat chasing a snake.
* Grey cars and no avatars (partly fixed now, but not for all countries)
* Try to setup a test server with password, well it crashes if you don't use your mouse.
* Game Controllers (e.g. xaseco,dedimania) not working as they should since updates.
Most of the above you would say is ManiaPlanet, but Canyon suffers from these problems.
As much as we appreciate your hard work.. and believe me we do, else we won't be here in the first place. At least inform the contributors (and community) of potential problems so we can have a work-around. For e.g. I'm busy with a Valentine challenge, now it's not possible if the server is not there... and I can't exactly move Valentine to another date (think the Gods will be angry and many girls

Ok, that's my bit


Re: Canyon priorities
We looked at this issue and this should be fixed: http://forum.maniaplanet.com/viewtopic. ... 86#p143486. Please give a try and tell us if you still encounter this issue.zootie wrote: * We can't join multi-player because the servers disappear.
We changed the ladder system. Please read the following topics to get more information:zootie wrote: * Rankings are totally skewed
http://forum.maniaplanet.com/viewtopic. ... 00#p139700
We added a ladder server section to discuss about the ladder servers and the ladder system.
I can't reproduce this bug when creating an ingame server. How do you proceed to encounter this issue?zootie wrote: * Try to setup a test server with password, well it crashes if you don't use your mouse.
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