So we all know that the current Maniaplanet games uses the same vehicle selection menu from TMUF, a black room with a circle on the floor where the vehicle stays on the middle, well I think it could be better if each Maniaplanet game could have it's own unique vehicle selection menu, here is two examples (they are too big to fit on this topic so there is links instead)
http://imageshack.us/a/img856/5823/menu1e.png
http://img692.imageshack.us/img692/2397/menu3sy.png
http://imageshack.us/a/img690/2533/menu2ev.png
Just a simple idea I had in mind and I wanted to share it with you guys
An idea for the vehicle selection menu
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- Filipe1020
- Posts: 918
- Joined: 31 Dec 2010, 16:51
- Location: Rio de Janeiro, Brazil
Re: An idea for the vehicle selection menu
Imho, the painter menu is about the cars, not its surroundings. Easy, so there's no distraction when counting pixels to make the junctions fit 

- Filipe1020
- Posts: 918
- Joined: 31 Dec 2010, 16:51
- Location: Rio de Janeiro, Brazil
Re: An idea for the vehicle selection menu
But it should be atleast different compared to TMUF you know, also this is the vehicle selection menu, which could be different from the Painter menu
Re: An idea for the vehicle selection menu
I like the idea actually. this way you can understand how the model looks in actual gameplay, and not in some abstract black thing.
- staff head of ESL TM²Stadium -
Re: An idea for the vehicle selection menu
why did Nadeo remove it?
- staff head of ESL TM²Stadium -
Re: An idea for the vehicle selection menu
How about having a car showroom?
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Re: An idea for the vehicle selection menu
Good idea, CrAzYdriv3r!
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Жизнь - Ñто динамика ритма. Life is dynamic of rhythm.
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Re: An idea for the vehicle selection menu
To be fair, there is an issue with cars looking different in play then they do on the editor. You can make a deep shiny red car in the editor and then when you take it into a race it looks bright pink. Not great.
Find me in game as "Tobias"
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