A new gamemode for TM2, which is basically endurance. Maps are either multilap maps or maps with a lot of checkpoints.
If you cross a checkpoint, other racers have a certain time to reach that checkpoint too. The time you get to keep up with the current leader (who goes through the cp first) decreases as the match progresses, knocking out slower people over time. In the end there's only one player left who wins.
Tried it earlier this evening.
Its absolutely a great mode and it should be tried bye anyone who loves competitive racing.
HaagseSmurf
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The mode has been updated.
Main changes are fixed syncs and correct checkpoint timer display and quite a few tiny and big fixes.
The changelist is viewable at http://dl.dropbox.com/u/7795439/tm2/web ... index.html .
The updated version is also downloadable there (or at ManiaPark).
This gamemode looks quite impressive, and I had the chance to play it a bit a few days ago. It's quite fun, and I'm looking into how to support custom gamemodes with ManiaLive plugins. It's not something I would work on right away, since I have quite a few plugins I need to make first, but eventually I'd like to create plugins that add metagame features to Endurance.
My only complaint is that, with the mode's information scattered everywhere, I can't support it with my ManiaLive plugins because there's no room to add my plugin windows without obstructing game info. Could you move the on-screen game info to the bottom part of the screen? In particular, the countdown to reach the next CP would make more sense just above the race timer at the bottom center, and the position bar could be made horizontal at the bottom, on the right half of the screen.