[OpenBeta 3.1] ManiaPlanet 2 Beta Server 2013-02-27b
Moderator: NADEO
Re: [OpenBeta 3.1] ManiaPlanet 2 Beta Server 2013-02-27b
I think someone of nadeo should at least post one time here, that we can see if the're working on it or not...
Re: [OpenBeta 3.1] ManiaPlanet 2 Beta Server 2013-02-27b
They do, but it's weekend.
The introduction post is only a few days old and was updated with a new version
The introduction post is only a few days old and was updated with a new version

Re: [OpenBeta 3.1] ManiaPlanet 2 Beta Server 2013-02-27b
I aggree here, it is week-end.And they have the right to relax tooTMarc wrote:They do, but it's weekend.
The introduction post is only a few days old and was updated with a new version

Back to the topic:
The binary of the gameserver is i386, so 32-Bit. it cannot address more than 4GB, thats why it gets the
"std::bad_alloc" after 4GB of ram exactly. But it should NEVER reach that much ram. (32Bit = 32-Bit addressing = 2^32 = 4294967296 = 4096MB)
But with that info, it is nothing special, that it crashs here at 4GB, the allocation method just says "I am out of resources here" and returns a NULL pointer and throws that exception...
Re: [OpenBeta 3.1] ManiaPlanet 2 Beta Server 2013-02-27b
Anything new about this from the NADEo side? 

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Re: [OpenBeta 3.1] ManiaPlanet 2 Beta Server 2013-02-27b
can confirm the Memory leak, but only running the Stadium mode, in Canyon all OK. After 2 hours running it take 10% of Memory (from 2% at Startup), Players not more that 6 connected. After 2 Days it crashed our whole root Server, so now we have not running it.
Re: [OpenBeta 3.1] ManiaPlanet 2 Beta Server 2013-02-27b
I think thats because of the allocations made. In TMCanyon you never had 150 players online.speedychris wrote:can confirm the Memory leak, but only running the Stadium mode, in Canyon all OK. After 2 hours running it take 10% of Memory (from 2% at Startup), Players not more that 6 connected. After 2 Days it crashed our whole root Server, so now we have not running it.
The server does not a free of the ram, so an example:
50 players join -> ram for 50 players
10 leave -> still ram for 50 players
60 new join -> ram for 110 players
and so on..

And just as a hint: it is not really useful if you are writing in percentages. Write absolut memory sizes!
Re: [OpenBeta 3.1] ManiaPlanet 2 Beta Server 2013-02-27b
+ the ram usage also increase every map change.
Client:
OS: Win10/Debian CPU: Intel 9900k GPU: NVIDIA 1080TI Display: 3x Acer Predator XB271HUbmiprz 1440p@165 Hz
Server:
OS: Debian Stable @ Backports Kernel CPU: Intel 6700k RAM: 32 GB Storage: 2x 256 GB NVMe SSD@Raid 1
OS: Win10/Debian CPU: Intel 9900k GPU: NVIDIA 1080TI Display: 3x Acer Predator XB271HUbmiprz 1440p@165 Hz
Server:
OS: Debian Stable @ Backports Kernel CPU: Intel 6700k RAM: 32 GB Storage: 2x 256 GB NVMe SSD@Raid 1
Re: [OpenBeta 3.1] ManiaPlanet 2 Beta Server 2013-02-27b
as I already wrote some posts ago, yes.TheBigG. wrote:+ the ram usage also increase every map change.
Re: [OpenBeta 3.1] ManiaPlanet 2 Beta Server 2013-02-27b
I try to launch a server for TM2 Stadium, but in servermania v1.0 only have in packmask Canyon. When I execute servermania return me a error:

I download the last ManiaPlanetServer from: http://files.maniaplanet.com/ManiaPlane ... latest.zip
I edit the file "RunSrvTM.bat" with this code:
Somebody can help me please?
Code: Select all
Starting ManiaPlanet date=2013-02-27_16_00 Svn=49173 GameVersion=
Initializing...
Configuration file : SM_serv_1.cfg
Loading system configuration...
...system configuration loaded
Loading cache...
...OK
Listening for xml-rpc commands on port 5001.
Loading dedicated server configuration...
...Dedicated server configuration loaded
Connecting to master server...
...OK
Identifying on master server...
...OK
Please wait, loading...
URL: maniaplanet://#join=rfr-rally@TMCanyon
Match settings file : \MatchSettings\TMStadiumA.txt
Loading match settings...
...ERROR: The map doesn't match the server packmask.
...Could not load the match settings
Server not started: no Maps available. Check your matchsettings!
Ready, waiting for commands.

I download the last ManiaPlanetServer from: http://files.maniaplanet.com/ManiaPlane ... latest.zip
I edit the file "RunSrvTM.bat" with this code:
Code: Select all
ManiaPlanetServer.exe title=TMStadium and /game_settings=MatchSettings/TMStadiumA.txt /dedicated_cfg=dedicated_cfg.txt
- jonthekiller
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Re: [OpenBeta 3.1] ManiaPlanet 2 Beta Server 2013-02-27b
It's a problem of ServerMania who need to be up to date by the developper.
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