[OpenBeta 3.1] ManiaPlanet 2 Beta Server 2013-02-27b

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Xymph
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Re: [OpenBeta 3.1] ManiaPlanet 2 Beta Server 2013-02-27b

Post by Xymph »

Slightly belated note (I updated methods site and static lists a while ago), but this build contains two new methods:
KeepPlayerSlots
boolean KeepPlayerSlots(boolean)
Set whether, when a player is switching to spectator, the server should still consider him a player and keep his player slot, or not. Only available to Admin.
IsKeepingPlayerSlots
boolean IsKeepingPlayerSlots()
Get whether the server keeps player slots when switching to spectator.
The SetServerOptions and GetServerOptions methods also have new KeepPlayerSlots fields (though GetServerOptions doesn't seem have it in API version 2011-08-01).
Last edited by Xymph on 27 Feb 2013, 20:43, edited 2 times in total.
Developer of XASECO for TMF/TMN ESWC & XASECO2 for TM²: see XAseco.org
Find your way around the Mania community from the TMN ESWC hub, TMF hub, TM² hub, and SM hub
TheBigG.
Posts: 401
Joined: 11 Jun 2011, 16:11

Re: [OpenBeta 3.1] ManiaPlanet 2 Beta Server 2013-02-27b

Post by TheBigG. »

hi
if i try to start my servers with old maps i get

Code: Select all

...ERROR: Map lightmap is not up to date.
how do i fix that?
thanks for help[/i]

edit: fixed
Client:
OS: Win10/Debian CPU: Intel 9900k GPU: NVIDIA 1080TI Display: 3x Acer Predator XB271HUbmiprz 1440p@165 Hz

Server:
OS: Debian Stable @ Backports Kernel CPU: Intel 6700k RAM: 32 GB Storage: 2x 256 GB NVMe SSD@Raid 1
Pesky
Posts: 39
Joined: 22 Jun 2010, 12:11

Re: [OpenBeta 3.1] ManiaPlanet 2 Beta Server 2013-02-27b

Post by Pesky »

TheBigG. wrote:hi


edit: fixed



how?
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alividerci
Posts: 363
Joined: 11 Feb 2012, 07:03

Re: [OpenBeta 3.1] ManiaPlanet 2 Beta Server 2013-02-27b

Post by alividerci »

i canot see my server :( what i doing wrong?
-MfG-Lucker
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Re: [OpenBeta 3.1] ManiaPlanet 2 Beta Server 2013-02-27b

Post by -MfG-Lucker »

Oh, sorry. i cant Start my Servers with old maps,
Error is Not Found. Someone can help ?
Last edited by -MfG-Lucker on 28 Feb 2013, 13:31, edited 1 time in total.
Flighthigh
Posts: 406
Joined: 29 Jun 2010, 06:48

Re: [OpenBeta 3.1] ManiaPlanet 2 Beta Server 2013-02-27b

Post by Flighthigh »

wtf you done here :teub:
This is not the right place to announced your really great brandnew servers :teub:
Bueddl
Posts: 165
Joined: 27 Jun 2010, 11:39

Re: [OpenBeta 3.1] ManiaPlanet 2 Beta Server 2013-02-27b

Post by Bueddl »

Hey everyone here,

the new gameserver has a bug with some maps converted from Trackmania Forever.
After hours of working it crashed and we got a bad_alloc error.

Here are the last lines of the logfile:

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[2013/02/28 21:43:26] Loading map Sunny_Days17.Challenge.Gbx (GGcXeF_xFm3f5COIVTCggnmTBw)...
terminate called after throwing an instance of 'std::bad_alloc'
  what():  std::bad_alloc
I uploaded the "bad" map here http://tm.bueddl.de/upload/Sunny_Days17.Challenge.Gbx

Please fix that soon! ( Most of it should be done with a simple try & catch^^)

_________________

I suggest that, if the server reaches the catch block, it writes a line to the log, e.g.:

Code: Select all

Could not load map Sunny_Days17.Challenge.Gbx (GGcXeF_xFm3f5COIVTCggnmTBw) due to exception of type std::bad_alloc, skipping...
and then silently skip the map. Maybe there should also be a new Event that gets triggered here for the plugins like xaseco to catch these and be able to show an information to the players.

Cheers,
Bueddl
http://www.tmserver.org | Mania Exchange
═╦═╔╦╗² | MP4 Beta
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killer606
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Re: [OpenBeta 3.1] ManiaPlanet 2 Beta Server 2013-02-27b

Post by killer606 »

I have the same problem. My server crashed too.
MrcS85
Posts: 2
Joined: 28 Feb 2013, 01:26

Re: [OpenBeta 3.1] ManiaPlanet 2 Beta Server 2013-02-27b

Post by MrcS85 »

ManiacTwister wrote:@pesky:

Place your Challenges in ManiaPlanet/Maps/My Maps and run the following command:

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ManiaPlanet.exe /computeallshadows /LmQuality=Fast /Collections=Stadium /useronly
/LmQuality=Fast can be replaced with better generation, take a look here for more settings: http://forum.maniaplanet.com/viewtopic. ... 88&start=0
I´ve tried to do it. But everytime i run this command line (even from TMStadium folder) i got to Shootmania, had to restart to be able to select TM2 Statium and make all the changes manualy from the editor (Open Editor, Edit Track...)... 30 tracks this way :(

Any1 can help me?

Thanks and sry about the bad english :P
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