[Fixed][Tm2][Stadium]Semaphore Bug

Moderator: NADEO

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Xer
Posts: 2
Joined: 01 Mar 2013, 09:53

[Fixed][Tm2][Stadium]Semaphore Bug

Post by Xer »

Hey guys!

I have been playing Tm2Stadium Beta, and I have a strange semaphore bug.
Lights don't works, and I don't know what to do.

There's an image:
http://i.imgur.com/cXSLIoV.jpg

Also, I saw that there's another post about the moon bug, I post an image of it.
http://i.imgur.com/g9bL0vp.jpg

I hope someone can fix it :thumbsup:
tm2_stadium_beta
Posts: 77
Joined: 28 Feb 2013, 01:36

Re: [Tm2][Stadium]Semaphore Bug

Post by tm2_stadium_beta »

Yes, indeed. At least on "Very Fast" quality preset those lights at start doesn't work in a proper way.

Edit: after a small research I willing to claim that both bugs which was reported in this topic exist only on shader quality "Very Fast". It doesn't mean that this bugs shouldn't be fixed though. Since a lot of players prefer to play with "Very Fast" shaders due to certain circumstances.

Here, I made a simple comparison of the game's behavior with Very Fast and Fast shaders respectively: http://goo.gl/YlCBj
Fix
Nadeo
Nadeo
Posts: 1256
Joined: 14 Jun 2010, 17:28

Re: [Tm2][Stadium]Semaphore Bug

Post by Fix »

thanks for the report and the investigation !
Xer
Posts: 2
Joined: 01 Mar 2013, 09:53

Re: [Tm2][Stadium]Semaphore Bug

Post by Xer »

Thank you for resolving this bug. It was so weird to watch :?
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