[B3.1] Editor: high cliff edge - junction?

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TMarc
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[B3.1] Editor: high cliff edge - junction?

Post by TMarc »

Playing with the new high cliffs...
I first placed the lower street and the ramp up, and came around the cliff, and this is where I had to stop:
https://www.dropbox.com/s/r97egujpl12hs ... r_Edge.png

Here I'm missin a new bridge block that allows to connect the regular road to the cliff side.

Or make this impossible (red selection box) before placing the edge blocks.
I know, I should use blocks 6-4-3 or 6-4-4 there :mrgreen:
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haenry
Halloween Mapper 2011
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Joined: 15 Jun 2010, 12:18

Re: [B3.1] Editor: high cliff edge - junction?

Post by haenry »

oh wow, nice find!
There's definitely something needed!
Maybe not an additional block with two transitions one on the lower and one on the higher level, but something else instead:
It would be nice to have to ability to integrate all the cliff roads into the wall of the mountain, like you can do with the gates in walls in SM. (https://dl.dropbox.com/u/89396096/bugs_ ... _gates.jpg)
Not sure if this is possible though, as the mountains are slightly sloped. So maybe a block is necessary, which just changed the mountain on the height of the road +one level above and below the road ;)
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Re: [B3.1] Editor: high cliff edge - junction?

Post by zarexz »

But Marc?
Because you allready have the sloped block you can't go over it with another cliff bound block. It would be nice to be able to do that but that's just a normal restriction. Or am I not understanding you correctly?
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haenry
Halloween Mapper 2011
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Joined: 15 Jun 2010, 12:18

Re: [B3.1] Editor: high cliff edge - junction?

Post by haenry »

Yeah, it's a normal restriction ;)
A nice person is a better person!
Did you participate in a Monthly Track Contest yet?
My Maniaplanet maps!
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TMarc
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Re: [B3.1] Editor: high cliff edge - junction?

Post by TMarc »

zarexz wrote:But Marc?
Because you allready have the sloped block you can't go over it with another cliff bound block. It would be nice to be able to do that but that's just a normal restriction. Or am I not understanding you correctly?
You're right, my fault :oops:
This topic here was anyways not intended as bug report, rather as suggestion ;)
Perhaps a new edge block with different crossing levels?
Or have a "floating" junction block "normal street" <-> cliff street, and this for the different possible levels?
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