Re: Beta 3 RC1

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Talespin
Posts: 27
Joined: 12 Oct 2012, 04:20

Re: Beta 3 RC1

Post by Talespin »

Since B3 I sometimes get some texture errors where certain parts of some blocks or grass disappear when you get close to them. This can potentially be abused so it should probably be looked into.

Here's some examples:
http://imgur.com/a/xI2mg

In those pictures the sides of all the ramp blocks would become invisible when I was near them.
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TMarc
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Re: [B3] Transparent blocks

Post by TMarc »

Moved to a new report topic ;)
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Skeleton
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Joined: 23 Jun 2010, 19:42

Re: Beta 3 RC1

Post by Skeleton »

I've checked and checked all blocks and textures but not come across this.
Have you got any saved maps where this happens?
Looks more like bad blockmixing to me but would like to see it.
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Talespin
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Joined: 12 Oct 2012, 04:20

Re: Beta 3 RC1

Post by Talespin »

Skeleton wrote:I've checked and checked all blocks and textures but not come across this.
Have you got any saved maps where this happens?
Looks more like bad blockmixing to me but would like to see it.
It was just on a public NA server, KICK GOON MOD IPL6. It doesn't happen all the time and it's not always on blocks, sometimes the grass too.
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Skeleton
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Re: Beta 3 RC1

Post by Skeleton »

A lot of grass near block are parts of the block. If you come across it again in a server save the map I want to see this and see if I can reproduce it :D
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Nadeo
Nadeo
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Re: Beta 3 RC1

Post by Fix »

We're going to need your config and the maps.
-maybe a video card problem ?
The grass hasn't disapeared on your screenshot, but the castle block above it has (I can see the freeclips here and there).
-maybe it is an old map that has been using an old block that is no longer here ? Do you think it is map related or really random ?
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Forgot10
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Re: Beta 3 RC1

Post by Forgot10 »

The map is CastleCrasher on all of these screenshots. I've never seen such bugs. :o
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undef.de
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Re: Beta 3 RC1

Post by undef.de »

I saw some similar in TM2, but this was in B2.x:

Image

Image

I do not know if this is fixed at this map, my last run on this map is a long time ago. :shock:

PS: http://tm.mania-exchange.com/tracks/219 ... y-together

EDIT: The above Screenshots was made at 2012-08-15.
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sadzealot
Posts: 337
Joined: 04 Aug 2012, 03:38

Re: Beta 3 RC1

Post by sadzealot »

I would like to report I've had the same problem. It's extremely random and only happens once in a while (Even happens sometimes when I open replays in the editor).

All I have to do is reconnect to the server and it's fine. But some of these bugs are major, I once had the bug on the cubbys on Collided, they were all 100% seethrough. And yes, I've also had the ones on CastleCrasher seen in Talespins screenshots. I've even seen it on Crossfire 2 a few times (the blocks on top of the walls surrounding the map were invisible)

This should be looked into, because it's open to lots of abuse when it happens and some players might not reconnect to fix it when they get it. (And I doubt this is video card related, because it happens very rarely and a simple reconnect to the server fixes the problem)

Graphics card: Radeon HD 7870 2GB GDDR5 (updated to latest drivers, yes)

Image

Image

** EDIT **
Talespin wrote:Since B3 I sometimes get some texture errors where certain parts of some blocks or grass disappear when you get close to them. This can potentially be abused so it should probably be looked into.
Well, when I get it it's not just when you get close to them, they're invicible alltogether, nomatter the distance.
sadzealot
Posts: 337
Joined: 04 Aug 2012, 03:38

Re: Beta 3 RC1

Post by sadzealot »

Just had the bug happen again, this time in the weirdest place ever on Collided (I actaully didn't notice untill I positioned myself back there)

http://imgur.com/Qv5oEEW
http://i.imgur.com/XmD1D0v.jpg

Worth to note I had more than just that bit of texture missing, as can be seen in this screenshot - http://i.imgur.com/BlgbBbo.jpg
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