TM2 Canyon Water reflection problem

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uzon
Posts: 3
Joined: 04 Mar 2013, 00:15

TM2 Canyon Water reflection problem

Post by uzon »

Hello. :)

I'm in the water reflection problem.

The below is no problem.
https://dl.dropbox.com/u/53759823/20111 ... r_ref0.jpg

If I remove the left pond, the right pond water reflection will be broken.
https://dl.dropbox.com/u/53759823/20111 ... r_ref1.jpg
https://dl.dropbox.com/u/53759823/20111 ... r_ref2.jpg

I tried "clean cache" but not fixed.

My pc spec.
OS : Windows 8 Pro 64bit
RAM : 16 GB
GPU : Intel Graphics HD 4000. (new gpu will be delivered to me soon.)

Is the issue may occurs in your environment?

Am I need to re-install MP?

Thank you. :)
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haenry
Halloween Mapper 2011
Posts: 1642
Joined: 15 Jun 2010, 12:18

Re: TM2 Canyon Water reflection problem

Post by haenry »

You should always calculate shadows first before applying those tests.
Calculating the shadows mostly fixes lighting issues, as the lighting is not always updated in real time during the building process :thumbsup:
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uzon
Posts: 3
Joined: 04 Mar 2013, 00:15

Re: TM2 Canyon Water reflection problem

Post by uzon »

Thx for your reply, Haenry! :)

This issue is occuring despite of calculated shadow as like...
https://dl.dropbox.com/u/53759823/20111 ... r_ref3.jpg
https://dl.dropbox.com/u/53759823/20111 ... r_ref4.jpg
https://dl.dropbox.com/u/53759823/20111 ... r_ref5.jpg

And only occur at the lowest vertical level.

And now, my new gpu has been delivered. :D I will attatch it soon...

------------------------------
edit:

I attatched a new gpu(Nvidia GeForce GTX 650). Unfortunately, this issue still occur. :(

------------------------------
edit2:

I tried re-install MP. Removed the maniaPlanet game folder and commonFiles/maniaPlanet folder. After re-install, I recieved an update from Nadeo/Ubisoft. And I'm sorry, this issue still occur.

Well... Is it good for bug reporting?

------------------------------
edit3:

:oops: I fixed my broken English. My grammar is still not enough. :$

I tried the test again with shadow calculation. The below is the details.
https://dl.dropbox.com/u/53759823/20111 ... r_ref6.jpg
I think, this issue is not clitical for playing the game, right?
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haenry
Halloween Mapper 2011
Posts: 1642
Joined: 15 Jun 2010, 12:18

Re: TM2 Canyon Water reflection problem

Post by haenry »

Your English is understandable!

But I guess you're right, it doesn't really have a big influence on the game experience. There are many more bugs, which are more important to fix. And as Nadeo doesn't have a lot of time they'll fix the important stuff first and might even skip the fix for this bug...^^
A nice person is a better person!
Did you participate in a Monthly Track Contest yet?
My Maniaplanet maps!
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TMarc
Posts: 15255
Joined: 05 Apr 2011, 19:10
Location: Europe
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Re: TM2 Canyon Water reflection problem

Post by TMarc »

Moved to Open Beta reports as the upper level water was introduced recently in canyon.

On which quality is the water reflection setting in your game in the advanced video configuration?
uzon
Posts: 3
Joined: 04 Mar 2013, 00:15

Re: TM2 Canyon Water reflection problem

Post by uzon »

My water reflection setting is "Medium".

Just now, I tried to change the water reflection to "High".
And the water has been correct! :shock: Omg.. I'm overlooked. :oops:
(But I was enough to the water quality "Medium". ;) )

Image
By the way, water reflection on the snapshot is really cool! :thumbsup: (I wanted to fix the left snapshot.)

Thanks!
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TMarc
Posts: 15255
Joined: 05 Apr 2011, 19:10
Location: Europe
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Re: TM2 Canyon Water reflection problem

Post by TMarc »

Looks great indeed :thumbsup:
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