Enviroments

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Redrot
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Joined: 15 Jun 2010, 19:55

Re: Enviroments

Post by Redrot » 15 Jun 2010, 20:08

lol yeah.

but then making great tracks will be harder too...no more crazy jumps and drops :(

Makikou
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Re: Enviroments

Post by Makikou » 15 Jun 2010, 20:10

Redrot wrote:lol yeah.

but then making great tracks will be harder too...no more crazy jumps and drops :(
Moaaar tech!
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Redrot
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Re: Enviroments

Post by Redrot » 15 Jun 2010, 20:11

NOOOOOOoooo...fades off into distance

Tuta
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Re: Enviroments

Post by Tuta » 15 Jun 2010, 20:24

Come on, people even make transitions in coast these days.. I am sure we will be able to make transitions and also that there are lots of other blocks than the normal road pieces we've seen so far :P
Haven't actually translated anything...

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mammbos
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Re: Enviroments

Post by mammbos » 15 Jun 2010, 20:34

Redrot wrote:lol yeah.

but then making great tracks will be harder too...no more crazy jumps and drops :(

you really think there will be trackmania without uber crazy jumps? get real :P :D :D :D :D :D :D :D

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Redrot
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Re: Enviroments

Post by Redrot » 15 Jun 2010, 20:36

Tuta and mam have a point...yay! I stoppded falling!

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smartyyy
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Re: Enviroments

Post by smartyyy » 15 Jun 2010, 21:20

Wooh. Really nice screen, Canyon looks pretty awesome! Hope to see some screens of the 3rd envi soon. :mrgreen:
Image

redfog
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Re: Enviroments

Post by redfog » 15 Jun 2010, 21:31

Yeah, should be called Arena right? :)

MCXD
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Joined: 15 Jun 2010, 21:18

Re: Enviroments

Post by MCXD » 15 Jun 2010, 21:54

Well now, those new environments certainly look spiffy!

Valley and Canyon do seem like 'upgrades' of Desert and Rally, but I don't really see that as a bad thing. As long as there is still a nice emphasis on arcade, 'unrealistic' track pieces rather than just boring ol' road which are seen in 3 of those 4 pictures.

It looks pretty though.

Fix
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Re: Enviroments

Post by Fix » 15 Jun 2010, 21:55

redfog wrote:Yeah, should be called Arena right? :)
No, the unseen 3rd TM2 environment won't be called Arena.

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