[B3RC4] about water

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Toninus
Posts: 268
Joined: 15 Jun 2010, 11:50

[B3RC4] about water

Post by Toninus »

I think there is some thing to fix with water :

1/ When you fall into deep water, you're kinda lost. But sometimes it's hard to shoot someone swimming, especially when he hides behind a pillar or something. It would be nice if swimmers were easier to kill, by increasing the hitbox or something.

2/ the only way to exit water is terraforming, and sometimes it's hard to set into a map. That's why I asked in the general feedback thread for some castle block ramp to get out of it...

3/...and being able to put castle blocks on small water. As well as techno pilars.
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TMarc
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Re: [B3RC4] about water

Post by TMarc »

you have first to add the second water block (5) before using the third (6) with the land on it.
If you first put the land (6) and then use (5), it deletes the land but does not leave a ramp under water.

It might be a terraforming but though.

B.t.w. the reflection on the water (day mood) of the cursor is weird. I think this was also already reported during Alpha or early Beta...

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Toninus
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Joined: 15 Jun 2010, 11:50

Re: [B3RC4] about water

Post by Toninus »

I know how to use the terraforming, but it takes lot of space, and it's not very easy to set on a tight castle map...
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TMarc
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Re: [B3RC4] about water

Post by TMarc »

yeah right
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