Shootmania Server

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CoolBeans
Posts: 24
Joined: 08 Mar 2013, 05:10

Re: Shootmania Server

Post by CoolBeans »

i did everything you said and this is what comes up.

...ERRORL Incompatible map type.
...Could not load the match settings
Server not started:No Maps available. Check your matchsettings!
CoolBeans
Posts: 24
Joined: 08 Mar 2013, 05:10

Re: Shootmania Server

Post by CoolBeans »

Also when should i delete the other maps in the SMStormRoyal.txt?
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fng_thatoneguy
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Re: Shootmania Server

Post by fng_thatoneguy »

Delete the other ones right away and only put in the ones you plan on hosting.
That might be why it screwed up, because it was trying to load maps created with the other mode's xxx.Arena.Script.txt
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CoolBeans
Posts: 24
Joined: 08 Mar 2013, 05:10

Re: Shootmania Server

Post by CoolBeans »

okay so do i need to change anything with the SMStormRoyal.txt? or do i just need to change the maps
and what about the <ident></ident>?
CoolBeans
Posts: 24
Joined: 08 Mar 2013, 05:10

Re: Shootmania Server

Post by CoolBeans »

so i removed all the maps and added mine
<map>
<file>My Maps/4 Player Arena.Map.Gbx</file>
</map>

and it says

Loading match settings...
...ERROR: Incompatible map type.
...Could not load the match settings
Server not started: no Maps available. Check your matchsettings!

Just want to say thank you for helping this much with this. do you have a steam so i can contact you quicker?
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fng_thatoneguy
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Re: Shootmania Server

Post by fng_thatoneguy »

The <ident> flags represent unique IDs assigned to the maps to help with making sure a version of the map is the right one. It's not necessary to have those in the map list, so you can remove them while you test this.

Will you copy the contents of your MatchSettings file here? (Omit any sensitive data)
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CoolBeans
Posts: 24
Joined: 08 Mar 2013, 05:10

Re: Shootmania Server

Post by CoolBeans »

Sure, here you go.


<?xml version="1.0" encoding="utf-8" ?>
<playlist>
<gameinfos>
<game_mode>0</game_mode>
<chat_time>10000</chat_time>
<finishtimeout>1</finishtimeout>
<allwarmupduration>0</allwarmupduration>
<disablerespawn>0</disablerespawn>
<forceshowallopponents>0</forceshowallopponents>
<script_name>Melee.Script.txt</script_name>
<rounds_pointslimit>50</rounds_pointslimit>
<rounds_usenewrules>0</rounds_usenewrules>
<rounds_forcedlaps>0</rounds_forcedlaps>
<rounds_pointslimitnewrules>5</rounds_pointslimitnewrules>
<team_pointslimit>5</team_pointslimit>
<team_maxpoints>6</team_maxpoints>
<team_usenewrules>0</team_usenewrules>
<team_pointslimitnewrules>5</team_pointslimitnewrules>
<timeattack_limit>300000</timeattack_limit>
<timeattack_synchstartperiod>0</timeattack_synchstartperiod>
<laps_nblaps>5</laps_nblaps>
<laps_timelimit>0</laps_timelimit>
<cup_pointslimit>100</cup_pointslimit>
<cup_roundsperchallenge>5</cup_roundsperchallenge>
<cup_nbwinners>3</cup_nbwinners>
<cup_warmupduration>2</cup_warmupduration>
</gameinfos>

<hotseat>
<game_mode>0</game_mode>
<time_limit>300000</time_limit>
<rounds_count>5</rounds_count>
</hotseat>

<filter>
<is_lan>1</is_lan>
<is_internet>1</is_internet>
<is_solo>0</is_solo>
<is_hotseat>0</is_hotseat>
<sort_index>1000</sort_index>
<random_map_order>0</random_map_order>
</filter>

<mode_script_settings>
<!-- Default : <setting name="S_TimeLimit" type="integer" value="360"/> -->
<!-- Default : <setting name="S_PointLimit" type="integer" value="25"/> -->
</mode_script_settings>

<startindex>0</startindex>
<map>
<file>My Maps/4 Player Arena.Map.Gbx</file>
</map>
</playlist>
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fng_thatoneguy
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Re: Shootmania Server

Post by fng_thatoneguy »

Delete this line:
<script_name>Melee.Script.txt</script_name>
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CoolBeans
Posts: 24
Joined: 08 Mar 2013, 05:10

Re: Shootmania Server

Post by CoolBeans »

okay awesome it worked but i cant see it on the server list. i have a Asus RT-AC66R Router and i got the port ranged 2350/3450 up and on both TCP and UDP. Is there anything else i need to do?
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fng_thatoneguy
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Re: Shootmania Server

Post by fng_thatoneguy »

Sometimes it takes a couple of minutes for your server to show in the in-game server browser, especially if you already had the game running before you got the server successfully running. If you don't see it within 3 minutes. Close the game client down and re-launch and look again.

If it still doesn't work... I have one more question:
Are you running the server on the same machine as the game client?
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